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  1. #1
    Player
    Fable_Frost's Avatar
    Join Date
    May 2020
    Posts
    44
    Character
    Blaise Embraxia
    World
    Sophia
    Main Class
    Samurai Lv 90
    I only use Clemency when I have a gut feeling that the healer is not completely up to the task on some rare wall to wall extra big pulls. There have been times where I've tested just "trusting the healer" and died and the group has wiped, whereas if I trusted my own instinct on what was a clemency or die situation we would have lived. As a Paladin or any tank really, you get a feel for your healer's capability very quickly.
    I still would only use it once or twice in those extreme situations, otherwise i'm pumping out as much damage as possible.

    For example Amaurot, the last couple of pulls before the last boss - a lot of healers struggle to keep up on heals when you wall to wall on those 2 sections there, sometimes I like to clemency to give them a hand - that's my call to make.

    Observation: Playing my DPS jobs and watching DRK, GNB & WAR's tank in duty finder I honestly find majority of them don't go as hard as a Paladin can & does in terms of wall to wall pulling, and that's most likely because they've died in those situations where a Paladin survives with a clemency.


    Trust your Paladin.
    (1)
    Last edited by Fable_Frost; 06-25-2020 at 12:06 PM.

  2. #2
    Player
    StrumerJohn's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    16
    Character
    Liten Bjorn
    World
    Mateus
    Main Class
    White Mage Lv 80
    I don't know why healers complain about skills like these. I sure don't. Gives me more time to DPS myself if they want to do my job for me. Most the content that you're running with randoms that are curing themselves anyways isn't stuff you need to min max for so you can't even say it's causing an enrage due to DPS loss or anything. This game is already boring enough with 3 strict roles. The small amount of hybrid utility that other jobs have make it fun.
    (3)

  3. #3
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Only time I raise a brow at either of these skills being used is when I've demonstrated that I can capably heal and DPS the party. Yet even then, if someone wants to lower their DPS and let me increase mine then by all means have at it. I'm not going to cry if I get to cast Art of War a bunch more times.

    Likewise while vercure won't save a wipe in most cases, it can make up for a bad healer in very niche situations. I had an Amaurot a few months back where I legitimately have no idea how this one WHM got themselves to 80. No situational awareness, barely any heals, NO DPS to make up for it, and constantly dying to silly things. I ended up having to be a vercure and rezbot for the entire dungeon and by the final boss I /was/ the main healer as RDM. Same thing happened with select runs of E4N. Sometimes when you're waiting on the healers to rez after both bit the dust, vercure spam can at least keep the tank from dying before the healers can get situated again. It's unsustainable, but sustainability takes a back seat towards keeping the run going in the moment.

    In the end I don't understand why some people have fits over self-sustaining abilities on other classes that are situational at best. You almost never see them being used unless things are going pear shaped and in those situations they're there to make your job infinitely easier.
    (3)

  4. #4
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,157
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Vercure actually has pretty practical applications for RDM when you want to proc dualcast in a state that's post pull, such as when a boss becomes untargetable. Also good in messy situations in PvP when you LOS or the enemy is a bit out of reach. It's a pretty fun gameplay mechanic and I'd hate to see that taken out.
    (5)

  5. #5
    Player
    Beardo04's Avatar
    Join Date
    Dec 2017
    Posts
    61
    Character
    Cam Crowley
    World
    Faerie
    Main Class
    Dancer Lv 90
    I think both are great for oh shit moments where healers are down
    (1)

  6. #6
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Clemency is maybe a bit too powerfull on a tank job wich is nearly unkillable. And because tanks are not doing that much damage the trade-off is not that huge either. Vercure is completely fine (and removing it would make it much harder to solo Palace of the Dead in the future).

    I don't think they should remove the skills.
    (1)

  7. #7
    Player
    ClickOnce's Avatar
    Join Date
    Jan 2016
    Posts
    33
    Character
    Awful Sucker
    World
    Gilgamesh
    Main Class
    Dragoon Lv 80
    This was a very elaborate troll post. Baited lots of people.
    (1)
    Why are you reading this? Keep scrolling.

  8. 06-25-2020 08:48 PM

  9. #9
    Player
    spf1200's Avatar
    Join Date
    Mar 2015
    Posts
    500
    Character
    Xant'cha Argoth
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by ClickOnce View Post
    This was a very elaborate troll post. Baited lots of people.
    Has to be. No one in there right mind would think that these skills are broken
    (2)

  10. #10
    Player
    MarkisKyler's Avatar
    Join Date
    Aug 2013
    Location
    Palm Bay, FL
    Posts
    121
    Character
    Markis Kyler
    World
    Diabolos
    Main Class
    Gladiator Lv 80
    But I like my clemency ; ;
    (1)

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