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  1. #141
    Player
    Mireille's Avatar
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    Apr 2011
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    Limsa Lominsa
    Posts
    319
    Character
    Mireille Celestine
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by DoctorMog View Post

    (The above is just my opinion on the subject <3 Let's hear yours)


    Thoughts?
    The whole idea of camps and subcamps is so that people can get to an event area without fuss. That shouldn't apply to all event areas. Its good for instances and BC type events, but stuff along the lines of the XI Kings shouldn't have a convenient off ramp to their pop.
    (1)

  2. #142
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
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    Limsa
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    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Quote Originally Posted by TheVedis View Post
    im going right back to the arguement on this i had at launch

    lerts take your idea to the extreme and what will happen in case you can go anywhere any time no restrictions


    lets line up a row of portals in town to every location in the game

    portals straight to dungeons, straight to specific camps, hell, lets give people the ability to teleport right to any mob they want so they can fight it right away


    lets also line up all the gathering nodes 1 yard away from each other each, and make them permanent so people dont have to run between them either



    thats basicaly what you end up asking for when you ask for easier travel to a syste,m that is already extremely easy


    im sorry if you dont know how to manage your anima, or if you just flat out to refuse the lore behind it and want the system you want instead

    fact is, we have the system in place now, and its probably going to be here for a long time if not forever, so get used to it and stop bashing everyone who doesnt agree with you which you seem to be doing at this point
    You find "free teleportation" in the same light I find the Anima system.

    Use your exact words, but replace "free teleporting" with "curent anima system"

    Now you know how I feel on the subject.

    Anima is just:

    what you end up asking for when you ask for easier travel to a syste,m that is already extremely easy
    (0)
    Last edited by DoctorMog; 02-01-2012 at 11:18 AM.

  3. #143
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by DoctorMog View Post
    I'm playing devils advocate. (A lot is lost in text)

    Why not just uncap anima if its here to stay?

    Really.

    Why did SE put a cap on anima? And why does it recharge at a snails pace?

    If porting around is intended, anywhere, anytime, why am I restricted by a "regen" of it?

    Why is anima currently the "in between" of "no anima" and a "free porting system"

    Why are they forcing me to run sometimes? When I run out of my daily limit of "instant traveling"? Why is this?
    You are not playing devil's advocate, you are being silly. You can't play devil's advocate when everyone disagreed with you in the first place.

    The answer really isnt that hard to arrive at. Its a simple balance between convenience and exploration. SE has made no secret that they like ppl to explore their world. They also know having *no* teleportation would turn a lot of casuals off of the game. Even ffxi had teleports. Yet, infinite teleports would make the game far too easy and would defeat the purpose of "adventure and exploration". The solution? Limited teleports. I dont see why this is so hard to understand. Anima is there to use, but if you rely on it too much it runs out, forcing you to walk on foot.

    Either way, use it or not, you'll have to explore the game world yourself, rather than teleporting around. Why does everything have to be "this" or "that" with ppl. Really you shouldnt be so polar. There is such a thing as a middle-ground.


    Tbh I dont understand your argument against anima at all. All I gather is you dont like it, and instead want uncapped teleports. But what makes anima worse and teleports better? There is lore for anima so there goes that objection...I really just dont see the point. You havent made much of a case, and if you dont like it just walk everywhere.

    To everyone saying anima ruins the game, I say lol. It runs out, and regens very slow. Even a big anima user like me has to walk most of the time now. It doesnt ruin the game at all, everyone is forced to walk eventually.
    (0)

  4. #144
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    Quote Originally Posted by DoctorMog View Post
    I'm playing devils advocate. (A lot is lost in text)

    Why not just uncap anima if its here to stay?

    Really.

    Why did SE put a cap on anima? And why does it recharge at a snails pace?

    If porting around is intended, anywhere, anytime, why am I restricted by a "regen" of it?

