Quote Originally Posted by SamRF View Post
Edit: for those who don't know, Clemency and Vercure are PLD's and RDM's GCD (fairly strong) single target healing abilities.

I'm exaggerating with the title and am not convinced those abilities should be deleted yet, but hear me out:

Very insulting as healer if you see RDM or PLD use Clemency/Vercure when you have everything under control. You're maximizing your dps as healer and thus put in some effort to efficiently heal to extend party will survive only to see the dps gain get completely wasted by that Vercure/Clemency.

At first I kind of liked those abilities when leveling both PLD and RDM, but now have come to hate them when leveling healers to the point I'm wondering if those abilities should even exist. Sure they're really nice abilities if you're doing solo content, but they may suggest the wrong idea to some players by making them believe they should freely use them in group content.

The thing is that healers currently usually rely on their oGCD's for healing while they keep GCD's for dps. In many cases they will let HP decrease so they can make optimal use of their oGCD's. Some RDM and PLD may start thinking they or someone else are going to die with their decreasing health while healer has everything under control and is 1 tap away of getting their HP back up.

There are some exceptional cases, like when healer is dead, or massive overpulling in some specific lower level dungoens, but vast majority of cases I see those 2 abilities used is a complete waste.

The dps loss doesn't bother me that much, it's just not nice for a healer when they're already stuck with their monotone dps rotation and on top of that they deny you of enjoying your job with well timed oGCD's.

I would like to provide a few things to consider:
- Not everyone plays healer so they have no idea how OP oGCD heals are.
- Some people feel really nervous when their HP drops below... say 20% and want to provide an extra buffer. In dungeons most healers will not let it drop that low so when it happens people assume the healer is struggling.
- Some people like to feel like they're helping.
- Some people think healers enjoy DPSing in dungeons. See point above.
- There was a debate a while ago (i'm old so i can't remember if it was months ago or years ago by now) theorizing that PLD should use clemency since some healers dealt so much dmg that it actually meant more party damage to have the PLD self heal and let the healer nuke. I believe it was debunked, but it doesn't matter now since things have changed. Maybe someone was playing during that time and have just returned because of shadowbringers.
- The HP % that you are comfortable with differs from person to person. Some people get really nervous if it goes below 50%. Some are fine even at sub 20% of HP left. I sort of make it a rule to not look at my HP when tanking. If I die it's because someone messed up. Either I didn't use my cooldowns efficiently enough, the healer healed too late or the dps took so long we all ran out of cooldowns.

Now I need to ask 2 absurdly stupid questions:
Why are you targetting those 2 skills in particular when almost every class has a form of healing?
Why do you chose to be offended over it?