I think 'Risk Breaker' based on Vagrant Story and partially the basis for XIIs Foebreaker coukd work for this.The proposal could be reinterpeted in a need for berserker DPS, regardless of being part of WAR or not. It could be a unique job too that, except for the energy, doesn't resemble current WAR at all. Example I gave is a one handed dual wielding berserker, which is quite unique for this game. Just something that's resembles that theme more than Monk does would already be great imo. I think GNB could potentially have fit it decently enough if it were a DPS.
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