Quote Originally Posted by ForteNightshade View Post
Adding to the topic at hand, I'd also like for Inner Chaos to not replace Fell Cleave.
Wouldn't that essentially gut the (admittedly constraint-based) mechanic, though?

It's kind of like giving Bard an extra charge on Bloodletter or an extra stack stackable (though not spendable) on Perfect Pitch, or giving Monk up to 10 chakra to spend at a time.

Sure, it's freeing, but is that necessarily what we want if it then removes some few-yet-significant gameplay decisions that make the job's play require a bit more immediate reaction and/or forethought?