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Thread: Geomancer

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  1. #1
    Player
    Eric_Riot's Avatar
    Join Date
    Mar 2016
    Posts
    161
    Character
    Eric Gorn
    World
    Siren
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by BasicBlake View Post
    As for dancing your allies back to health, they have always been a supporting damage dealing class since the beginning so the chances of them coming in as a main heal were always very slim to zero. With Geomancers having even less healing capabilities than the already low dancer.
    Yeah, I have no idea about lour, and I agree they should stick with lour. I just pictured dancers "Charming" enemy's while tossing heals around.

    Well what ever they do I hope Geomancer is cool if they do got that way. I picture "Wall of Stone" blocking the enemy's off from you party.. followed by "Earthquake" that knocks them down.. then you put a "Root" on your allies to "shield" them but they can not move but also do not take damage. Then a wave of water slows the enemy but heal's your allies.. Just huge AOE stuff that looks cool and is useful.

    I mean I have a White mage and she's good and all but it's pretty boring to spam her aoe stun over and over after you toss on your HoT's and then more aoe stun.. boring.
    (0)

  2. #2
    Player
    BasicBlake's Avatar
    Join Date
    Apr 2020
    Location
    Gridania
    Posts
    504
    Character
    Basic Blake
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Eric_Riot View Post
    Yeah, I have no idea about lour, and I agree they should stick with lour. I just pictured dancers "Charming" enemy's while tossing heals around.

    Well what ever they do I hope Geomancer is cool if they do got that way. I picture "Wall of Stone" blocking the enemy's off from you party.. followed by "Earthquake" that knocks them down.. then you put a "Root" on your allies to "shield" them but they can not move but also do not take damage. Then a wave of water slows the enemy but heal's your allies.. Just huge AOE stuff that looks cool and is useful.

    I mean I have a White mage and she's good and all but it's pretty boring to spam her aoe stun over and over after you toss on your HoT's and then more aoe stun.. boring.
    Whatever healer ends up coming next is going to get the iconic one single target spell, a damage over time and one aoe spell just like the other three healers sadly.

    Granted that could change in 6.0 if they overhaul healers!
    (3)

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