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  1. #1
    Player
    BluexBird's Avatar
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    Jul 2016
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    573
    Character
    Blue Bird
    World
    Jenova
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Lambdafish View Post
    No offence, but why is it any of your business what people want to do? Multiple valid reasons have been given as to why this change benefits the game, and so far there have been no valid reasons as to why it harms the game other than "OMG you don't have to do savage immediately", which you are further perpetuating.

    Let me give you a hypothetical scenario that used to be a reality for me. I get home at 6pm everyday from work and would raid at 8pm on a Tuesday. What that means is that in order for my raid group to do savage, I would need to get home, immediately log onto the game, rush through normal mode before 8pm, to then do a raid nights worth of savage. If I don't then 7 other people miss out on a raid day for the week, you tell me if I have a choice in that scenario. No, we aren't trying for world first, but that doesn't make the gating any less annoying.

    Before you say "Just don't raid on that Tuesday", let me remind you that you are dictating that my static miss a raid day on principle, not because of any tangible reason.
    Your lack of self-awareness is incredible. The selfishness and entitlement is off the charts with this. I can't believe I have to explain this to you.

    I wasn't even gonna tell you not to raid on that Tuesday. I'm gonna tell you to either move your raid schedule, or find a new raid group.

    Now, to answer your question - "why is it any of my business what people want to do?" But actually, no - I won't even bother answering. I'm just going to point out the irony here - you and a couple of people in this thread, are trying to implement a change that would make A HUGE PORTION OF THE PLAYERBASE who likes to raid and who WANT to raid, to have to wait an extra few weeks before they start. All because some people have busy schedules and can't stand the idea of having to start their raiding a few weeks later.

    Seriously, grow up. The world doesn't revolve around you.
    (2)
    Last edited by BluexBird; 03-03-2020 at 07:04 AM.

  2. #2
    Player
    Sebazy's Avatar
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    Aug 2013
    Location
    Gridania
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    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by BluexBird View Post
    YA HUGE PORTION OF THE PLAYERBASE who likes to raid and who WANT to raid, to have to wait an extra few weeks before they start.
    Hi

    Could you cite where Lamba requested an extra few weeks?

    Thanks <3
    (5)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  3. #3
    Player
    Lambdafish's Avatar
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    Feb 2014
    Location
    Ul-Dah
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    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Sebazy View Post
    Hi

    Could you cite where Lamba requested an extra few weeks?

    Thanks <3
    My original idea wasn't even a week let alone a few weeks. My ideal scenario is to have savage released on the Thursday rather than the Tuesday, they used to do that with crafting updates years ago. That might mess up their weekly system though.

    All people are asking is for the gating to be eased. It's not a complicated request, nor an unreasonable one considering 1/3 of the raids already implement it.
    (2)

  4. #4
    Player
    Barraind's Avatar
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    Sep 2018
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    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    And why would they hold back the new tomestones exactly?
    Because new tomestones are released with savage.

    They dont release the capped tomestone in the .0 patches at launch or with normal raids, they get released with savage in the .05 patch, because they keep the available ilvl constant.

    Similarly with EX weapons, the weapons that fit with the ilvl progression for Savage were from Hades. Titania weapons are a full 10 ilvl lower than normal eden weapons. EX trials released alongside a savage release drop weapons that are higher ilvl than the crafted pieces, and would thus be delayed.


    o far there have been no valid reasons as to why it harms the game
    It needlessly delays content for everyone who is capable of time management, everyone who doesnt care about pushing their raid time back or forward TEN MINUTES one day every 6 months, and everyone who doesnt care about taking 10 minutes out of their day to watch cutscenes. It also negatively impacts gatherers and crafters, players who dont care about raiding savage minute 1, those who want to experience content without further delays, and those who are more interested in new tomestones than new savage raids.

    The EX weapons that were relevant for Eden't Gate prog were Titania's ilvl 450 weapons.
    Yes, items with a purposefully LOWER ilvl than every other EX tier released.

