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  1. #1
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Just because the skills arn't optimal to use most of the time doesn't mean they don't have uses. Clemency and Vercure were invaluable in side content like deep dungeons and POTD, so you effectively gimp those jobs in that content going forward by removing it. Spells like vercure are also fun for messing around, me and some friends like to do ex roulletes with unorthadox job comps for a laugh, and 4rdms can clear ex dungeons in good time thanks to vercure
    (1)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  2. #2
    Player
    Novae's Avatar
    Join Date
    Feb 2019
    Location
    Gridania
    Posts
    330
    Character
    Novae Ombreloup
    World
    Faerie
    Main Class
    White Mage Lv 90
    As a healer main, I really don't care if a PLD or a RDM want to play with their toys. When I leveled my PLD to 80, I had to use clemency a lot because some healers couldn't keep up with big pulls. And I know when a healer can't keep up. So I can't blame another PLD for their use of clemency if they have experienced similar difficulties.
    Being a healer doesn't mean you have to feel like a special snowflake. Some healers are so precious, it's ridiculous.
    (2)

  3. #3
    Player
    Ivellior's Avatar
    Join Date
    Aug 2015
    Posts
    80
    Character
    Elliana Brightsoul
    World
    Phoenix
    Main Class
    Gladiator Lv 80
    From the post, I guess your problem is with pugs (pick up groups) and not pre-made groups where you play with friends.

    When you play in pug you have no idea if the healer is actually any good or not. If the tank for example sees his life falling and you are just sitting back spamming holy or whatever it's only natural to cast to cast healing.

    You might feel that you have it under control (because you want to cast benediction or whatever) but the person taking the damage doesn't know that. For all he knows you might as well be spamming attack and forgot about healing.

    For every good healer that "has everything under control" there are 10 that do not. If you don't want them to cast healing spells just keep their life relatively high (for example around 75%-80%).
    (3)

  4. #4
    Player
    Cithaerias_pyropina's Avatar
    Join Date
    Jan 2020
    Location
    Warrior
    Posts
    365
    Character
    Qynden Peltier
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Quote Originally Posted by SamRF View Post
    Snip
    Sure SamRF, as long as you continuously heal me when I don't move out of AoEs to do my RDM combo. Gotta keep my DPS rolling and keep healers on their toes somehow

    You get upset at things so easily, it's kind of fun to wake up to your threads/posts and read them. Keep it up, I'd hate to lose these kinds of things from you
    (1)

  5. #5
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    These are both very useful for self sustain in solo situations, or when the healer actually IS struggling (it happens).

    You could just as easily say it's patronising when a Tank blows every single cooldown on one trash pack, or when the Healers Rescues you out of an AoE when you were planning to use your invulnerability.

    In addition, they each have their unique uses. Clemency can trigger Divine Veil, and Vercure can be used to proc Dualcast when there's nothing to target.
    (2)

  6. #6
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Seraphor View Post
    These are both very useful for self sustain in solo situations, or when the healer actually IS struggling (it happens).

    You could just as easily say it's patronising when a Tank blows every single cooldown on one trash pack, or when the Healers Rescues you out of an AoE when you were planning to use your invulnerability.

    In addition, they each have their unique uses. Clemency can trigger Divine Veil, and Vercure can be used to proc Dualcast when there's nothing to target.
    This.

    Spamming clemency on yourself while tanking is generally just a waste of dps, but there are times it's very useful. Helping to keep things going when the healer(s) are down, procing divine veil, etc. Not to mention just being nice for solo stuff. Or deep dungeon runs where you don't get a healer.
    (1)

  7. #7
    Player
    VictorTheed's Avatar
    Join Date
    Mar 2015
    Posts
    845
    Character
    Victor Theed
    World
    Goblin
    Main Class
    Miner Lv 90
    No ty sir, I like clemency on my PLD and veracure on my RDM, their really fun to have and can be life savers for my party members or me in dungeons or me in solo content.
    (2)

  8. #8
    Player
    Schan's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    585
    Character
    Schan Starfall
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by SamRF View Post
    Edit: for those who don't know, Clemency and Vercure are PLD's and RDM's GCD (fairly strong) single target healing abilities.

    I'm exaggerating with the title and am not convinced those abilities should be deleted yet, but hear me out:

    Very insulting as healer if you see RDM or PLD use Clemency/Vercure when you have everything under control. You're maximizing your dps as healer and thus put in some effort to efficiently heal to extend party will survive only to see the dps gain get completely wasted by that Vercure/Clemency.

    At first I kind of liked those abilities when leveling both PLD and RDM, but now have come to hate them when leveling healers to the point I'm wondering if those abilities should even exist. Sure they're really nice abilities if you're doing solo content, but they may suggest the wrong idea to some players by making them believe they should freely use them in group content.

    The thing is that healers currently usually rely on their oGCD's for healing while they keep GCD's for dps. In many cases they will let HP decrease so they can make optimal use of their oGCD's. Some RDM and PLD may start thinking they or someone else are going to die with their decreasing health while healer has everything under control and is 1 tap away of getting their HP back up.

    There are some exceptional cases, like when healer is dead, or massive overpulling in some specific lower level dungoens, but vast majority of cases I see those 2 abilities used is a complete waste.

    The dps loss doesn't bother me that much, it's just not nice for a healer when they're already stuck with their monotone dps rotation and on top of that they deny you of enjoying your job with well timed oGCD's.

    I would like to provide a few things to consider:
    - Not everyone plays healer so they have no idea how OP oGCD heals are.
    - Some people feel really nervous when their HP drops below... say 20% and want to provide an extra buffer. In dungeons most healers will not let it drop that low so when it happens people assume the healer is struggling.
    - Some people like to feel like they're helping.
    - Some people think healers enjoy DPSing in dungeons. See point above.
    - There was a debate a while ago (i'm old so i can't remember if it was months ago or years ago by now) theorizing that PLD should use clemency since some healers dealt so much dmg that it actually meant more party damage to have the PLD self heal and let the healer nuke. I believe it was debunked, but it doesn't matter now since things have changed. Maybe someone was playing during that time and have just returned because of shadowbringers.
    - The HP % that you are comfortable with differs from person to person. Some people get really nervous if it goes below 50%. Some are fine even at sub 20% of HP left. I sort of make it a rule to not look at my HP when tanking. If I die it's because someone messed up. Either I didn't use my cooldowns efficiently enough, the healer healed too late or the dps took so long we all ran out of cooldowns.

    Now I need to ask 2 absurdly stupid questions:
    Why are you targetting those 2 skills in particular when almost every class has a form of healing?
    Why do you chose to be offended over it?
    (8)

  9. #9
    Player
    Britha's Avatar
    Join Date
    Oct 2019
    Location
    Limsa Lominsa
    Posts
    57
    Character
    Britha Rhosyn
    World
    Cactuar
    Main Class
    Reaper Lv 90
    Don't see the problem with either of those. In a party situation everyone is working together to make sure the group succeeds, if someone wants to pick up some slack for me with a Heal here and there I'm not insecure enough to mind. I help with the damage and no one complains, I shouldn't complain if someone can fire a heal now and then. It's not a personal insult if someone other than a healer dares to heal.
    (2)

  10. #10
    Player
    Chrysalis_Zolwe's Avatar
    Join Date
    Feb 2020
    Posts
    7
    Character
    Chrysalis Zolwe
    World
    Adamantoise
    Main Class
    Paladin Lv 80
    I made an account just to say no. I've cleared many trials, dungeon bosses, and a few raids because of clemency after healers died. Don't even get me started on doing solo stuff.
    (3)

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