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  1. #1
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
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    1,136
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Ultimatecalibur View Post
    TBN is pretty much the only way to do "counter attack" procs that maintains MT/OT dps balance due to the gain being on the mitigation side rather than the dps side. The damage dealt versus mp cost ratio is identical between TBN->DA+EoS and just using EoS by itself, but TBN->DA+EoS is a gain of 25% a party members hp in mitigation over just using EoS. I would actually like to see all 4 tanks get similar dps neutral mitigation gain counter mechanics in the future, but I also do not want Drk to loose this bit of uniqueness.
    Mitigation gain is good but as everyone has proven that DPS and self/group healing is must have to clear any content with enrage timers. And with TBN being DPS Neutral at best and DPS loss at worst, the mitigation gain generally doesn't seem worth it, ESPECIALLY with the average player. If TBN was DPS Neutral at worst and DPS gain at best, then the mitigation gain would always be worth it, but it's not.
    (0)
    Quote Originally Posted by ArianeEwah View Post
    Making things brain dead doesn't solve problems.

  2. #2
    Player
    Hierro's Avatar
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    Oct 2015
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    722
    Character
    Ziero Rehw-bidit
    World
    Malboro
    Main Class
    Warrior Lv 100
    Quote Originally Posted by DRKoftheAzure View Post
    Mitigation gain is good but as everyone has proven that DPS and self/group healing is must have to clear any content with enrage timers. And with TBN being DPS Neutral at best and DPS loss at worst, the mitigation gain generally doesn't seem worth it, ESPECIALLY with the average player. If TBN was DPS Neutral at worst and DPS gain at best, then the mitigation gain would always be worth it, but it's not.
    There are a good number of issues with making TBN a DPS gain, such as how it'd encourage selfish play by potentially running into avoidable AoEs with vulnerability stacks as a consequences. This would make healers need to spend additional GCDs on healing, and that is already too big a DPS loss by whatever DRK might gain in the long run. It would also increase the discrepancy between skill floor and ceiling, when already there exist a good number of hurdles to separate the good from the mediocre.

    I'm so baffled as to why you'd want TBN neutral at worst. You'd end up with a tank that is significantly tankier than the competition at no cost. Imagine, for half the time you have 25% more health than the rest of your peers, and FOR FREE. Is that balanced? Not in the slightest. Just git gud and learn to TBN for tank busters.
    (0)

  3. #3
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
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    1,136
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Hierro View Post
    There are a good number of issues with making TBN a DPS gain, such as how it'd encourage selfish play by potentially running into avoidable AoEs with vulnerability stacks as a consequences. This would make healers need to spend additional GCDs on healing, and that is already too big a DPS loss by whatever DRK might gain in the long run. It would also increase the discrepancy between skill floor and ceiling, when already there exist a good number of hurdles to separate the good from the mediocre.

    I'm so baffled as to why you'd want TBN neutral at worst. You'd end up with a tank that is significantly tankier than the competition at no cost. Imagine, for half the time you have 25% more health than the rest of your peers, and FOR FREE. Is that balanced? Not in the slightest. Just git gud and learn to TBN for tank busters.
    If I actually thought DRK to be fun, I wouldn't be asking for TBN to neutral at worst if the devs do plan on keeping the sucky Shadowbringers DRK we have right now. And I would have been using TBN on Tankbusters anyway because I'm not THAT selfish. And I also would have also have asked to make the recast timer 5 seconds longer if people are going to use it like you just suggested though it might as well be 30 second recast at this rate...
    (0)
    Quote Originally Posted by ArianeEwah View Post
    Making things brain dead doesn't solve problems.

  4. #4
    Player
    RadicalPesto's Avatar
    Join Date
    Jan 2019
    Posts
    143
    Character
    Pesto Lady
    World
    Lich
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by DRKoftheAzure View Post
    Mitigation gain is good but as everyone has proven that DPS and self/group healing is must have to clear any content with enrage timers. And with TBN being DPS Neutral at best and DPS loss at worst, the mitigation gain generally doesn't seem worth it, ESPECIALLY with the average player. If TBN was DPS Neutral at worst and DPS gain at best, then the mitigation gain would always be worth it, but it's not.
    Dark Knight has been in every world first group this expansion because of how strong its personal mitigation is. You're completely misunderstanding the importance of DPS vs. mitigation to claim mitigation is not relevant compared to DPS, when instead it's excess mitigation that isn't relevant compared to DPS. TBN helps provide an extremely solid baseline in terms of the mandatory mitigation every encounter or big pull requires, and making it a DPS gain will result in DPS optimization for DRK being based around bad play and deliberately being hit by AoEs.

    TBN is the single best individual mitigation skill in the game. It doesn't need to be a DPS button.
    (1)

  5. #5
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,280
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by DRKoftheAzure View Post
    Mitigation gain is good but as everyone has proven that DPS and self/group healing is must have to clear any content with enrage timers. And with TBN being DPS Neutral at best and DPS loss at worst, the mitigation gain generally doesn't seem worth it, ESPECIALLY with the average player. If TBN was DPS Neutral at worst and DPS gain at best, then the mitigation gain would always be worth it, but it's not.
    Then you clearly dont know how to use TBN or you waste it, TBN lines up in almost every TB scenario so far this xpac, not to mention back in E4S you could Rampart + TBN to eat 1 Stonecrusher then use LD to eat the rest with the double tank stack mechanic trivializing it during MGR or Fault Line you easily had TBN if you were orange. Even during E5S every crippling blow there is TBN available and during thunderstorm if I so choose with Dark Mind, the mitigation on TBN is so strong and in the right hands is just amazing.

