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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    So, false ultimatum, but if you had to decide between the two, would you rather...
    1. Have access to all weaponskills at all times with a softer variant of Forms and other factors to then limit the otherwise complete freedom this would grant. Perfect Balance nullifies these penalties, perhaps among others (maybe... guaranteeing positionals, or offering the innate bonuses of each Form simultaneously?).

      Or

    2. You can only see the weaponskills for a particular form at a time, but you now have 4-5 skills per Form and different skills switch you to different forms? (Think... Absolver, but with 4 paths -- up from 1 long and 1 short -- across each of 3 forms, down from 4.) Perfect Balance is replaced.



    Currently writing a suggestion set for each, but if one is clearly hated, I won't waste time polishing it.

    Edit: Currently making use of Blitz skills (a special/dynamic weaponskill based on recent actions) in both versions. Neither version seems particularly better than the other for that, or indeed almost anything. The second just tends to feel more fighting-game-esque, while the first makes it more obvious that you have a large toolkit that you need to weave the best use out of, tactically.
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    Last edited by Shurrikhan; 03-20-2020 at 01:13 PM.

  2. #2
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Shurrikhan View Post
    So, false ultimatum, but if you had to decide between the two, would you rather....[/SIZE]
    2.

    Being able to just use anything is less appealing than hard stance-lock outs with incentive to swap between stances on priority based need /want instead of hard timers.
    (1)

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Kabooa View Post
    2.

    Being able to just use anything is less appealing than hard stance-lock outs with incentive to swap between stances on priority based need /want instead of hard timers.
    Thanks for the info. Been leaning that way myself, but worried that people would be put off by the vaguely "fighting-game" feel it might convey. I'd like, but I want to see how many more opinions I can get and you're the de facto "2" option rn.

    May try to create a larger set of questions for a poll within the week... Anyone else got questions they'd like to see others' preferences on?
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    Last edited by Shurrikhan; 03-20-2020 at 05:10 PM.