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  1. #121
    Player
    Silverquick's Avatar
    Join Date
    Mar 2017
    Posts
    893
    Character
    Silverquick Fox
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by linay View Post
    If you've been playing the game and are caught up with gearing, you should not be on Weathered gear by the time Copied Factory was released, at least not on your main. But the fact there are people who are late at gearing (or are playing alt job) might increase your chance at getting higher parse at the beginning, assuming you are caught up with the game.

    But yes, everything is harder at min ilvl.
    Well that's what I did,
    I started in Weathered while earning the tokens for Ronken, while simultaneously grabbing pieces of Yhorah and earning the tokens for Deepshadow just like you would have if you'd have started off.

    Its a whole new experience playing it at the iLvls it was intended at.

    Or how about this since I saw a lot of it... go put on your old Deepshadow and see how well you do at the new raids. You're not going to be getting orange parces in it unless you are really really good... or the first person to lay down a parce.

    That's the way its going to be for a new player, because they aren't going to have tens of millions of gil to be dropping on HQ Ishgardian gear.

    They are going to have to gear up slowly, which means a ton of Copied Factory runs to even GET Augmented Deepshadow. Let alone the Eden Titan runs to get the Deepshadow Weapon. They might be able to scratch up enough for a HQ Ishgardian weapon but that will be about it.
    (0)

  2. #122
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Comparing the game to itself, I think the game has become...not easy, but too comfortable over the years due to the amount of streamlining that has occurred.
    Almost everything within the game is pretty cookie-cutter as expansions go. In some areas the streamlining is good , some aren't, but oh well. I personally don't like the direction but I still somewhat enjoy the game nonetheless.
    (0)

  3. 03-06-2020 07:36 PM
    Reason
    OF is a meme and it's too grey to be helped. So I'm not going to try anymore.

  4. #123
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Silverquick View Post
    Lol no its not. Not at the original gear levels it was intended at.

    Go put on your old Weathered Gear from the ending of the Shadowbringers campaign... then run Copied Factory which is how you would have originally played it and see if you can parce Orange. Hell even in Ronkan Gear.
    It doesn't work that way, logs don't have ilv brackets so you'd be compared to everyone even with Savage gear.

    Darsien is correct anyway. Gearing is part of putting effort in too and many players don't even care about that, despite Crafted being the easiest so far, 8 man Normal loot being the easiest to obtain so far and Hunt trains raining tomes and materia on you.

    I've never done current Savage thus have no Savage gear, I play on a laptop with a 2 button office mouse and even I can hit orange on pretty much any casual content I want, even with a few minor mistakes. It's definitely easy if you care about performance.
    (4)

  5. #124
    Player
    Silverquick's Avatar
    Join Date
    Mar 2017
    Posts
    893
    Character
    Silverquick Fox
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Darsien View Post
    "Put yourself 30-60 ilvls lower then the current average player then do it! See? Can't do it!"

    1) Anyone who had been playing even casually at that time was 460 when Copied Factory came out. At 460 I could get Orange+ easily. It's only a 16kish DPS req at the moment, which is trivial with a Dancer.
    2) If you intentionally gimp your own gear as a challenge, easy things become harder. News at 11.

    Did you even think before you made this response? It's easy. If you find it isn't, then you need to improve. If you feel you don't, then you need to improve all the more because that sort of mentality is counter-productive to a discussion about the difficulty of hitting certain skill breakpoints.
    Oh no I absolutely did think it through before I posted... you obviously did not.

    Many people on this thread directly stated to you the game is NOT easy at the gear score and levels it was intended to be played at originally.

    My point stands.

    Go put on your old Weathered Gear or your old Ronken gear and go run Copied Factory... see if its still "faceroll easy" like is claimed. And you are not going to be "parcing orange" with it.

    Never confuse Gear Score with Player skill or game difficulty.
    (0)

  6. #125
    Player
    Wegente's Avatar
    Join Date
    Dec 2014
    Posts
    60
    Character
    Wegente Leth
    World
    Ragnarok
    Main Class
    Alchemist Lv 80
    I am an old-school MMO player (coming from Ragnarok Online, Lineage 2 and mostly FFXI) and compared to those games, FFXIV for me is easier in the sense of way more approachable and casual friendly.

    On those games, trying to upgrade your gear and failing meant you could completely lose that piece of gear.
    Dying meant losing experience points and even levels and moving from one city to the other meant having to physically travel between zones, or take ships which you had to wait for and that took several minutes before they reached their destination.
    The open world was dangerous, and getting aggroed by a monster even 10 levels below you meant they would chase you across half the map if you were lucky enough to survive, or getting killed in a few hits depending on your class. Travelling alone in the high-level areas was never a good idea.
    Obtaining the best gear available in the game was something you had to earn after putting months worth of effort, due to them having extremely low drop rates or being gated behind extremely long and hard quests.

