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  1. #101
    Player
    Nedkel's Avatar
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    Dec 2017
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    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Kalise View Post
    Compare literally any jobs rotation to Feral Druid in WoW.
    .
    Arcane mage, Fire mage, elemental shaman, destroy warlock, shadow priest, arm war.

    You press 2-3 buttons for the entire game, gg so much complex rotation and engaging. Complex rotation is super rare in WoW and its mainly done by a mistake by the blizzard who is dumbing down their game to the extreme levels.

    Quote Originally Posted by SturmChurro View Post
    I was half afk tanking a boss last night, ate every single mechanic and did not use any cds, completely fine. Trash mobs, I actually pulled gigantic, as big as I could, the white mage was wasting cds and we still could pull it off. In general (and I'm talking about regular content) This game starts feeling "difficult" when you have subpar players, and a large proportion of the playerbase are not very good. It's more of fighting against the playerbase than the actual content itself.


    I dont want to be in the skin of your healer.
    You could half afk in any other game making it easy, but that only means you make it harder on everyone around you. Optimising your gameplay to the highest possible levels, increasing speed and decreasing the time spend in the dungeons/raids is what considered hard thing. Base game mechanics is simple for all the game out there, this does not mean anything.
    On a healer i could spam cure I-II for the entire dungeon in FFXIV, but does that mean i am a good healer?
    (4)
    Last edited by Nedkel; 03-06-2020 at 10:28 AM.

  2. #102
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    766
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Rogue Lv 81
    Quote Originally Posted by Nedkel View Post
    Arcane mage, Fire mage, elemental shaman, destroy warlock, shadow priest, arm war.

    You press 2-3 buttons for the entire game, gg so much complex and engaging.
    I don't have a lot of expereince playing WoW and deffo didn't play every class, but from what I played I did feel like many dps specs were easier or at least less complex than most FFXIV jobs.

    From what I remember though the Monk Brewmaster tanking spec was harder than any kind of tanking I did in FFXIV ever (having all tank jobs at least lvl 70), although it might have had to do with inconvenient UI for me, had to look all the way top right all the time to see if my buff was up and didn't bother getting mods to change that. Don't remember well but you had to basically constantly keep a very short buff up that shields you, and without it you'd take damage like paper, at least at lower levels. Thus had to keep level of concentration or else I would quite easily die as tank, you won't find that kind of challenge and stakes in any of FFXIV's tanking jobs.
    (0)
    Last edited by SamRF; 03-06-2020 at 10:46 AM. Reason: UI

  3. #103
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nedkel View Post


    I dont want to be in the skin of your healer.
    You could half afk in any other game making it easy, but that only means you make it harder on everyone around you. Optimising your gameplay to the highest possible levels, increasing speed and decreasing the time spend in the dungeons/raids is what considered hard thing. Base game mechanics is simple for all the game out there, this does not mean anything.
    On a healer i could spam cure I-II for the entire dungeon in FFXIV, but does that mean i am a good healer?
    God forbid a healer actually has to heal from time to time. My bad. Sorry, I forgot that healers are actually dps in disguise. I am also sorry, but when something in real life calls, and I gotta drop what I am doing, I am not going to tell the man at the door "Sorry, I'm tanking this inconsequential boss give me 5 minutes!".

    Would spamming cure make you a good healer? I don't know, I don't main a healer or anything. Who could say?
    (0)
    WHM | RDM | DNC

  4. #104
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by SamRF View Post
    I don't have a lot of expereince playing WoW and deffo didn't play every class, but from what I played I did feel like many dps specs were easier or at least less complex than most FFXIV jobs.

