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  1. #21
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    I think it can be hard to really gauge how easy group content is. There are multiple factors that contribute to how easy a content can be: the skill level/experience/attitude of the group, class/job/role, level, gear, input control, and difficulty mode, to name a few (there might be more).

    So, to give a few examples:

    I think LFR in WoW is more difficult than alliance raids in FFXIV simply due to people's attitude of leaving easily. There are people who leave in FFXIV too, but not as many in my experience. And yet, mechanics-wise, as a DPS, I find LFR (in BfA as that's the only expansion I've experienced) to be easier than FFXIV in terms of how much I feel I "need" to do. I even enjoyed running orbs in G'huun as it gives me something more to do.

    Another example, on normal difficulty content and using certain classes in WoW have been easy enough to play without being able to use a gamepad. That said, I find combat in FFXIV easier with a gamepad. I've played FFXIV without a gamepad and I found it harder than I do playing WoW without a gamepad, but that was in Heavensward, so maybe it would be easier now without a gamepad, but I don't care to try. So in this regard, I would find WoW easier to play if I can't use a gamepad, at least on certain classes in BfA.

    Yet another example, ran a dungeon in WoW recently on an alt, and both healer and tank left after the second boss, so us three remaining DPS went on and even killed the next boss while waiting for healer and tank replacements, but one of us was a Paladin and it was Deadmines, so an easy dungeon, probably could do the same in Sastasha, but never tried it. Here, I think the difficulty of the dungeon, the classes we had, and the way dungeon scales might contribute to how "not dangerous" it felt without a healer and a tank.

    And finally, in story mode in SWTOR, it's all solo-able, so the difficulty content definitely plays a factor here.

    So yeah, there could be multiple factors that would make things easier or harder for you while giving different results for others.

    Quote Originally Posted by SturmChurro View Post
    I was half afk tanking a boss last night, ate every single mechanic and did not use any cds, completely fine. Trash mobs, I actually pulled gigantic, as big as I could, the white mage was wasting cds and we still could pull it off.
    This game starts feeling "difficult" when you have subpar players
    Those seem to be contradictory statements.
    (0)

  2. #22
    Player
    SturmChurro's Avatar
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    Feb 2017
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    Sturm Churro
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    Marilith
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    White Mage Lv 100
    Quote Originally Posted by linay View Post
    Those seem to be contradictory statements.
    The first line is me replying to the "difficulty" of normal dungeons specifically. The OP seems to be claiming that this game is difficult even in that kind of content. I was stating that I actually didn't have to do anything and we could still do a normal dungeon.

    The next line is me referring to the rest of the content in general, content where you have to actually half try (by this I mean being actually aware of a mechanic or two), other players are your worst enemy. By that I mean, players dropping aoes on eachother, not walking over to a stack mechanic, etc.

    I'd like to explain better, but I seem to be out of it right now.
    (1)
    Last edited by SturmChurro; 03-05-2020 at 12:25 PM. Reason: multitask posting, now a rewrite

  3. #23
    Player
    Krojack's Avatar
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    Character
    Avellin Adorel
    World
    Excalibur
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    Conjurer Lv 100
    One can say any MMO is easy. It all comes down to the person. I think the more you enjoy the MMO the easier it is.

    Also screw SWTOR. That game I paid for, subbed to then when it went free they took away all the things I unlocked and want me to pay them again to unlock. Also having to pay or sub to unlock various parts of the UI is just low, really low.
    (0)

  4. #24
    Player
    xxvaynxx's Avatar
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    Oct 2013
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    Character
    Oniwori Kiyuromi
    World
    Balmung
    Main Class
    Samurai Lv 100
    From my experience.
    People that say FFxiv is too easy are the people pulling extremely low dps for their job and/ or don't do anything hard pass EX primals.
    (3)

  5. #25
    Player
    SturmChurro's Avatar
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    Sturm Churro
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    Marilith
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    White Mage Lv 100
    Quote Originally Posted by xxvaynxx View Post
    From my experience.
    People that say FFxiv is too easy are the people pulling extremely low dps for their job and/ or don't do anything hard pass EX primals.
    That's me then. I should just leave then. I guess my opinion doesn't matter anymore.
    (1)
    WHM | RDM | DNC

  6. #26
    Player
    xxvaynxx's Avatar
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    Oniwori Kiyuromi
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    Balmung
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    Quote Originally Posted by SturmChurro View Post
    That's me then. I should just leave then. I guess my opinion doesn't matter anymore.
    I'm legit confused from your reply but ok then.
    (4)

  7. #27
    Player
    SturmChurro's Avatar
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    Quote Originally Posted by xxvaynxx View Post
    I'm legit confused from your reply but ok then.
    So am I.