    Titania dropped weapons that were on par with other weapon options. EVERY OTHER EX drops HIGHER ilvl weapons than are otherwise available at the time (excepting savage drops).


    Your answer amounts to nothing more than "it was that way before so it has to stay that way"
    When things dont change for 4 - 6 years and dev response is "We thought about it but we arent going to change it" it tends to be a thing thats not going to change.

    It is the way it is because they very specifically and deliberately release things at the times they do with Ilvl taken into account. They arent going to shift half of it back any number of days, they're going to shift ALL of it back that long.
    (0)
    Last edited by Barraind; 03-03-2020 at 04:50 AM.

  5. #5
    Player
    Lastelli's Avatar
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    Jun 2015
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    Gridania
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    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Barraind View Post
    Because new tomestones are released with savage.

    They dont release the capped tomestone in the .0 patches at launch or with normal raids, they get released with savage in the .05 patch, because they keep the available ilvl constant.

    Similarly with EX weapons, the weapons that fit with the ilvl progression for Savage were from Hades. Titania weapons are a full 10 ilvl lower than normal eden weapons. EX trials released alongside a savage release drop weapons that are higher ilvl than the crafted pieces, and would thus be delayed.
    1) Just because something was a certain way, it doesn't mean it should stay that way. Your answer amounts to nothing more than "it was that way before so it has to stay that way";

    2) The EX weapons that were relevant for Eden't Gate prog were Titania's ilvl 450 weapons. Similarly, "prog gear" was ilvl 450 and normal mode raid was released before savage, so raiders farmed it to obtain the best ilvl 450 gear. Hades was released in 5.1, when all decent players that cared about savage already had titan on farm.
    (4)
    Last edited by Lastelli; 03-03-2020 at 04:36 AM.

  6. #6
    Player
    Nariel's Avatar
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    Sep 2013
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    Limsa-lominsa
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    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Quote Originally Posted by Lastelli View Post
    1) Just because something was a certain way, it doesn't mean it should stay that way. Your answer amounts to nothing more than "it was that way before so it has to stay that way";

    2) The EX weapons that were relevant for Eden't Gate prog were Titania's ilvl 450 weapons. Hades was released in 5.1, when all decent players that cared about savage already had titan on farm.
    Don't fix if it ain't broken
    (1)

  7. #7
    Player
    Barraind's Avatar
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    Sep 2018
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    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    By the same line of reasoning being used to argue against delaying Savage 1 week, it's a you problem if you can't get a team together to clear Savage to see the story. You'll get to see the story eventually, either ASAP if you find a good team, or an expansion later when you can unsync it, right?
    Dont give anyone any ideas, we'll get people who want to delay each savage floor by a week or two because I CANT BE EXPECTED TO PUT TIME INTO PROGRESSION AND WATCHING A CUTSCENE AFTER ITS TOO HARD AND DEMANDING AND MY STATIC DOESNT GIVE A CRAP ABOUT DOING IT SO I FEEL PRESSURED TO SKIP WATCHING IT OMG and at that point people who just want to do content because theyre already paring down and holding back content will start throwing their shoes and itll be a mess.


    Let me give you a hypothetical scenario that used to be a reality for me.
    I'm going to ask you a question I asked every guild in WoW that had issues with fighting server problems on tuesdays (because everyone was raiding on Tuesdays) and wasnt racing for firsts:

    Why do you raid on Tuesdays? Or, specifically, why do you raid on a patch day?

    We arent using a lockout system that locks you out of bosses for X hours. Killing something 2 minutes before reset on monday night is the exact same thing, lockout wise, as killing it on tuesday 3 seconds after a reset.

    It actually runs contrary to long-term success to raid on a tuesday in any game that has a weekly lockout and resets on Tuesdays if theres another week day you arent raiding and could be, because it is more likely than not that Tuesday is going to be the day of the week that has the most stability issues. Hell, my 10man moved our 10man nights from post raid on Tuesday to post-raid on Wednesday and managed to have world 2nd and 3rd on a number of them because Tuesday was a stupid day to try and raid on any of the older NA servers, and you literally couldnt finish achievement raids on those days because zone crashes counted as a death for undying/immortal clears.