    Why is anima currently the "in between" of "no anima" and a "free porting system"

    Why are they forcing me to run sometimes? When I run out of my daily limit of "instant traveling"? Why is this?
    I'm too confused about your stance to be able comment on anything.
    (0)

  5. #145
    Player
    Haibel's Avatar
    Join Date
    Mar 2011
    Posts
    647
    Character
    Lona Shiri
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    I did read your OP and it is my opinion that you are fighting a losing battle.

    one reason you will not see Anima removed is it was put in the game as a quick
    mode of transportation for parties.

    Another reason you will not see anima removed from the game is it was put in as
    a quick transport option for casual players. Which was a targeted demographic of
    SE from day one.

    Your Option lost all traction in your OP the second you wrote.

    I say:
    - Give WHM teleports back. (level 30 or something so people don't cry about it. They can just carry a WHM weapon around)
    You obviously do not have a problem with teleporting to suggest this. Your flaw is that whm's have never
    existed in this game to take Teleport away from. So your talking about XI which this game is not. I loved
    XI. I had to have to play that game for 7 years. but leave XI to XI. You have one other flaw in your thinking.
    It takes no time to lvl CON to level 30 and even less time to level Thm to 15 which will be need to unlock WHM
    when it does get added. MP is unlimited in this game. Everybody will be teleporting more then they do now
    unless they put a stupid long recast on it which will make the Spell useless for all the reason which anima
    is in the game for in the first place. Anima is already balenaced and limited. there is no reason to change it.

    Now that is my opinion, and I won't edit my response 12 times like you have.
    (1)

  6. #146
    Player
    DoctorMog's Avatar
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    Mar 2011
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    Limsa
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    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    I never said I have a problem with teleporting...

    I have a problem with anima.

    Nobody reads.... I swear to god.
    (1)

  7. #147
    Player

    Join Date
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    Besaid
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    5,019
    Quote Originally Posted by DoctorMog View Post
    I never said I have a problem with teleporting...

    I have a problem with anima.

    Nobody reads.... I swear to god.
    anima is the nesisary evil required to make the system work though

    you cant just give people the abiliuty to go anywhere, anytime, with no cost at all

  8. #148
    Player
    DoctorMog's Avatar
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    Mar 2011
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    Limsa
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    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Quote Originally Posted by TheVedis View Post
    anima is the nesisary evil required to make the system work though

    you cant just give people the abiliuty to go anywhere, anytime, with no cost at all
    I know, I was exampling the extreme so that you might see what I mean.

    Do you see how I feel about anima now? From my response to your post? You said it better than I could have.

    I know you shouldn't be able to go anywhere, anytime, I don't really believe you should be able to. I just hoped someone would understand how I feel about the system as a whole by exampling the extreme.

    Teleporting around, Anima, it doesn't feel Final Fantasy to me. It never will. It seems broken that I can port around (even on a timer), to anywhere. It just seems TOO strong a mechanic in a MMO.
    I have never played a MMO that let you go almost anywhere, anytime, on any class, from anywhere.

    Sure, classes had teleport and summon skills, but FFXIV porting takes the cake.

    Idk.

    It just "feels" broken. I never leave town unless I have anima or can bum a ride from someone who does. I figure if Anima didnt exist, people might actually be running around in game instead of waiting on anima recharge.
    (1)
    Last edited by DoctorMog; 02-01-2012 at 11:34 AM.

  9. #149
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
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    Limsa Lominsa
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    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    It's Final Fantasy enough. Every Final Fantasy is different. There's a lore explanation as to why you have a limited resource. It helps people with less time to play utilize their time doing what they want. It's not OP'd to the point that people can use it all of the time giving it a worthwhile resource mechanic.

    Anima stays mainly because the arguments against it are poorly supported.
    (0)
    Last edited by Rhomagus; 02-01-2012 at 11:53 AM.

  10. #150
    Player
    Haibel's Avatar
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    Mar 2011
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    647
    Character
    Lona Shiri
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    are you done editing your post yet. it's changed 5 times now.
    (0)

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