skilled battle>claim warI'm hesitant to even respond, being familiar with your trolling. But for the sake of conversation I'll say that the majority doesn't want instant gratification. It's just most people aren't of the opinion that being locked out of content doesn't equate challenge as many XI die hards seem to believe.
Waiting 3+ hours to see a mob pop claimed or having another LS rush the Dynamis zone you had scheduled just was not fun.
And as for "content for soloers" in XI, what was there in the CoP hay day? By level 10 soloable mobs gave single digit exp. so there was farming crawlers or bees as pretty much the only soloable activity worth anyone's time.
XI was a decent game. But if the mechanics it had really were as great as some people make it out to have been, then the game would have peaked higher than the 500,000 or so subscribers at which it once topped out. Especially compared to what other MMOs have managed to pull in.
exactly the rewards go to people who have all the time in the world to waste and not necessarily the talent.BCNM
Offered the drops you wanted and all you had to do was put in the time.
It was all there. FFXI was the definition of an MMORPG.
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