    From what I remember though the Monk Brewmaster tanking spec was harder than any kind of tanking I did in FFXIV ever (having all tank jobs at least lvl 70), although it might have had to do with inconvenient AI for me, had to look all the way top right all the time to see if my buff was up and didn't bother getting mods to change that. Don't remember well but you had to basically constantly keep a very short buff up that shields you, and without it you'd take damage like paper, at least at lower levels. Thus had to keep level of concentration or else I would quite easily die as tank, you won't find that kind of challenge and stakes in any of FFXIV's tanking jobs.
    hats why brewmaster was my class of choice in WoW because i found him the most fun, but i cant say it about other tanks in wow which are more braindead than warrior in ffxiv. Imagine warrior, but combine all his combos into 1 button, thats DH vengence for you.

    Quote Originally Posted by SturmChurro View Post
    God forbid a healer actually has to heal from time to time. My bad. Sorry, I forgot that healers are actually dps in disguise. I am also sorry, but when something in real life calls, and I gotta drop what I am doing, I am not going to tell the man at the door "Sorry, I'm tanking this inconsequential boss give me 5 minutes!".

    Would spamming cure make you a good healer? I don't know, I don't main a healer or anything. Who could say?
    I had an entire team of headless chickens in ESO as a healer, they ran into everything, the dungeon took 1 hour because they were just facerolling the keyboard guess what.
    I was able to keep them at 90%+ HP all the time using 1-2 buttons, does it mean 4 year old kids could play the game and be end game pros?
    I will tell you more, i was able to heal entire party in raid as a lonely healer in veteran rank raid in ESO, and used only 4 buttons because the healing in this game is/was so OP, no one never died or had hp below 50%.
    (3)
    Last edited by Nedkel; 03-06-2020 at 10:44 AM.

  5. #105
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    Too many pages.
    FFXIV is harder than most mmorpg, if anything because you have to actually do "significant" content to advance your MSQ. In most, you don't have to do any group content at all until endgame, and even then you can just gear up while ignoring it. And open world content is generally easy, as well as story instances, because they're meant to be the basic layer anybody can do, even with half a brain. For example, if I think of Aion, which I played for long, you could even farm the best gear set by simply doing daily and weekly quests, which were just open world kills, and only the weeklies actually required you to group. I had the best armor without ever having to do any dungeon. And even when you'd actually do dungeons, they were mostly about stats. No stuff to dodge or such things, not much mechanics to know, except things like "at this boss use this buff" (buff with 30mins cooldown so to be kept for the hardest bosses). Trash was so useless we just trained it, instead of fighting it. I played with 250 to 500 ms ping and it was still fine for PvE.
    If I think of challenging MMORPGs I think of the action ones, but even then for example in Tera the huge difficulty was the ping. in BnS some classes were hard to play, some braindead, and the dungeons were such that a healer role didn't even exist and tanking was not even always necessary. I don't know about now because I haven't played either for years (same for Aion).
    If I have to go to western ones, I think of Rift, which I was playing recently, where again you need 0 dungeons to progress and story is super easy. The only time I had trouble with a boss I levelled a bit more, geared up, and it became a joke. You can even get good gear by just doing IA/any reputation thing, which is really braindead, you can literally AFK it and nobody will notice, and people can just get in, get their xp and go out at any time.

    These are just a few example, but really, in my experience FFXIV is the only one you have to really put some brain in. And not everybody is naturally good at dance dance revolution.
    (0)

  6. #106
    Player
    RajNish's Avatar
    Join Date
    Dec 2019
    Location
    Limsa Lominsa
    Posts
    373
    Character
    Asha Dakwhil
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Lium View Post
    It was chaotic but fun. But even then, I had no worries of ever dying. And I didn't. Not once.
    It depends on what kind of content you are talking about. If you're talking about veteran flashpoints in SWTOR, yes. But if you are talking about master mode flashpoints — no. Try more complex content, HM and NiM raids in SWTOR, MM flashpoints (like Copero and Umbara) and you will see that FF 14 is much easier. This is not bad, just these games are really different. In addition, in SWTOR there is a lot of stupid grind now, I am happy that this is not in FF 14.
    (0)

  7. #107
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nedkel View Post
    I had an entire team of headless chickens in ESO as a healer, they ran into everything, the dungeon took 1 hour because they were just facerolling the keyboard guess what.
    I was able to keep them at 90%+ HP all the time using 1-2 buttons, does it mean 4 year old kids could play the game and be end game pros?
    I will tell you more, i was able to heal entire party in raid as a lonely healer in veteran rank raid in ESO, and used only 4 buttons because the healing in this game is/was so OP.
    Well, I am sorry that we all aren't as good as you! Even so, a player as bad as me still thinks this game is easy!

