Quote Originally Posted by Hierro View Post
I absolutely love this back peddling! Was it strong, or did it need potency buffs? Which is it? Again, HW had no such "gauge management." It was stacks, and all you need was spend 5 of them on FC every single time. It's clear that you'll forever cling onto the illusion that 4.1 berserk/IR rotations were the pinnacle of complex, rich, involved gameplay (nevermind HW DRK existed).
What do you mean back peddling? I never said that 4.1 was war's highest dps, i was referring to HW when it came to war's dps and complexity and i was highly praising 4.1 for its pure complexity. Also they had stacks of wrath and abandon which got changed into gauge which means exactly what i said, "expanding" on that aspect. It blows my mind that you accept HW DRK as rich and involved gameplay(it means there's still hope for you) and yet so aggressively defend WAR'S current design. Are you just griefing warrior at this point?

The thing i suggested was an ultimate compromise: just get rid of that stoopid DCrit on warrior so WAR can benefit from party buffs and have decent melds without scuffed crit scaling, it would be nice to have something to play with outside of IR, but i guess that's just too much to ask from devs.