    Take relic weapons on FFXI as an example. They were hands down the hardest pieces of gear to get, and they rewarded you for your efforts by unlocking exclusive weapon skills that were most of the time extremely strong, and the weapons themselves were leagues above the others in the game in terms of raw damage output.
    On the other hand, the hardest weapons to get on FFXIV are the ones you get from Ultimate raids, yet they only reward you with an extra materia slot which isn't really worth the hassle, so that casual players don't need to worry about not being able to get them.

    Another example would be the Blessed Tackleking's Rod, which can be obtained after fishing 780 unique types of fish. If this was an old-school MMO, that fishing rod would undoubtedly be the best in the game, due to the effort required in order to get it.
    However, on FFXIV that piece of gear is solely for glamour purposes, since the currently best fishing rod can be bought from the market board for around 300k gil, which are easily affordable by anyone.
    (2)

  7. #126
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Darsien View Post
    If you're unaware, here's 2 things to consider:

    1) It's very possible to play more then 1 game at a time.
    2) When I first made my account has no bearing on when I decided to care about my performance.

    Your strawman aside, it doesn't change the fact that anyone who puts forth effort can achieve purples, or higher, in all casual content and likely the first 2 turns of the current savage tier. Your statement that it is difficult is false for the reason I mentioned earlier: the vast majority of the player base doesn't care about their performance. Even just learning the basic fundamentals of this game is enough to get orange in casual content/extremes with little or no job knowledge.
    Thats very humble of you to assume everyone around you is stupid and cannot play the game right way.

    Your conceity walks before you, since you main 3 jobs for over 7 years, who would have thought that you may be able to get them to such high number with so much time of practice.
    Prove me wrong and play War and get orange because it sooo easy apparently not asking for too much war is the easiest tank to play. Since you are claiming that it only requires basic understanding of game mechanics and you dont need to know how jobs works.

    i was grey GNB 5 minutes ago and i am no longer one, guess what happened hehehe
    (0)
    Last edited by Nedkel; 03-06-2020 at 10:59 PM.

  8. #127
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by MoonPhaseAlpha View Post
    FFXIV is a lot of rinse and repeat. Once you memorize the mechanics, you can go into a dungeon, raid or trial blindfolded with one hand tied behind your back. This game is a choreographed dance. Learn the steps and practice. Rinse and repeat.
    For those of us who only run a given dungeon once per month - at most - there is no chance of being able to memorize all the mechanics, let alone the timing. Then it is not so easy when you have to react on the fly and figure out what to do. Or rather where to go, since what to do is 90% of the time to avoid an AOE.
    (3)

  9. #128
    Player
    foussi's Avatar
    Join Date
    Mar 2018
    Posts
    200
    Character
    Magnus Avalon
    World
    Omega
    Main Class
    Red Mage Lv 90
    Somedays ago, I talked with someone on instagram who complained about that the boss fights have mechanics and that the combat should be like in ff 11 where there are no mechanics.

    .............

    Ehm, no wonder the game is made easier if people like dat complain about learning mechanics.
    (0)

  10. #129
    Player
    Genz's Avatar
    Join Date
    Mar 2011
    Posts
    1,039
    Character
    Genz Kawakami
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Everything outside instance is dumb filler where the concept of "failing" doesn't even exist, and most instanced content are made to be accomplished with 99.99% certitude. And since it wasn't enough, updates are done so that older content get even easier.
    Also, the game doesn't use many parameters to construct its difficulty. Even the "hardest" boss is just that : a boss. Do your rotation as always, follow gimmicks, and voila. Every boss since ARR are the same.

    Thus, as a whole, the game is very easy.

    Quote Originally Posted by foussi View Post
    Somedays ago, I talked with someone on instagram who complained about that the boss fights have mechanics and that the combat should be like in ff 11 where there are no mechanics.

    .............

    Ehm, no wonder the game is made easier if people like dat complain about learning mechanics.
    That's doubly false, since, first, FFXI boss do have gimmicks, but, second, FFXI doesn't rely only on boss gimmicks to build its difficulty : as a whole, it's harder ; there are more challenges.
    (2)
    Last edited by Genz; 03-08-2020 at 04:10 AM.

  11. #130
    Player
    Buzzwords's Avatar
    Join Date
    May 2017
    Posts
    33
    Character
    Michael Stark
    World
    Excalibur
    Main Class
    Paladin Lv 90
    not being "the easiest thing you can think of" doesn't mean it's not easy?

    i will give XIV credit that it's difficulty DOES scale way up if you look for it, but the part that most players spend most of their time engaged with (plot, roulettes)... IS super easy.

    most dungeons can be done by any 2 jobs so long as one of them is a healer. this becomes a problem because players can progress so far while being SO bad. then when they reach anything where their contribution matters even the tiniest amount, they struggle and drag the party down hard. every expansion we get hundreds of pages of posts about how X plot trial is WAY too hard... is it really? was nidhogg THAT bad? was shinryu SO hard? is hades TRULY unbeatable?

    VRIL!? the whole trial is solved by one button... i've NEVER done that trial where all 8 players just hit the button. not ONCE.

    the bar is so low you can ROLL over it, and that causes problems down the line.
    (1)

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