Pretty sure that the developers would prefer that, yes.I wonder why people always think that to make healing more interesting means having to add more complexity to the DPS part of the job and not more to the healing part of the job, or adding more of a support component to the job. Sometimes I wonder if people would rather not have healing or tank roles at all and just give everyone potions or something to use when their health runs low, then everyone can be a DPS job.
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