Quote Originally Posted by BasicBlake View Post
As for dancing your allies back to health, they have always been a supporting damage dealing class since the beginning so the chances of them coming in as a main heal were always very slim to zero. With Geomancers having even less healing capabilities than the already low dancer.
Yeah, I have no idea about lour, and I agree they should stick with lour. I just pictured dancers "Charming" enemy's while tossing heals around.

Well what ever they do I hope Geomancer is cool if they do got that way. I picture "Wall of Stone" blocking the enemy's off from you party.. followed by "Earthquake" that knocks them down.. then you put a "Root" on your allies to "shield" them but they can not move but also do not take damage. Then a wave of water slows the enemy but heal's your allies.. Just huge AOE stuff that looks cool and is useful.

I mean I have a White mage and she's good and all but it's pretty boring to spam her aoe stun over and over after you toss on your HoT's and then more aoe stun.. boring.