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  1. #11
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    By the same line of reasoning being used to argue against delaying Savage 1 week, it's a you problem if you can't get a team together to clear Savage to see the story. You'll get to see the story eventually, either ASAP if you find a good team, or an expansion later when you can unsync it, right?
    Dont give anyone any ideas, we'll get people who want to delay each savage floor by a week or two because I CANT BE EXPECTED TO PUT TIME INTO PROGRESSION AND WATCHING A CUTSCENE AFTER ITS TOO HARD AND DEMANDING AND MY STATIC DOESNT GIVE A CRAP ABOUT DOING IT SO I FEEL PRESSURED TO SKIP WATCHING IT OMG and at that point people who just want to do content because theyre already paring down and holding back content will start throwing their shoes and itll be a mess.


    Let me give you a hypothetical scenario that used to be a reality for me.
    I'm going to ask you a question I asked every guild in WoW that had issues with fighting server problems on tuesdays (because everyone was raiding on Tuesdays) and wasnt racing for firsts:

    Why do you raid on Tuesdays? Or, specifically, why do you raid on a patch day?

    We arent using a lockout system that locks you out of bosses for X hours. Killing something 2 minutes before reset on monday night is the exact same thing, lockout wise, as killing it on tuesday 3 seconds after a reset.

    It actually runs contrary to long-term success to raid on a tuesday in any game that has a weekly lockout and resets on Tuesdays if theres another week day you arent raiding and could be, because it is more likely than not that Tuesday is going to be the day of the week that has the most stability issues. Hell, my 10man moved our 10man nights from post raid on Tuesday to post-raid on Wednesday and managed to have world 2nd and 3rd on a number of them because Tuesday was a stupid day to try and raid on any of the older NA servers, and you literally couldnt finish achievement raids on those days because zone crashes counted as a death for undying/immortal clears.

    Its something almost nobody in 14 seems to pick up on.


    Its also a you thing if your issue is "I'm in a raid group that if I cant make it out of the office exactly on time, I'm super behind". It sucks to be there. I've been there. But the everyone else who isnt you isnt you. If raiding on one specific Tuesday once a year (two times in every two year window) is such a huge problem, why havent you taken steps to alter how you do things that one day a year?


    That is, in a nutshell, the issue.

    Why should things be delayed for everyone else a full week or more because a miniscule amount of people feel rushed to complete one section of content on ONE DAY a year?


    Its the equivalent of asking for gardening timers to not count down on American Thanksgiving Day on JP servers.
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    Last edited by Barraind; 03-03-2020 at 05:12 AM.

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