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  1. #11
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by HyoMinPark View Post
    I don’t mind ShB DRK, but my favorite version of the job is still its HW iteration.
    Yep. They took away a lot from us and put watered down versions into Role Skills in SB. That's where a lot of the damage came from. I loved Dark Dance, Blood Price (HW version) and procs to Low Blow and Reprisal which sounded good and did damage.
    (4)

  2. #12
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Falar View Post
    Yep. They took away a lot from us and put watered down versions into Role Skills in SB. That's where a lot of the damage came from. I loved Dark Dance, Blood Price (HW version) and procs to Low Blow and Reprisal which sounded good and did damage.
    OG Reprisal animation is still one of my favorite animations in this game. Second was OG Delirium. I miss DRK’s procs and having Delirium and Scourge upkeep.
    (7)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  3. #13
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,136
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Lersayil View Post
    You are welcome to your opinion. I will however respectfully disagree. I miss the aoe rotation from SB, but other than that I've found previous iterations to be way more clunky / not worth the effort.

    I can also still feel the DA spam in my right thumb.
    Dark Arts Spam was mostly due to Syphon Strike being very lackluster with it's Dark Arts usage single target and Abyssal Drain mass pull in dungeons which was way more entertaining so long as there wasn't a WHM in the party preventing DRK from gaining the full benefits of Blood Price but also due to the fact that Unleash just straight up sucked in Stormblood... At least Power Slash had more use for Dark Arts even before it got buffed(and then removed for mainstream this expansion) and Souleater Dark Arts more used for when Carve and Spit were on cooldown in single target and the only time you ever need the No DA effect on Carve and Spit was either in AoE for MP, or you had no MP in single target...

    Also I hated the Souleater spam since Stormblood and they still haven't fixed that issue... Seriously, I have an entire text document on how to make DRK fun again(it's obviously not going to be balanced but at least it's going to be fun if they ever got implemented)
    (1)
    Quote Originally Posted by ArianeEwah View Post
    Making things brain dead doesn't solve problems.

  4. #14
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Falar View Post
    Yep. They took away a lot from us and put watered down versions into Role Skills in SB. That's where a lot of the damage came from. I loved Dark Dance, Blood Price (HW version) and procs to Low Blow and Reprisal which sounded good and did damage.
    Counter attack procs are problematic to calculate and design fights for. They in many ways force jobs with those abilities into the MT position or force the OT to take unnecessary damage to trigger them. Pretty much all counterattack abilities were removed to make room for abilities that were usable in both OT and MT positions.
    (1)

  5. #15
    Player
    Blackheart's Avatar
    Join Date
    Mar 2011
    Posts
    167
    Character
    Blackheart Kasuragi
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 80
    Honestly i miss my spamable Abyssle Drain, i'd rather it be a resource cost over that painful OGCD.
    (4)

  6. #16
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Yes and I hate it
    (1)

  7. #17
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,136
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Ultimatecalibur View Post
    Counter attack procs are problematic to calculate and design fights for. They in many ways force jobs with those abilities into the MT position or force the OT to take unnecessary damage to trigger them. Pretty much all counterattack abilities were removed to make room for abilities that were usable in both OT and MT positions.
    Might as well make The Blackest Night not cost MP in exchange for not generating Dark Arts if you also want to remove Vengeance's counter attack damage...
    (2)
    Quote Originally Posted by ArianeEwah View Post
    Making things brain dead doesn't solve problems.

  8. #18
    Player
    Malmstrom's Avatar
    Join Date
    Nov 2015
    Posts
    375
    Character
    Furious Dream
    World
    Zalera
    Main Class
    Gunbreaker Lv 90
    I remember.

    I remember being the only tank I would ever see sprinting like a madman from end to end, even though it still drained TP then, and I didn't care, because I had a ton of MP skills to use instead.

    I remember laughing maniacally when pulling obscenely large groups because Dark Arts + Abyssal Drain spam made me feel stupidly strong.

    I remember hating WHM and their stupid Holy spam interfering with Blood Price and screwing up all of my plans. A hatred which has carried over to this day. I still feel like my cooldowns are wasted when WHMs come in and stun everything for half the duration of whatever cooldowns I just used. Not to mention not being able to stun whatever enemy has that one thing it would be useful to stop them from doing because stun resistance.

    I remember my first character, a Miqo'te. I unlocked DRK and played it for a while, and then one day thought "You know what would be awesome? Being a giant broad with a giant sword like this." I switched to Roegadame and never looked back. All because BIG SWORD ON BIG LADY sounded awesome to me.

    I shelved DRK just recently. I was doing a roulette pre-TBN and it didn't feel good at all. This job that once felt OP from start to finish now only feels just okay, but only after TBN. I'm not super happy with the job like I once was, and so it sits until something changes.

    I remember.
    (6)

  9. #19
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Yeah, so many ways to live forever doing hero pulls back in HW.

    1st up, blood price and AD spam.

    Then DA Dark Dance and a DA Dark Passenger, evasion engage.

    Then you had Shadow Skin (NOT RAMPART) and Shadow Wall.
    (3)

  10. #20
    Player
    TheRealQuah's Avatar
    Join Date
    Jul 2018
    Posts
    275
    Character
    Q'hahtoa Quah
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Yawn. Yet another DRK thread with the same people complaining. Do we really need a new thread about DRK every week. Can we not just have a thread - "Unpopular opinions about DRK" and stick everything in there.
    (1)

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