It really doesn't help that going into Deliverance/Sword Oath was objectively the better way to play. Higher DPS ended fights faster, end of story. And if you were playing with remotely competent human beings, threat was a non-issue. Plus, by pushing damage, you also pushed aggro generation.
You can say whatever you like about its efficiency, but the fact of the matter is I was getting tired of ripping hate (and often dying from it, which does the opposite of making fights go faster) from tanks who did not seem to realize (or care) that they should actually be, you know, tanking.

After enough instances of this, you kind of get the impression that most of them are just looking to play "DPS" but with the fast "tank" queue times. Would you tolerate healers who seemed to care more about throwing out Holy or whatever than they did about actually doing their job?