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  1. #1
    Player
    HiroesX81's Avatar
    Join Date
    May 2016
    Posts
    114
    Character
    Hiroes Libresta
    World
    Famfrit
    Main Class
    Astrologian Lv 100
    Remove the "Limited job" moniker and people will calm down. Everyone thinks theyd main blu mage but thats a self imposed lie. Havin another caster put in would throw everything off balance much more if its the way blu works. Just add more content to it. I wouldnt mind Beast Master as an "Extra job"

    I had fun with BLU, still do. I like it as is. These forums arent a good representation of what people want. Just look at how vastly critizised Eureka was in difference to how people actually recieved it. The proof is in the data
    (1)

  2. #2
    Player
    jon041065's Avatar
    Join Date
    Aug 2013
    Posts
    399
    Character
    Amson Beoulve
    World
    Jenova
    Main Class
    Warrior Lv 90
    Quote Originally Posted by HiroesX81 View Post
    Remove the "Limited job" moniker and people will calm down. Everyone thinks theyd main blu mage but thats a self imposed lie. Havin another caster put in would throw everything off balance much more if its the way blu works. Just add more content to it. I wouldnt mind Beast Master as an "Extra job"

    I had fun with BLU, still do. I like it as is. These forums arent a good representation of what people want. Just look at how vastly critizised Eureka was in difference to how people actually recieved it. The proof is in the data
    Doubt many would "calm down" if the limited job moniker was removed or changed. It wouldn't change that we want to actually play blue mage in the game as a whole instead of just as a piece of side content.

    Your right that the forums aren't a good representation of what most players are feeling. The majority by far don't care about blue mage one way or the other. As for those of us that care enough to talk about it on the forums, seems there's a bit more that would like blue mage to be a full job. That doesn't mean to cut limited blu from the game (a few would like that) but to have full blu as one of the 6.0 jobs.
    (5)

  3. #3
    Player
    DynnDiablos's Avatar
    Join Date
    Mar 2019
    Posts
    1,176
    Character
    Shai Rae
    World
    Seraph
    Main Class
    Dancer Lv 100
    Quote Originally Posted by jon041065 View Post
    Doubt many would "calm down" if the limited job moniker was removed or changed. It wouldn't change that we want to actually play blue mage in the game as a whole instead of just as a piece of side content.

    Your right that the forums aren't a good representation of what most players are feeling. The majority by far don't care about blue mage one way or the other. As for those of us that care enough to talk about it on the forums, seems there's a bit more that would like blue mage to be a full job. That doesn't mean to cut limited blu from the game (a few would like that) but to have full blu as one of the 6.0 jobs.
    I am just wondering if it is going to be a gradual thing where Blue goes from Limited to Full over time.
    (3)
    "The worst foe lies within the self."

  4. #4
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by jon041065 View Post
    Doubt many would "calm down" if the limited job moniker was removed or changed. It wouldn't change that we want to actually play blue mage in the game as a whole instead of just as a piece of side content.
    To be fair, if they are planning to expand the amount of limited jobs we have then I would appreciate a better term than limited job.

    Disciples of Knowledge maybe? To reflect that BLU, and maybe later BST and PUP, are essentially collectathons for various fields of study. Spells, animals and mechanical creations.

    If they kept their level caps the same as each other, gave them their own DoK DF, and let them into other old side content like deep dungeons and squads, then I could get on board with the concept.
    (5)
    Last edited by Jandor; 01-30-2020 at 12:05 AM.

  5. #5
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Jandor View Post
    To be fair, if they are planning to expand the amount of limited jobs we have then I would appreciate a better term than limited job.

    Disciples of Knowledge maybe? To reflect that BLU, and maybe later BST and PUP, are essentially collectathons for various fields of study. Spells, animals and mechanical creations.