    But mitigation isn't worth it though right?
    (2)

  6. #6
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
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    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,136
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by RadicalPesto View Post
    Dark Knight has been in every world first group this expansion because of how strong its personal mitigation is. You're completely misunderstanding the importance of DPS vs. mitigation to claim mitigation is not relevant compared to DPS, when instead it's excess mitigation that isn't relevant compared to DPS. TBN helps provide an extremely solid baseline in terms of the mandatory mitigation every encounter or big pull requires, and making it a DPS gain will result in DPS optimization for DRK being based around bad play and deliberately being hit by AoEs.

    TBN is the single best individual mitigation skill in the game. It doesn't need to be a DPS button.
    Quote Originally Posted by Awful View Post
    Then you clearly dont know how to use TBN or you waste it, TBN lines up in almost every TB scenario so far this xpac, not to mention back in E4S you could Rampart + TBN to eat 1 Stonecrusher then use LD to eat the rest with the double tank stack mechanic trivializing it during MGR or Fault Line you easily had TBN if you were orange. Even during E5S every crippling blow there is TBN available and during thunderstorm if I so choose with Dark Mind, the mitigation on TBN is so strong and in the right hands is just amazing.

    But mitigation isn't worth it though right?
    If tankbusters were way more frequent, I would actually use TBN as the devs clearly intended, but because of how infrequent tankbusters tend to be, TBN just feels more like bloat along with Dark Mind... Though they did add re-worked TBN at the start of the expansion for the "Dark Arts spam replacement" which is probably the dumbest re-work the devs have ever done...
    (0)
    Quote Originally Posted by ArianeEwah View Post
    Making things brain dead doesn't solve problems.

  7. #7
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,280
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by DRKoftheAzure View Post
    If tankbusters were way more frequent, I would actually use TBN as the devs clearly intended, but because of how infrequent tankbusters tend to be, TBN just feels more like bloat along with Dark Mind... Though they did add re-worked TBN at the start of the expansion for the "Dark Arts spam replacement" which is probably the dumbest re-work the devs have ever done...
    You're joking right? Dark Mind and TBN aren't "bloat" they're literally one of the strongest mitigation CDs when stacked together, especially if the boss has magical TBs or Mid range AoE group damage, look at Ramuhs lightning AoEs they do 40-50k unmitigated on a non tank and you'll take about 25-30k on a tank Dark Mind is F R E E if you don't wanna use TBN.

    We can also look back at old Eden Gate Savage fights (Been away for school so I'm just getting into Savage this tier), You have E2S TBs every 90 seconds that you can rotate Dark Mind, You have E1S lasers as well as using TBN on the Gravitational Waves to save your healers healing you after the fact, E3S Tsunami/single soak/TBs, E4S double fists/Earthen fury etc I could go on. It's not fluff these are core CDs for DRK that makes them stand out and isn't taken for granted you can use these in conjunction and it's one of the strongest combinations in the game. The fact you don't use TBN just makes me question if you just pull these things out of nowhere, I get you jumped ship to GNB which nothing wrong with that, but it's like if you never used Camouflage or HoS because it was "fluff" or Continuation because TBN is indeed a core mechanic just like your Gnashing combos are a necessity for GNB.

    As for the Dark Arts spam that's subjective, if you liked that kind of play style that's totally fine same if you like Edge/Flood of Shadow, personally I like DRKs more contained burst combo but as pointed out in other threads I wish DRK evolved with their burst vs what Delirium is today. I don't mind it really and I love playing ShB DRK it's my 2nd fav with HW being my choice and SB being the option I'd avoid like the plague since that play style made me swap to unga-bunga WAR in SB.
    (4)

  8. #8
    Player
    Lammas's Avatar
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    Aug 2017
    Posts
    117
    Character
    Combo Lammas
    World
    Omega
    Main Class
    Fisher Lv 100
    Quote Originally Posted by DRKoftheAzure View Post
    re-worked TBN at the start of the expansion for the "Dark Arts spam replacement" which is probably the dumbest re-work the devs have ever done...
    Are you seriously trying to say that TBN giving you 50 blood back then was better than the cost neutral ogcd it is giving us now? I just.... what?
    (3)

  9. #9
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,136
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Lammas View Post
    Are you seriously trying to say that TBN giving you 50 blood back then was better than the cost neutral ogcd it is giving us now? I just.... what?
    If TBN was 50+neutral oGCD, then I wouldn't have as much of an issue with it...
    (0)
    Quote Originally Posted by ArianeEwah View Post
    Making things brain dead doesn't solve problems.

  10. #10
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by DRKoftheAzure View Post
    If TBN was 50+neutral oGCD, then I wouldn't have as much of an issue with it...
    As much as I also liked tbn giving 50 blood in stormblood (optimising blood to end phases on a soul eater was fun), having it be nuetral AND giving blood would simply be broken, you'd be encouraged to break as close to off cooldown as you could, which is exactly what they are designing away from and why we don't have HW drk anymore, because they don't want a classes dps to be heavily tied to its defensive skills/ making its dps higher when main tanking. The only current exception to this is warrior with vengence but the reflect is absolutely tiny.
    (0)
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