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  1. #221
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Jojoya View Post
    If other content is more important to them, they can put the Savage related activities on the back burner until they're done with the other content. If others on their teams have different priorities and feel that Savage comes first, the player probably has chosen to join the wrong team.
    This is actually totally wrong. If Savage is the most important thing to a player on patch day, they have no choice but to go through normal mode first, likely skipping it to get to the content they want to do. How is it fair that raiders have to skip through a piece of content because savage is gated behind it. IMO savage and ultimate content should never be gated behind anything unless that content came out before the savage level content and players had time to prepare.
    (2)

  2. #222
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,458
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Penthea View Post
    These people already wait several months for new savage content because they finish the tiers early. One extra week is hardly going to be noticeable to someone who has already been waiting for most of the previous patch.



    It's not just about the raiding itself. It's also about crafting and gathering. Unless you have a team of gatherers and crafters it takes a really long time to get everything crafted and then pentamelded. Often the people who do this are also the raiders. It's a near impossible task to complete all the gathering, crafting, pentamelding, complete normal mode and then enter savage all in the same day. This is frankly asking too much of players who do not have the luxury of having a large helpful group to sustain their activities.

    Delaying savage by one week puts teams on more equal footing. As things are now some teams are ahead before they even enter the instance because they have DoH/DoL players around specifically to sustain their gear. While teams who do everything by themselves are at an automatic disadvantage for not having the luxury of being able to rely on other people to kit them out.

    Sure you can say "manage your expectations/priorities" and so on. But really wouldn't the competitiveness of savage raiding be in a much better place if every participant was given a reasonable amount of time to prepare? Not just the participants lucky enough to have their own outfitting staff?
    Now problem what if SE waits to release crafted and tome gear alongside savage then what? You will clear normal and do other content but still have the same problem for gearing. Do you think they want you having a full week to gear up for content that is intended to challenge you? If I was in their position I for sure would not be giving such advantage. If they delay savage which I really dont care if they do or not there is a good chance they will delay tome and crafted gear too prevent you from being geared out on patch day.
    (0)
    Note: Taking advice from a players alt, is like taking advice from a voice in a dark room. Criticism is a two way street remember that!!

  3. #223
    Player
    Vnolan's Avatar
    Join Date
    Feb 2016
    Posts
    453
    Character
    Vyncent Nolan
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    I'm all for a delay, but you have to realize there would be a second maintenance to add savage and the new crafts, and the accompanying EX trial might also get delayed, as releasing it before the crafted weapons would hurt the market.

    Wanting to access the content earlier and avoid an additional maintenance are perfectly valid reasons to oppose a delay, by the way.

    Edit:
    Quote Originally Posted by NanaWiloh View Post
    Now problem what if SE waits to release crafted and tome gear alongside savage then what?
    Right, the new tomes would also be delayed.
    (1)
    Last edited by Vnolan; 03-02-2020 at 04:54 PM.

  4. #224
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by NanaWiloh View Post
    Now problem what if SE waits to release crafted and tome gear alongside savage then what? You will clear normal and do other content but still have the same problem for gearing. Do you think they want you having a full week to gear up for content that is intended to challenge you? If I was in their position I for sure would not be giving such advantage. If they delay savage which I really dont care if they do or not there is a good chance they will delay tome and crafted gear too prevent you from being geared out on patch day.
    An extra week's worth of tomes isn't going to make much of a difference, especially if you already have the best gear from the last tier already equipped. You can't get upgrades to major stat slots (chest, legs, weapon) in week 1 from tomes because you simply don't earn enough in one lockout to do that. So at best you would be going in to week 2 of the patch with pants/chest upgraded. But SE could just delay the tomes as well if this is a concern for them.

    As for tokens from the normal raids, well I actually got lucky and got a drop in my first attempt on each boss this tier, so you can already go in to savage day 1 with all your normal mode tokens or the gear from them for that week. These are not an enormous stat difference from the top end gear from the last tier though, so they don't make much of a difference if you are a top tier raider. Certainly not from just week 1.

    What actually does make a big difference is being able to go in with several pieces of pentamelded crafted gear, which I already explained isn't something a lot of teams can do day 1 or even week 1 because of the current timing of how savage is released, but teams who are supported by a team of DoH/DoL players can.