    If they kept their level caps the same as each other, gave them their own DoK DF, and let them into other old side content like deep dungeons and squads, then I could get on board with the concept.
    Im in serious doubt as to how on earth theyre going to to do mulitple limited jobs without the content being too samey/too much effort. Theyve said in the past they did the blu the way it is partly because it'd be too difficult to balance and maintain it (horse shit but I digress), but having multiple limited jobs having to be balanced against each other, with new content for each of them seems like too much of an undertaking for them as theyre essentially creating more work for themselves exponentially with each new limited job. Unless (and this is just a spurious speculation), they only maintain one limited job at a time, I.E. release blue, level cap of 50, slowly work up to level cap of 70, then from 70 onwards it operates as a normal job with the option of doing the limited stuff as a side activity, then they bring in a new limited job, with new limited content that starts with cap of 60 and works its way up to 80 ect ect.
    (1)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  6. #6
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ReiMakoto View Post
    I'm in serious doubt as to how on earth they're going to to do multiple limited jobs without the content being too samey/too much effort. They've said in the past they did the BLU the way it is partly because it'd be too difficult to balance and maintain it (horse shit but I digress), but having multiple limited jobs having to be balanced against each other, with new content for each of them seems like too much of an undertaking for them as they're essentially creating more work for themselves exponentially with each new limited job.
    I was thinking Disciple of Knowledge (DoK) content would all get rolled in together.

    You would able to take on the carnivale with any DoK job, you'd be able to queue for any content at or below the DoK level cap in the DoK finder, you'd take on the recycled end-game challenges in mixed DoK parties.

    I'm not going to say it's my ideal outcome, but a sort of side content pseudo-endgame where the focus is on weird jobs using weird skills to get unusual rewards does have some genuine appeal to me.
    Could use some reason to keep doing it after the initial first month rush has worn off though.
    (2)
    Last edited by Jandor; 01-30-2020 at 01:56 AM.

  7. #7
    Player
    Kytrin's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    690
    Character
    K'rina Sato
    World
    Jenova
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Jandor View Post
    To be fair, if they are planning to expand the amount of limited jobs we have then I would appreciate a better term than limited job.

    Disciples of Knowledge maybe? To reflect that BLU, and maybe later BST and PUP, are essentially collectathons for various fields of study. Spells, animals and mechanical creations.

    If they kept their level caps the same as each other, gave them their own DoK DF, and let them into other old side content like deep dungeons and squads, then I could get on board with the concept.
    I really like that idea. They could even make it something the BLU mages set up to integrate it into the world more seamlessly? Like, maybe what's-his-name you unlock BLU with does well enough with the carnival that he elects to retire and begins learning about other disciplines that pull from many fields of study?

    It would certainly make the whole idea more palatable than the idea that the devs wasted everyone's time making a job you can't play fully simply because some of the fanbase was frothing at the mouth over it.

    Quote Originally Posted by Stormfur View Post
    But...that's kind of how it is now anyway...at least with the more streamlined classes, you obviously have to have done all the stuff leading up to that, have the right gear at the right level and such. Except instead of the focus being on gear, it's on spells (or beasts). I guess I'm sort of missing what the difference is... "don't join this party unless you have such-and-such spell"is no different than party finder set at such-and-such level. Please correct me if I'm wrong!
    No, you're right. I think at the time they were trying to keep people from being excluded from content just because they hadn't gotten some super rare spell to drop from a primal yet. Which is noble, but slightly idiotic. You get that on normal jobs where parties scream and cry that they don't want this, that, or the other job for whatever reason. Or set minimum requirements. If you're not up to snuff then you're sol. Time to go back and keep farming. THEN you can run.

    They may also have some actual issues with some stuff being obscenely overpowered, but that's a different topic.
    (2)
    Last edited by Kytrin; 01-30-2020 at 01:41 AM.

  8. #8
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by HiroesX81 View Post
    Remove the "Limited job" moniker and people will calm down. Everyone thinks theyd main blu mage but thats a self imposed lie. Havin another caster put in would throw everything off balance much more if its the way blu works. Just add more content to it. I wouldnt mind Beast Master as an "Extra job"

    I had fun with BLU, still do. I like it as is. These forums arent a good representation of what people want. Just look at how vastly critizised Eureka was in difference to how people actually recieved it. The proof is in the data
    What do you mean by self imposed lie? I'd certainly main BLU if it was a realy job as its my favourite job in the franchise, also sure if they threw in blu as it is now it would cause problems, but you know they could balance some of the abilities right, its so close to being balanced anyway it basically just plays like a normal dps 90% of the time in dps mimicry with an inflated output due to the mimicry buff.
    (4)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"