    ESO? I didn't know people actually played that game seriously! Only PvP is half decent in that cash sho.. game.
    (0)
    WHM | RDM | DNC

  8. #108
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Lack of staple RPG tactical elements. This isn't just limited to MMOs. Things like elemental resistances and weaknesses and Physical damage type resistances and weaknesses, which could effect how you would gear for an upcoming piece of content. I mean seriously fire spells do as much damage to a magical entity of living flame as it does to a doll made of paper.

    The game literally tells you exactly where to go for every quest objective outside of a handful of quests they intentionally designed to not fully track in the quest tracker. Most the time you don't even need to bother reading the quest dialogue. You can just open log and click button to see where the next marker is. At this point you can just disable your brain because its no longer needed.

    Outside of a small handful of attacks every AoE is telegraphed long before it actually happens. Add to it content outside of savage raids and trials or ultimate with a handful of exceptions isn't really punishing to the people that get hit by it. Add to it a non existent penalty for dying and we now have little incentive for people to actually learn a fight because its not needed for progress. Additionally they nerfed content making it even easier just because people didn't want to learn how to do it right and weren't happy they couldn't just die 5 minutes into the duty and wait for the other 7 people to clear it for them.

    The secondary stats for the most part have so little influence on a build that a majority of the time it has no actual effect on gameplay or performance. They could rework this to make things like skill/spell speed, tenacity, and piety be far more impactful to the actual game. Then maybe we'd see melds other than DH, crit, det on everything by people that want that extra 1% hypothetical DPS output they'll probably never achieve because they haven't developed their player skill to a level that it will actually matter.

    4man duties are far too linear and basic in general. Visually they are quite well done. However from a gameplay standpoint they pretty much feel like 1 straight line with occasional doors or barriers keeping you from trying to sprint to point B while ignoring everything. IMO many of the duties in ARR are far better designed from a gameplay prospective than the ones that came out from HW and on. They need to drop the slot car race track design then throw in more instances of interesting dungeon mechanics. Add to that the only Raids that felt like actual raids to me were the ARR ones for the coils of bahamut. The ones afterwards just feel like having a second set of trials.

    I'm a bit of a connesurier of MMO's Having played numerous both free and paid over the span of about 25 years. I've been gaming in general for close to 40. Games in general have been getting easier and that decline really started when companies started pandering to noisy minorities of their playerbase that wouldn't stop crying on the internet.
    (1)

  9. #109
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by SturmChurro View Post
    Well, I am sorry that we all aren't as good as you! Even so, a player as bad as me still thinks this game is easy!

    ESO? I didn't know people actually played that game seriously! Only PvP is half decent in that cash sho.. game.
    You are ignoring the point i was trying to tell you, and it was not about me being good or anything like that.

    My point is, the game is as hard as your will to push the boundaries of the game as far as possible, all games are easy to play but a lot of them are hard to play them as decent level, league of legends is super easy game and its not at the same time.
    Its not easy to hit purple/orange performance in this game, as its not easy to speedrun supermario games or any other games. For instance BLM is easy to play, slow CPM but its pretty hard to pull out a decent percentile with him in raids.
    (0)

  10. #110
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nedkel View Post
    Its not easy to hit purple/orange performance in this game, as its not easy to speedrun supermario games or any other games. For instance BLM is easy to play, slow CPM but its pretty hard to pull out a decent percentile with him in raids.
    So, I fact checked you here, looked at my performance. Apparently, I pull purple pretty regularly. I am not sure if you are making a joke here! It is easy otherwise I couldn't!
    (0)
    WHM | RDM | DNC

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