    Again I point out that delaying savage puts teams on more equal footing because a week is more than enough time for any team to get all their stuff sorted, but less than a day is something only a small number could realistically do. The current situation ensures that those with more than just the raiders in the team working towards progress (raiders plus DoH/DoL support) have a very distinct advantage over those who can only rely on themselves to get sorted.
    (2)
    Last edited by Penthea; 03-02-2020 at 05:01 PM. Reason: accidentally left out a lot of stuff from copy pasta, oops

  5. #225
    Player
    Vnolan's Avatar
    Join Date
    Feb 2016
    Posts
    453
    Character
    Vyncent Nolan
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    They won't release crafted gear early. The i450 released at the same time as Eden's Gate Savage. Not only would it make savage easier, it would kill the market for the new gear. With crafting and gathering being made as accessible and easy as ever, why spend several million buying the new gear when you have a week to make it yourself?

    It would make it more fair, but differences in hardware, ping and mod use make a level playing field an impossibility.
    (0)

  6. #226
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,458
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Vnolan View Post
    They won't release crafted gear early. The i450 released at the same time as Eden's Gate Savage. Not only would it make savage easier, it would kill the market for the new gear. With crafting and gathering being made as accessible and easy as ever, why spend several million buying the new gear when you have a week to make it yourself?

    It would make it more fair, but differences in hardware, ping and mod use make a level playing field an impossibility.
    Thats what I was thinking if they delay savage crafted gear will get delayed with it.
    (0)
    Note: Taking advice from a players alt, is like taking advice from a voice in a dark room. Criticism is a two way street remember that!!

  7. #227
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    A week would be a tad much, but if SE has the system in place to release savage but have it locked for 24 hours after the patch has gone live that would give people plenty of time to enjoy the new story at their own pace while not hindering the race for those that wish to take park in it.
    (3)

  8. #228
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Vnolan View Post
    I'm all for a delay, but you have to realize there would be a second maintenance to add savage and the new crafts, and the accompanying EX trial might also get delayed, as releasing it before the crafted weapons would hurt the market.

    Wanting to access the content earlier and avoid an additional maintenance are perfectly valid reasons to oppose a delay, by the way.

    Edit:

    Right, the new tomes would also be delayed.
    I'm not really sure about the whole thing of needing to delay crafted/EX especially as that kind of defeats a good portion of the reasoning behind a small delay. Maybe that's a stronger case for keeping the unlock delay down to a day or two to minimise the need for anything as disruptive as this?

    SE do have the systems in place to add or remove events, NPCs and content gating on the fly without a maintenance though. Just float around one of the seasonal events that either starts or ends without a maint to see this in action, the whole kit and caboodle just poofs into thin air. I assume it'd be straightforward enough to handle the Savage unlock NPC in the same manner.

    And agreed on your final point, the issue is more how that point has put been across earlier in this thread.
    (5)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  9. #229
    Player
    Pepsi_Plunge's Avatar
    Join Date
    Nov 2018
    Location
    Limsa Lominsa
    Posts
    927
    Character
    Pepsi Plunge
    World
    Lich
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Lambdafish View Post
    If Savage is the most important thing to a player on patch day, they have no choice but to go through normal mode first, likely skipping it to get to the content they want to do.
    Still your own choice. If a new game comes out and the most important thing for you is to finish it as fast as possible, it's absurd to complain afterwards that you had to skip through texts and cutscenes for reaching your goal.
    (3)
    Pepsis Eorzea-Tagebuch:
    https://de.finalfantasyxiv.com/lodestone/character/22850747/blog/


  10. #230
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    a week is more than enough time for any team to get all their stuff sorted
    The "stuff" that keeps being brought up as what needs to be sorted clocks in at roughly 10 minutes of time, maybe 15 to 20 if you read slowly.

    We arent talking about days worth of prep, its literally the length of commercial breaks in your regularly scheduled programming.

    Hell, I'll even get on board with a 2 hour delay for those people who want to do that stuff minute 1 (the ONLY people this issue impacts) to get their normal raids and cutscenes in, then they can bring the servers down to patch in ex trials, crafted stuff, and savage raids.

    Itll let me sleep in until a normal time on even-numbered patch days.
    (0)
    Last edited by Barraind; 03-02-2020 at 06:29 PM.

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