    Its something almost nobody in 14 seems to pick up on.


    Its also a you thing if your issue is "I'm in a raid group that if I cant make it out of the office exactly on time, I'm super behind". It sucks to be there. I've been there. But the everyone else who isnt you isnt you. If raiding on one specific Tuesday once a year (two times in every two year window) is such a huge problem, why havent you taken steps to alter how you do things that one day a year?


    That is, in a nutshell, the issue.

    Why should things be delayed for everyone else a full week or more because a miniscule amount of people feel rushed to complete one section of content on ONE DAY a year?


    Its the equivalent of asking for gardening timers to not count down on American Thanksgiving Day on JP servers.
    (1)
    Last edited by Barraind; 03-03-2020 at 05:12 AM.

  8. #8
    Player
    Sebazy's Avatar
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    Gridania
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    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Barraind View Post
    Dont give anyone any ideas, we'll get people who want to delay each savage floor by a week or two because I CANT BE EXPECTED TO PUT TIME INTO PROGRESSION AND WATCHING A CUTSCENE AFTER ITS TOO HARD AND DEMANDING AND MY STATIC DOESNT GIVE A CRAP ABOUT DOING IT SO I FEEL PRESSURED TO SKIP WATCHING IT OMG and at that point people who just want to do content because theyre already paring down and holding back content will start throwing their shoes and itll be a mess.
    WHY NOT DELAY IT THREE WEEKS? FOUR? Oh wait, because that would be both pointless and irrelevant to this discussion much like the delaying EX angle. Calm down on the hyperbole a little bit please? You're turning into another 'ef raiders because ef raiders' with fluff like that =(

    Again, I'm firmly of the opinion that delaying Savage by a mere day would be the best all round solution that doesn't step on too many toes or start making people come up with all kinds of crazy reasons that it can't happen. What's your view on that?
    (7)

  9. #9
    Player
    Avyiur's Avatar
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    Feb 2014
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    Gridania
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    78
    Character
    Avyuir Sunstrike
    World
    Gilgamesh
    Main Class
    Black Mage Lv 80
    The problem with delaying savage by a day as opposed to a week is then you run into a 6 day lockout vs a 7 day lock out (because SE sure as heck is not going to change the reset timers and weekly lockout timers). This will also upset hardcore raiders because having a full 7 days is essential to week 1 progression. I do wish that FFXIV does take a page from WoW's book in this regard where they have normal/heroic release for patch day and then mythic a week later. I don't think it would be so much of an issue to also delay tomes for a week (with the previous tome gear being unlocked it could be used as a catch up week) while also getting a piece or two from normal before going into Savage.


    With people going in with more gear from Normal, they could even tune up the difficulty on Savage once it is released.
    (0)

  10. #10
    Player

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    Quote Originally Posted by Avyiur View Post
    The problem with delaying savage by a day as opposed to a week is then you run into a 6 day lockout vs a 7 day lock out (because SE sure as heck is not going to change the reset timers and weekly lockout timers). This will also upset hardcore raiders because having a full 7 days is essential to week 1 progression. I do wish that FFXIV does take a page from WoW's book in this regard where they have normal/heroic release for patch day and then mythic a week later. I don't think it would be so much of an issue to also delay tomes for a week (with the previous tome gear being unlocked it could be used as a catch up week) while also getting a piece or two from normal before going into Savage.


    With people going in with more gear from Normal, they could even tune up the difficulty on Savage once it is released.
    True, and I did bring that up with my friends since we have this discussion often, and from what I could tell ither aspect would cause people to be unhappy, and just wondering on averge how many week one progression group use the full 7 days to get the kill? I can only go based off my friends static (not a hardcore progression raider) they said they have yet to need to the full seven days, and they are hardcore players that brought up the 24 hour delay, since they could stomach that over having to wait one week to take part in the content they desire, and the idea of having to run normal more then needed before they can get into savage appeared to annoy them greatly.
    (0)

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