I was a mentor early on helping when I could but because of the stigma of them going around plus other stuff going on I dropped being one.
I was a mentor early on helping when I could but because of the stigma of them going around plus other stuff going on I dropped being one.
This stupid complain about mentors its just ridiculus. For some reason people think that mentors should have 100% knowledge of every encounter, job ,side quest ,end game content and be a godamn 100 percentile parser.
Maybe just maybe you guys are being completely unreasonable . just maybe did that thought passed from your head?
Mentors arent there to explain everything from memory . At most they just go ahead and google stuff that they dont know. What a mentor needs is basic knowledge on how to heal, tank and dps, to know how to play his main job and lastly patience and kindness . They are there for sprouts which means from level 1 up to the start of the new expansion, at most the skillcap of the mentors should be up to ex trial difficulty.
This is why Novice network also sucks people for some reason expect when nobody asks for help for everyone to not be talking with each other or the best thing ive ever heard which is alot like this "we got enough mentors i dont mind kicking peeps for talking"
The thing you people have confused is that Mentors are not fcking esport gods they are normal players with a stupid icon next to them if a player is helpfull he doesnt need the crown to be helpfull if a player is an ass the mentor icon didnt make him an ass.
Also if anything there is more ill call it "cheekiness" from non mentors to mentors. When a lvl 70> player doesnt move fast enough in aurum vale and dies by pulling stuff while were already on the entrance to the first boss, when i ask what happened im not expecting to be answered with youre a mentor you should know. Or how about those people who play bad that blame the mentor afterwards . or how about when you explain a strat and put marks and then a new player takes the marks and puts them to draw shit while he goes and says his own "strat" and we keep wiping cause nobody wants to listen. If anything mentor icon is more of a detriment
I know nobody will listen to this but whatever i said what i had to say
Anyone at level 80 knows the basics of their job. Anyone can understand the basics of a role by reading a few lines of text. Is knowing that a tank should keep aggro enough to be a mentor? Or telling a sprout dps that he's supposed to use aoe skills during a big pull? I think not. You can do that without the crown, and any vaguely decent player will understand that by looking at their tooltips before getting to level 30.
Jump potions. I could jump DRK to 70, bumble my way through the MSQ, and still get to 80 without even turning on tank stance. Especially with Trusts.
Level is never an indication of skill in this game. And this response will age poorly when 6.0 launches and we get lv80 jump potions.
True, but that's again not the point here. The point is, you don't need tp be a mentor to expain the basics of the job (which was what I was arguing in the first place). If someone didn't understand the basics after leveling from 70 to 80 (which requires approximately 20 hours of play time, more than many full games), he's not the kind of player that would pay attention to what a mentor says. What's the chance of knowing absolutely nothing about you job after 20 hours of gameplay? Close to zero. Even if you used a jump potion. That's why mentors should be something more than casual players that know general info about the game and the basics of the three roles.
The thing is, there's nothing in this game that certifies your skill except for (current) savage and ultimate achievements, but that's probably a bit too much to ask of mentors.
Last edited by Lastelli; 01-27-2020 at 07:10 AM.
Thanks a lot for your answer. I noticed an interesting tendency. Unlike other games in FF 14, players do not kick a player who behaves inappropriately. They prefer to remain silent and suffer for 15-20 minutes in order to finish the dungeon faster, instead of looking for replacement.
It would be nice if, at least, someone from the GM team was involved in mentor issues. You see, the main problem is indifference. A specialized reporting function, a separate reputation, and so on would probably help.
This. Several times I met in groups beginners and mentors. Even when newcomers asked about tactics, most mentors were silent.
You can be a casual player, but good enough at the mechanics, IMO that’s all you need.
Of course, the meaning and intonation of the some mentors words: "You are ***** idiot!" very hard to catch. They probably come from another planet where there are 365 bad days and their words should be interpreted the other way around. "Hello!" instead of "Morons!" and so on.
Last edited by RajNish; 01-27-2020 at 11:29 AM.
You keep assuming that the point of a mentor is to be an expert capable of teaching others how to play every job.
This is SE's entire description for mentors:
It doesn't state you need to be expert in anything. You just need to be open to helping new players.The mentor system provides more experienced players a means to offer advice and guidance to newer players.
- What is a mentor?
Mentors are veteran players who chose to offer their time and experience to help guide new adventurers. To facilitate their assistance, mentors will gain access to a special chat channel as well as a means to easily register for duties and trials with new players.
Most new players don't care about the specifics on how to maximize their job efficiency. A lot of them don't care about playing their jobs well at all.
What are the questions I most commonly see getting asked by new players in Novice Network? "How I do sell things to other players?" "When do I get a mount?" "Why can't I get the glamour dresser to work?" "How do I get a chocobo that isn't yellow?" "I want to try a different class, what do I need to do?" "Where do I go to unlock this?" "How do I get promoted in my GC?"
Occasionally you get the "which job is better to play" question asked but it's not that often. It's extremely rare I see a new player asking "Can someone tell me how to play my job better?" Those that do ask are immediately directed to The Balance discord since it's something better answered there than in game.
You don't need to be an expert at playing a job to answer the basic questions new players usually ask. You just need to be willing to help.
Probably because there are too many accusations and not a single constructive proposal.
Sorry, but I come to the game to play, and not to listen mentor's swearing only because someone had a bad day. Bad days can be 365 days in a year and are not an excuse for bad behavior. This applies to any player, by the way.
The vote kick button is great for those toxic players but since you want constructive criticism, here's a thought.
In addition to the Commendation System, add a Demerit system. At the end of each run, you can either commend someone or demerit them. If a Mentor acquires a certain number of demerits within a specific time frame, their Mentorship status is temporarily revoked for a week (spitballing here, SE can make it however long they wish). After the week is complete, the Demerits are removed from their Commendations and they reacquire Mentor status again. If a Mentor continues this trend, they will, eventually, lose enough commendations to be illegible for Mentorship status and will have to reacquire it the same as anyone wanting to be a mentor.
Is it perfect? No. A mentor can merely leave the instance before anyone can vote and won't prevent premature departures as a result of someone not wanting to spend time in Ex primals or MSQ scenarios, not to mention Trolls can demerit you merely for their own enjoyment but at least there's something to dissuade Toxic Behaviors.
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