Quote Originally Posted by AmeliaVerves View Post
One thing I would really like to see is a more broken down like 'rank' system for Mentors. RN we have PvE/Crafter/Gatherer/PvP Mentors, but I think it would be way more helpful to differentiate it further. Have combat mentors (maybe even class mentors), story mentors, gameworld mentors, encounter mentors(or rather dungeon mentors, trial mentors (for EX trials), raid mentors (for savages/ultimates)) and so on.
This would help the mentors to be only held accountable for their special field and also the sprouts, because they had a better idea who to ask for the kind of advice/help they're looking for.
Would this change things significantly though? Most mentors that I've seen will already defer to someone else when they don't know the answer to a particular question. The topics you've mentioned also aren't all that involved for the most part. The only thing that I feel might really be beneficial is rating mentor combat proficiency (ie can this mentor clear Savage), but even then it won't make a difference most of the time and sprouts might not even know enough to differentiate.

The system is better than people give credit for. Like you said many will remember the bad and ignore the good. If something needs to change, I'd say it's the mentor roulette. Replace it with something built around providing help to players who need it instead of just making it a queue filler.