I'm playing devils advocate. (A lot is lost in text)
Why not just uncap anima if its here to stay?
Really.
Why did SE put a cap on anima? And why does it recharge at a snails pace?
If porting around is intended, anywhere, anytime, why am I restricted by a "regen" of it?
Why is anima currently the "in between" of "no anima" and a "free porting system"
Why are they forcing me to run sometimes? When I run out of my daily limit of "instant traveling"? Why is this?
Last edited by DoctorMog; 02-01-2012 at 11:07 AM.
You are not playing devil's advocate, you are being silly. You can't play devil's advocate when everyone disagreed with you in the first place.I'm playing devils advocate. (A lot is lost in text)
Why not just uncap anima if its here to stay?
Really.
Why did SE put a cap on anima? And why does it recharge at a snails pace?
If porting around is intended, anywhere, anytime, why am I restricted by a "regen" of it?
Why is anima currently the "in between" of "no anima" and a "free porting system"
Why are they forcing me to run sometimes? When I run out of my daily limit of "instant traveling"? Why is this?
The answer really isnt that hard to arrive at. Its a simple balance between convenience and exploration. SE has made no secret that they like ppl to explore their world. They also know having *no* teleportation would turn a lot of casuals off of the game. Even ffxi had teleports. Yet, infinite teleports would make the game far too easy and would defeat the purpose of "adventure and exploration". The solution? Limited teleports. I dont see why this is so hard to understand. Anima is there to use, but if you rely on it too much it runs out, forcing you to walk on foot.
Either way, use it or not, you'll have to explore the game world yourself, rather than teleporting around. Why does everything have to be "this" or "that" with ppl. Really you shouldnt be so polar. There is such a thing as a middle-ground.
Tbh I dont understand your argument against anima at all. All I gather is you dont like it, and instead want uncapped teleports. But what makes anima worse and teleports better? There is lore for anima so there goes that objection...I really just dont see the point. You havent made much of a case, and if you dont like it just walk everywhere.
To everyone saying anima ruins the game, I say lol. It runs out, and regens very slow. Even a big anima user like me has to walk most of the time now. It doesnt ruin the game at all, everyone is forced to walk eventually.
I'm too confused about your stance to be able comment on anything.I'm playing devils advocate. (A lot is lost in text)
Why not just uncap anima if its here to stay?
Really.
Why did SE put a cap on anima? And why does it recharge at a snails pace?
If porting around is intended, anywhere, anytime, why am I restricted by a "regen" of it?
Why is anima currently the "in between" of "no anima" and a "free porting system"
Why are they forcing me to run sometimes? When I run out of my daily limit of "instant traveling"? Why is this?
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.