Quote Originally Posted by MirronTulaxia View Post
1. Okay? And I would consider it valid. A job should be able to stand on its own two legs, regardless of role.

2. Stone/Wind are effectively removed from White Mage at the highest level. That may be more than enough to not overlap.

3. Or like adding Scholar? Which is the same basic job as Sage just less efficient?

4. Mystic Knight could be a Caster, I still wouldn't call it the same thing as Red Mage. Rune Fencer and Red Mage could both tank in XI and they weren't the same job after all.

5. I can actually point to specific healing moves from Geomancer. Can you point to any spell casting moves from Mystic Knight? If you can't then it isn't equivalent.

6. The argument with Monk/Samurai/Ninja isn't one I made, it's one your side made. It's supposed to be a reference to how the developers treat "job fantasies". If it is then it clearly doesn't work the way you're all implying. And if it's not then it's an entirely pointless addition to the discussion. And currently White Mage and Geomancer have zero abilities that are the same but with a different name.

7. As far as Samurai as a tank goes from what I recall it was less "it couldn't be a tank" and more "Yoshida didn't want it to be one", which is a very important distinction.
A class having a heal doesn’t make it a healer though. It has never been a “healer”. Mog’s dance isn’t enough to base a healing class around.

You can give Tifa nothing but Cure materia and we still wouldn’t have reason to make monk a healer.

Could Mystic Knight be a caster? It’s possible. I know your whole thing is about subjectivity and “anything can be anything”. But they won’t add Mystic Knight as a blade enchanting caster role in this game. Red Mage was a terrible tank in XI. Could Rune Fencer stand in the back line with the mages and effectively cast on the boss?

He didn’t want Samurai to be a tank, I wonder why.