    Translation: I assumed you are insinuating that someone, like me, who doesn't do a lot of DPS, doesn't have a valid opinion on the topic of this game's difficulty.
    (1)
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  8. #28
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    Ultimatecalibur's Avatar
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    Jan 2014
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    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by SturmChurro View Post
    Anyway, no I disagree you can eat a lot of mechanics in dungeons and get away with it. I was half afk tanking a boss last night, ate every single mechanic and did not use any cds, completely fine. Trash mobs, I actually pulled gigantic, as big as I could, the white mage was wasting cds and we still could pull it off. In general (and I'm talking about regular content) This game starts feeling "difficult" when you have subpar players, and a large proportion of the playerbase are not very good. It's more of fighting against the playerbase than the actual content itself.
    I have to ask you: Which dungeon were you running? What was the ilevel of your left side? What was the ilevel of your healer's left side? The answer to these questions can easily explain why you could pretty much brute force the dungeon.

    Running Anamnesis Anyder with a party all in i440 gear and all in i470+ gear are very different experiences. Pulling big in i440 is insane and messing up mechanics is pretty devastating. Pulling big in i470+ is pretty easy and messing up is barely a slap on the wrist.

    Most players do not realize that SE has given them a fairly generous handcap in the level 50, 60, 70 and 80 dungeons. Most players were not around when the majority of players were in i45 to i50 gear and Cape Westwind, Castrum Meridianum and Praetorum could wipe parties rather than be ignored. Even last year a fair amount of players did complain about regularly wiping in Amaurot before they outgeared it.

    It seems to me that the only dungeons that really ever seem to get any respect are leveling dungeons and maybe the final dungeons of the expansion.
    (4)

  9. #29
    Player
    xxvaynxx's Avatar
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    Oniwori Kiyuromi
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    Balmung
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    Quote Originally Posted by SturmChurro View Post
    So am I.

    Translation: I assumed you are insinuating that someone, like me, who doesn't do a lot of DPS, doesn't have a valid opinion on the topic of this game's difficulty.
    Uhhh....ok then.
    Not sure how you got that from my comment.
    Kinda grasping at invisible straws there bud.
    (7)

  10. #30
    Player
    SturmChurro's Avatar
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    Quote Originally Posted by Ultimatecalibur View Post
    I have to ask you: Which dungeon were you running? What was the ilevel of your left side? What was the ilevel of your healer's left side? The answer to these questions can easily explain why you could pretty much brute force the dungeon.

    Running Anamnesis Anyder with a party all in i440 gear and all in i470+ gear are very different experiences. Pulling big in i440 is insane and messing up mechanics is pretty devastating. Pulling big in i470+ is pretty easy and messing up is barely a slap on the wrist.

    Most players do not realize that SE has given them a fairly generous handcap in the level 50, 60, 70 and 80 dungeons. Most players were not around when the majority of players were in i45 to i50 gear and Cape Westwind, Castrum Meridianum and Praetorum could wipe parties rather than be ignored. Even last year a fair amount of players did complain about regularly wiping in Amaurot before they outgeared it.

    It seems to me that the only dungeons that really ever seem to get any respect are leveling dungeons and maybe the final dungeons of the expansion.
    Funny you should say that. I haven't upgraded my tanks gear since the start of shadowbringers. Mostly ilvl440 gear. Again, I was referring to "normal dungeons" since the OP said "normal" dungeons, I was referring to non "expert" dungeons. However, I have tanked all dungeon content and pull as big as possible in every single dungeon I have done in my 440 gear since the start of shadowbringers. I have only started upgrading my tank into augmented deepshadow in the past day, because I queue for copied factory and put some metal music on in the background and zone out.

    The dungeon I was referring to was Mt. Gulg. I pulled all the way to the first boss, after the second boss I pulled every single group from the second boss to the third boss.

    Quote Originally Posted by xxvaynxx View Post
    Uhhh....ok then.
    Not sure how you got that from my comment.
    Kinda grasping at invisible straws there bud.
    I have reread your post several times. Please explain to me what you mean. I am referring to the former "pulls extremely low dps". Why would you post it, what does this mean, if you don't mean this.
    (1)
    Last edited by SturmChurro; 03-05-2020 at 12:57 PM.
    WHM | RDM | DNC

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