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  1. #1
    Player Reap00's Avatar
    Join Date
    Aug 2013
    Posts
    998
    Character
    Riamara Skye
    World
    Marilith
    Main Class
    Red Mage Lv 100
    All these tough guy responses are so giggle worthy. Thanks. I guarantee you all the tough guys die quite often and then talk about how easy the game is.
    (10)

  2. #2
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Reap00 View Post
    All these tough guy responses are so giggle worthy. Thanks. I guarantee you all the tough guys die quite often and then talk about how easy the game is.
    I die all the time. The game is still easy
    (11)
    Last edited by Valkyrie_Lenneth; 03-05-2020 at 10:48 AM.

  3. #3
    Player Reap00's Avatar
    Join Date
    Aug 2013
    Posts
    998
    Character
    Riamara Skye
    World
    Marilith
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    I die all the time. The game is still easy
    If the game was so easy why are savage and ultimate clear rates so very low. If it was easy everyone should have a clear?
    (4)

  4. #4
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Reap00 View Post
    If the game was so easy why are savage and ultimate clear rates so very low. If it was easy everyone should have a clear?
    Have you never considered that many people are simply not interested in endgame?
    FFXIV draws in completely different kinds of people than games like Rift or WoW.

    First off, it's part of the Final Fantasy series, mostly single player games with heavy focus on story, characters and world building. Many people play this game for the story alone and ignore the MMO aspect, they only use DF to get through the neccessary group content and that's it. The rest of their time they spent enjoying the story, crafting in peace or whatever. But they don't even take a second glance at endgame content.
    Secondly, it had set different priorities from the start. It was never endgame focused and at launch there wasn't even PvP. It's not designed for highly competetive players. As such it naturally draws in players who generally enjoy casual fun and prefer to play alone without worrying about group coordination or improving.

    Savage clear rates don't really reflect the difficulty, they mostly reflect the interest of the player base.
    And if clear rates are below 1% that only means that a very small part of the playerbase is interested in endgame content in the first place. People who are interested in it don't even need a static to clear in a timely manner. Pugging it works just fine. Sometimes even better than statics. Many of my friends actually clear much faster via PF pugs than I do with my static, most of them progging E8 now.
    (9)

  5. #5
    Player Reap00's Avatar
    Join Date
    Aug 2013
    Posts
    998
    Character
    Riamara Skye
    World
    Marilith
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Rilifane View Post
    Have you never considered that many people are simply not interested in endgame?
    FFXIV draws in completely different kinds of people than games like Rift or WoW.

    First off, it's part of the Final Fantasy series, mostly single player games with heavy focus on story, characters and world building. Many people play this game for the story alone and ignore the MMO aspect, they only use DF to get through the neccessary group content and that's it. The rest of their time they spent enjoying the story, crafting in peace or whatever. But they don't even take a second glance at endgame content.
    Secondly, it had set different priorities from the start. It was never endgame focused and at launch there wasn't even PvP. It's not designed for highly competetive players. As such it naturally draws in players who generally enjoy casual fun and prefer to play alone without worrying about group coordination or improving.

    Savage clear rates don't really reflect the difficulty, they mostly reflect the interest of the player base.
    And if clear rates are below 1% that only means that a very small part of the playerbase is interested in endgame content in the first place. People who are interested in it don't even need a static to clear in a timely manner. Pugging it works just fine. Sometimes even better than statics. Many of my friends actually clear much faster via PF pugs than I do with my static, most of them progging E8 now.
    Nahh I disagree. If savage and ultimate were easy you would see a lot more people in there tackling the challenge. People realize its to hard for them so they won't touch it with a 10 ft pole.
    (12)

  6. #6
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Reap00 View Post
    All these tough guy responses are so giggle worthy. Thanks. I guarantee you all the tough guys die quite often and then talk about how easy the game is.
    I am thinking the same thing. For me, FFXIV has the perfect level of difficulty. It is challenging but not overwhelmingly so.
    (0)