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  1. #41
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    They could keep them, if blizzard II is still in the game then these two could be as well.

    We dont have to delete anything.
    (0)

  2. #42
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Clemency is the only reason PLD is tolerable with a "what are buttons" healer in DF.
    (5)

  3. #43
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by SamRF View Post
    Very insulting as healer if you see RDM or PLD use Clemency/Vercure when you have everything under control.
    You get insulted way too easily.
    (19)

  4. #44
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by LolitaBansheeMeru View Post
    don't Blame the skills for a few scardy cats freaking out (although one ability that needs to be removed is rescue I sware I would have lived through so many fights if the damn healer didn't rescue me right into the range because they were freaking out lol
    It wouldn't be so bad if Rescue actually performed its desired function. It would be neat if it were nice and snappy like Aetherial Manipulation. But the delay is what kills people. There have been a lot of times where i thought to use it to save somebody but it wouldn't activate fast enough for it to matter.

    Quote Originally Posted by van_arn View Post
    Clemency is the only reason PLD is tolerable with a "what are buttons" healer in DF.
    I've been DPSing a lot in my roulettes lately to break up the monotony, but as a healer main i'm always watching the healer, judging them silently, as one does. It's alarming how how many i've had that just... don't seem to be all there. Like a lot of the time the group will come dangerously close to death and the healer will just be standing there... doing nothing... only to snap out of their torpor at the last moment and spam heals on everyone, and then a few extra as if to say "i'm here, i'm paying attention, notice that i am healing you now"
    (5)
    Last edited by Averax; 02-21-2020 at 11:46 AM.

  5. #45
    Player
    SirBrighton's Avatar
    Join Date
    Jun 2015
    Location
    Ul'dah
    Posts
    168
    Character
    Magnus Brighton
    World
    Faerie
    Main Class
    Paladin Lv 100
    Requesting that certain skills be removed from the game just so they can't be used to annoy you anymore is a pretty selfish request. These skills exist for good reason.
    If a player is annoying you, tell them to stop. If they continue to, leave and blacklist them.
    (8)

  6. #46
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Vercure is what allows me to throw out Swiftcast Verraise in an emergency, while also ensuring my HP remains up during any kind of shenanigans, so I'd rather not lose the skill.
    (9)

  7. #47
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,691
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Only if we can completely remove any and all dps skills from healers. They should be forced to heal only.
    Better be careful. Someone might think you're being serious.

    Quote Originally Posted by Bsrking5 View Post
    Rescue is a poorly thought out and implement skill, the easiest change would be to give the target a 2 second invulnerability and that would fix most problems with it. It's useful, but only barely so because of latency.
    I don't feel Rescue is poorly thought out. On paper, the spell is fantastic.

    As you pointed out, the issue is latency. I like your idea for Rescue to grant invulnerability.

    To expand on that thought, I think having Rescue instantly apply invulnerability to the target before the "pull" and having that invulnerability not drop off until the target has been at their new location for 2.5 secs (a global cooldown) would fix the spell.
    (5)

  8. #48
    Player
    Destati's Avatar
    Join Date
    Jul 2017
    Posts
    670
    Character
    Aoki Kha
    World
    Balmung
    Main Class
    Reaper Lv 100
    NO.
    Those moves have been absolute lifesavers. They can mean the difference between a clear and a wipe. If they're making you feel that insecure about healing then you're probably doing something wrong.
    (8)

  9. #49
    Player
    NekoHina's Avatar
    Join Date
    Aug 2013
    Location
    Catnapping on a warm blanket stretched out in a sunbeam!
    Posts
    207
    Character
    Hina Meishou
    World
    Behemoth
    Main Class
    Conjurer Lv 100
    I am a healer first, WHM since the beta. But I also play a RDM and my husband is a PLD. For one, Clemency is not just a solo heal. If a PLD casts it on another person, then he/she gets a 50% heal in return. It works great if the healer is busy with raises or if the dungeon has gone south. He and I together have saved a lot of runs because he could use clemency to cure us both while I got others raised and health back to normal.

    As far as RDM, I will use vercure in three instances generally, 1) if I happen to fall and need to be raised then the first thing I do after regen my MP is a double vercure on myself because I have found (especially in raids) that a lot of healers will raise and then leave you at minimal health. If you get hit by anything you will just die again. 2) if I have to verraise anyone, I will follow it up with vercure for similar reasons. Sometimes a healer might not have seen that a player was just raised and doesn’t know to cast a cure immediately on them. Regardless, I would rather use that vercure to make sure they have more than the bare minimum so that another raise isn’t needed. 3) I will cast vercure on a tank if I see them at 30% or so. While I totally agree with healers doing DPS, healing should be the primary job and I have seen too many cases where it was not. Too much Broil, Glare and whatever Ast do when many times players need healing and raising (yes, I know “waiting for swift cast to come back around”).

    So no, clemency and vercure should stay just where they are even when healers are healing perfectly. They are an excellent backup in case crap happens and a nice assurance to have around. The world is not going to end because of a single wasted spell from either role.
    (5)
    FC -NEKOMIMIS FTW! ~ Behemoth ~ Shirogane Ward 22, Plot 7 *Castle Nekomimi*
    Looking to simply to have fun & enjoy the game, play with no pressure? Then come join us!
    We have been here since the ARR beta and we are here to stay. All ear types are welcome. :3
    If you want a secure home, with family-friendly written chat in game, along with our own Discord...
    come BE A NEKO! ~nya =^.^=

  10. #50
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    M'kay, but we're also removing all healer damage spells(are you suggesting the DPS aren't doing enough?), as well as mitigation and shields(reducing damage is tanks' job, you're being hella rude stepping on their territory like that).

    Seriously though - weird bait, but okay.
    (6)

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