Quote Originally Posted by LuciferNacht View Post
What?
No but seriously what?

What is a pull? It's an enemy being grabbed and the start of battle right?

What is pull size? It's the amount of enemies encompassed in that pull.

Pacing is a result of pullsize in this context. Single pull = slower pacing
Double pull = faster pacing.

What role is inherently responsible for initiating and maintaining the pull while another party keeps that party alive, hopefully dpses and the last party mainly burns it to the ground?

The tank. That's the tanks job.

Its also clear you haven't actually read this thread because no one is even advocating that the tank is the most important or the leader. They just naturally by nature of their role control the pull. That's how MMOs work. That's basic. That's fundamental.

Now if the party can handle larger pulls (because that depends on the healers ability to heal and the dpses ability to provide adequate dps to kill the mobs quickly enough) then notifying the tank that they can do the larger pulls is so simple.

Like it shouldnt be hard to be like "hey you can double pull I can handle this". Just like there are varying levels of tanks, there are varying levels of healers and some of them can't keep up with a double pull considering it's reliant on how quickly the team can burn that mob.

This role dynamic is so basic that if mobs focus a healer or dps they more than often die. Tanks are built to grab enmity and hold it. That is what a pull is. That is the tanks job.

As for the rest. Yes you're toxic. It's clear. Vote kicking someone takes more time overall than just being decent and saying "hey pick up the pace, we got this".
I think they meant Vote Kick if there's no agreement after asking them to pull more.