There a way to make a healer but it going hard to fit 4th without killing 1 of the 3 healers. I mean look tanks they are all viable.But they make WAR less appealing to be one man army. So I guess WHM or SCH will get less appealing threatment on the next expansion to fit the 4th healer.
Consider this: Starting from 72, WHM's elemental spells were changed to light spells, it's likely a part of the reason this talk of healer GEO is even hapening, so so it already is happening.
Why would they take elements from white mage to give to another healer? Healer mains whine enough about homogenization.
I mean sure sure, it is distinctly more likely Astro will lose noct sect, its already on life support but wholly less useful than Diurnal and you could take off noct sect and the class would be completely viable and you wouldn't have to even change any abilities.
As to the elemental spells coming of WHM, I doesn't really make sense to rip one healer to make a discount version of them. When they could use those things to make a unique caster DPS and separate distinct themes and tools to make a new healer.
Not to mention the Conjurer evolution to white mage is canon for every white mage in 14 lore, just the WoL. White Mage was holy/light aspected to begin with until Gelmorra and it’s abundance of stone and earth Aether caused the white mages of the city to delve into stone magic. So while our WoL started as a CNJ, it was not like that for the probably WHM. And why the transition from stone/aero/heal the forest to getting stuff like Holy always felt like such a drastic leap when it comes to class identity.I mean sure sure, it is distinctly more likely Astro will lose noct sect, its already on life support but wholly less useful than Diurnal and you could take off noct sect and the class would be completely viable and you wouldn't have to even change any abilities.
As to the elemental spells coming of WHM, I doesn't really make sense to rip one healer to make a discount version of them. When they could use those things to make a unique caster DPS and separate distinct themes and tools to make a new healer.
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