Quote Originally Posted by Hierro View Post
Buddy, there was nothing special about triple fell cleaving in HW. It wasn't complex by a long shot. In 4.1, the gauge management wasn't "big brain," it was needlessly convoluted, and the pay off wasn't anything to write home about when it barely outdps'd PLD. You say it was complex when it was doing its highest DPS, but in fact it had much higher relative DPS in the raid tiers before and after.
The fact that you say it was needlessly convoluted already means that it was complex enough for you. All they did was expand further on the gauge management from HW and that was perfect design. As for the "pay off" simple potency buffs would've been enough, but they had to go and butcher's block warrior into this SB pld clone with almost to none gauge management, which i guess was a precursor to all the job reworks in the future. But HEY at least they gave us bright colors and huge numbers to distract from that shitty design( i can see it worked for you). Of course tanks are balanced now, cause they all play the same, im surprised GNB was made with at least some-what decent playstyle.
Quote Originally Posted by Hierro View Post
But hey, keep deluding yourself into thinking WAR was this MLG high skill ceiling job. It'll entertain me longer.
No class in this game is MLG esports ready job once you hit the dummy long enough. What i said was: WAR used to be the most complex tank out of 3 and it was rewarded with highest dps among those tanks. I now understand why you support this "stupid" class design since you don't even bother to process information once you read it. Can i ask you to pwease abstain from sharing your opinion on WAR forums, as it is pretty obvious that to you peak tank design was ARR PLD and people like you are the reason WAR still hasn't recieved any changes that so many warrior mains wanted since 4.2. TY :3