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  1. #1
    Player
    Barraind's Avatar
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    Sep 2018
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    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    Time gating is useful in the right places at the right times
    In theory, sure.

    In practice, you get stuff like:

    Shadows of Luclin having multiple key grinds to unlock other key grinds because VT wasnt actually ready to be released, but they couldnt say that.

    Raids in Wrath of the Lich King having multiple time gates despite every fight being ready because the devs were afraid they didnt tune things to be difficult enough and they didnt want an extra few weeks to months of each tier of gear floating around.

    Hard/Savage/Extreme/whatever modes having weeks to months of time-gating because devs need it to last to the start of the next raid tier.


    When my raid week is 75 minutes two days a week because you gated all the new stuff so I dont finish a legendary axe in 2 weeks, you need to just staaaahp.
    (0)

  2. #2
    Player
    SinisterJoints's Avatar
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    Apr 2017
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    290
    Character
    Lunafreya Valentine
    World
    Jenova
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Barraind View Post
    In theory, sure.

    In practice, you get stuff like:

    Shadows of Luclin having multiple key grinds to unlock other key grinds because VT wasnt actually ready to be released, but they couldnt say that.

    .
    God to have MMO's like EQ was again... A man can dream. VT easily one of my favorite raid zones.
    (0)

  3. #3
    Player
    Sora_Oathkeeper's Avatar
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    Mar 2014
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    191
    Character
    Sora Oathkeeper
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    +1 to the staggered release from me.

    It's unbelievable how many people are opposing a one week delay on savage with very little legitimate reasoning other than "I don't want it delayed, not my fault you guys skip story". The point is that week 1 raiders/clearers don't have to feel pressured into skipping cutscenes/story so that they don't lose out on time progressing through savage.

    Currently any week 1 raider is more or less required or encouraged to skip the Eden story otherwise they may miss out on that week 1 kill. As for why they want to kill week 1 is no one elses business, maybe they find it fun, maybe they get a sense of achievement, maybe they just want to down the tier as fast as possible. Shouldn't we be encouraging the change so that everyone can enjoy the story? And so that crafters and gatherers have time to aid the week 1 teams and have to put the entire patch on hold for the 1st couple days while they do nothing but craft instead of enjoy the patch?

    Why are people against this. It's nothing but a good thing. We all wait 2 weeks after normal mode releases at expac launch so that we can enjoy the story. So why the sudden opposition for the 2nd and 3rd tier. Some people are just playing devil's advocate here while offering very little valid reasons to not delay other than "just because".

    Hope this gets implemented so that everyone can enjoy the story together.
    (10)

  4. #4
    Player
    SinisterJoints's Avatar
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    Apr 2017
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    Lunafreya Valentine
    World
    Jenova
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    Fisher Lv 90
    Quote Originally Posted by Sora_Oathkeeper View Post
    +1 to the staggered release from me.

    It's unbelievable how many people are opposing a one week delay on savage with very little legitimate reasoning other than "I don't want it delayed, not my fault you guys skip story". The point is that week 1 raiders/clearers don't have to feel pressured into skipping cutscenes/story so that they don't lose out on time progressing through savage.

    Currently any week 1 raider is more or less required or encouraged to skip the Eden story otherwise they may miss out on that week 1 kill.
    This can't be further from the truth. You don't have to skip a single normal mode cutscene and can get to progging savage day 1 without skipping. without feeling rushed. The fact is, its a choice you are making and SE, others and I shouldn't be hard pressed to cater a change for that.

    That's not how this works.

    The content is already quite shallow, all the delay will do is make it even more shallow.
    (2)

  5. #5
    Player
    ForteNightshade's Avatar
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    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,667
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Fynlar View Post
    Content being purposely and arbitrarily delayed results in having to wait longer to experience new content. Isn't the source of disappointment obvious? Have you not ever had some game, movie, TV show, or whatever delayed and experienced disappointment because you were anticipating it?

    Experiencing new content is not all about getting the clear. For many people having a new raid simply represents having something new to do in the game, even if they aren't winning it right away.
    I imagine you share this opinion with Heaven on High, Eureka, Blue Mage and the plethora of other content that was already readily available but intentionally staggered because, and I quote, "We felt there was too much content and didn't want people to feel overwhelmed."

    And those players still get to experience all that content whereas players aiming for week 1 Savage don't. A week delay of Savage does not prevent you from enjoying the remaining content.

    Quote Originally Posted by Fynlar View Post
    Hardcores that want more time to clear MSQ/normal/whatever do not speak for all hardcores, even if that's what they're trying to do by pushing their desires in front of everyone else who (reasonably) wants to see new content when it is actually ready to be released.
    You also do not speak for the hardcore raid community. Therefore, it's disingenuous to claim delaying Savage would be a punishment. You can't know that any more than I can. Hence why I offered a suggestion I think would be beneficial. Given the reception, I think it's clear many share that opinion.

    Quote Originally Posted by SinisterJoints View Post
    Yes, it was. Datamining was used to find all the debuffs in the raid, and one in particular was a key piece in figuring out how to get past true heart.
    You do realize this makes no sense given only one group out of the thirty or so racing managed to figure out what the Heart debuff even did. And TPS showed video evidence they stumbled on it by complete accident and simply guessed. If datamines was key to figuring out the mechanic, why did a streaming group with no access to said datamines beat all the World racers except TPS?

    Quote Originally Posted by SinisterJoints View Post
    The content is already quite shallow, all the delay will do is make it even more shallow.
    By this logic, Ultimate should be extremely shallow that not even hardcore groups care about given it has a two week delay following the initial patch release despite there being no cut scenes or gear to halt progression. The mere idea delaying Savage by a week would cause people to lose interest is so laughably extreme, it borders on delusional.

    Quote Originally Posted by Darsien View Post
    Why respond as an "against this change" when it's almost entirely been met with vitriol? What this boils down to is "my gameplay experience is worth more then yours, so screw yours" on both sides.

    The change won't occur because Square hasn't changed the formula in 6+ years, so the entire thread is pointless. But that's why you're not getting more "against" posters.
    The current Coffer system would like to have a word with you about that.
    (8)
    Last edited by ForteNightshade; 02-29-2020 at 03:11 PM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


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