I didn't think they would put anything about Monk in the Full Notes if they didn't mention it in the live letter or the preliminary notes, so no new disappointment for me. Just the same disappointment I've felt for nearly five years now.
Quote Originally Posted by inhaledcorn View Post
I'm not a MNK main, however, I will say that there are aspects about MNK I like: the feeling of a freeform rotation, the ease of maintaining the buff with the right skills, the sheer feeling of power behind the moves, however I can admit there are some aspects that could use polish.

Personally, I actually don't mind Tornado Kick being the way it is, but I think Perfect Balance should be brought back down to 60s to compensate. In addition, Tornado Kick could get additional damage for each GL stack currently held by MNK.

As a part of its basic effect, a Chakra gate opens each time a GL stack is gained/refreshed. This makes Forbidden Chakra a more consistent thing, even at the HW level where it's introduced with no other real way to use it.

A movement option like DRG's Elusive Jump. Honestly, I'm surprised Six-Sided Star isn't a backflip of some kind because it seemingly intended use is for disengaging bosses. Combining this with Shoulder Tackle allows for rapid movement across the battlefield to keep uptime on the boss.

Earthen Fists, at lower levels, could help maintain GL stacks while not in combat, since the damage reduction is rather "meh" in most instances.

Personally, I want to see Howling Fist back. I don't know why it was removed.
Bringing down PB's cooldown wouldn't actually give us more Tornado Kicks is the thing, it's better used getting more Leaden Bootshines. TK just exists to act as a niche action for an event that never really happened all that much to begin with but which happens even less now.

I like the idea of the Chakra stack gain every time you refresh Stacks. It fits with how we want the job to feel and how the job is actually played.

A free movement skill is something we've needed for years and the double stack of Shoulder Tackle doesn't give us that, we still need to use it for damage and have no recourse for movement otherwise.

I'd just move Form Shift down to like, level 15 or so to teach you the importance of upkeeping Greased Lightning early and to make the 1-52 leveling experience less completely awful.

They removed Howling Fist because they were worried Greased Lightning IV would make us too fast or something. Of course like most other aspects of Shadowbringers Monk they were completely wrong about that too and I'd love to see it come back as well. It being gone creates another problem where low level Monk is one of the most bare bones jobs in the game.

Twin Snakes and Leaden Fist should definitely be on the job UI, but that would require them to put some development resources towards Monk so of course it isn't.