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  1. #1
    Player
    purgatori's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    302
    Character
    Purgatori Sakkara
    World
    Sophia
    Main Class
    Dark Knight Lv 92
    Quote Originally Posted by elizeugba View Post
    There is not a SINGLE good reason to make them skippable, the ONLY reason the reward os greate is bc it takes 45 minutes to complete. It is a completely optional content that gives a great reward for helping new players, people that complain about this roulette just want free rewards with zero effort or time spent, that's the only reason someone will complain about this dg. if you don't like this roulette, just don't do it, you are not obligated to do it in any way and let us who like the good amount of exp it gives and are ok with paying the "price", benefit from it. I really hope SE NEVER remove or nerf this roulette.

    And if you disagree with my PoV, please, give a single good reason for making them skippable.
    The only defence of this crap content—and *is* crap content, that's why they elected to make it a one-off—is that it's optional. Having to bribe veterans into doing said content with exorbitant rewards might sit well with you, and that's cool, but I'd rather not have crap content in the game, so I'd be fine with SE replacing it with a streamlined solo duty version.

    Quote Originally Posted by Fallaner
    And on top of that, when I was new, I didn't even get to SEE all the cutscenes, because the game kicked me out before they were all done, due to not having moved after the duty's completion. And of course, the factor that it meant I couldn't participate in any of the fights until my second time there, which isn't very enjoyable. It also got really freaking confusing regarding where everything was going on, since you didn't know the layout.
    I missed them my first time through as well. Then, when they became unskippable, I realised that I hadn't missed much of anything (and that's coming from a player who focuses on lore & story). It's a badly designed section of the game—that is still confusing as all get-out unless you know it sideways and back to front—with a badly-told story that you're better off reading about. It only serves as a reminder of how much the game has evolved since 2.0, at least in regard to the way it delivers its story.
    (2)
    Last edited by purgatori; 01-09-2020 at 03:58 PM.

  2. #2
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by purgatori View Post
    The only defence of this crap content—and *is* crap content, that's why they elected to make it a one-off—is that it's optional. Having to bribe veterans into doing said content with exorbitant rewards might sit well with you, and that's cool, but I'd rather not have crap content in the game, so I'd be fine with SE replacing it with a streamlined solo duty version.
    Castrum isn't great, but praetorium is actually my favorite dungeon from 2.0. I wouldn't call it crap.
    (3)

  3. #3
    Player
    purgatori's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    302
    Character
    Purgatori Sakkara
    World
    Sophia
    Main Class
    Dark Knight Lv 92
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Castrum isn't great, but praetorium is actually my favorite dungeon from 2.0. I wouldn't call it crap.
    I don't even know which is which. They both merge into an undifferentiated continuum of crapness for me.
    (1)

  4. #4
    Player
    Halivel's Avatar
    Join Date
    Sep 2015
    Location
    Golmore
    Posts
    1,590
    Character
    Elja Djt-dvre
    World
    Sagittarius
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by purgatori View Post
    I don't even know which is which. They both merge into an undifferentiated continuum of crapness for me.
    That's true for you and that's okay. Storytelling is a subjective thing and as you don't like these 2 dungeons, there are people who doesn't like HW, SB or ShB. Matter of taste, there is no good or bad.

    P.S. The Praetorium is a second, "tower-designed" dungeon, the one where you fight Nero, Gaius and Ultima.
    (3)

  5. #5
    Player
    elizeugba's Avatar
    Join Date
    Oct 2018
    Location
    Gridania
    Posts
    53
    Character
    Alucard Pendragon
    World
    Lamia
    Main Class
    Monk Lv 86
    Quote Originally Posted by purgatori View Post
    The only defence of this crap content—and *is* crap content, that's why they elected to make it a one-off—is that it's optional. Having to bribe veterans into doing said content with exorbitant rewards might sit well with you, and that's cool, but I'd rather not have crap content in the game, so I'd be fine with SE replacing it with a streamlined solo duty version.



    I missed them my first time through as well. Then, when they became unskippable, I realised that I hadn't missed much of anything (and that's coming from a player who focuses on lore & story). It's a badly designed section of the game—that is still confusing as all get-out unless you know it sideways and back to front—with a badly-told story that you're better off reading about. It only serves as a reminder of how much the game has evolved since 2.0, at least in regard to the way it delivers its story.
    What will change in your life if these duties became solo? absolutely nothing, since they are totally optional and you probably don't do them anyway, the only real change will happen for the people that benefit from it, so what you are really saying is: "I don't like this roullete and I'm not gonna do it, so if I'm not getting the rewards, nobody can get them!".
    (6)

  6. #6
    Player
    purgatori's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    302
    Character
    Purgatori Sakkara
    World
    Sophia
    Main Class
    Dark Knight Lv 92
    Quote Originally Posted by elizeugba View Post
    What will change in your life if these duties became solo? absolutely nothing, since they are totally optional and you probably don't do them anyway, the only real change will happen for the people that benefit from it, so what you are really saying is: "I don't like this roullete and I'm not gonna do it, so if I'm not getting the rewards, nobody can get them!".
    No, what I'm really saying is: axe garbage content from the game, and attach rewards to activities that possess a modicum of intrinsic fun. I think it's betrays bad design when you have to bribe players into doing certain things in game that they would not, under any circumstances (I understand that this is an MMO, so some enticement is always needed for any piece of content) do otherwise. But hey, if you insist on attaching rewards to garbage content instead of good content, then more power to ya.
    (0)

  7. #7
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    Quote Originally Posted by purgatori View Post
    No, what I'm really saying is: axe garbage content from the game
    So since you don't like something it must be garbage and taken out of the game.
    Yeah, totally mature and reasonable.
    (2)

  8. #8
    Player
    purgatori's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    302
    Character
    Purgatori Sakkara
    World
    Sophia
    Main Class
    Dark Knight Lv 92
    Quote Originally Posted by Tlamila View Post
    So since you don't like something it must be garbage and taken out of the game.
    Yeah, totally mature and reasonable.
    You're right. I know I'm alone in thinking it's garbage; that's why SE has to bribe people to do it, and why they kept adding new cutscene-infested MSQ dungeons for each new expansion.
    (0)

  9. #9
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    Quote Originally Posted by purgatori View Post
    You're right. I know I'm alone in thinking it's garbage; that's why SE has to bribe people to do it, and why they kept adding new cutscene-infested MSQ dungeons for each new expansion.
    By definition all roulettes can be defined as "bribing people to do old content they wouldn't otherwise touch anymore" be it msq or Sastasha or Doma Castle or Holminster Switch or whatever. That's the whole point of them. MSQ roulette gives bigger rewards (but then Castrum doesn't really give more than levelling roulette) because of how much time it takes, not because "it sucks".
    (1)

  10. #10
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,105
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by purgatori View Post
    No, what I'm really saying is: axe garbage content from the game, and attach rewards to activities that possess a modicum of intrinsic fun. I think it's betrays bad design when you have to bribe players into doing certain things in game that they would not, under any circumstances (I understand that this is an MMO, so some enticement is always needed for any piece of content) do otherwise. But hey, if you insist on attaching rewards to garbage content instead of good content, then more power to ya.
    While it's a fair argument to make for newer content (eg. Eureka and particularly the fact that they're apparently doing it again despite very mixed reactions to the first one) the MSQ roulette dungeons seem to be more of an early mistake that they're stuck with. They clearly conceived if it as an epic finale to the story - as they might implement for a single-player RPG - and failed to consider the issue of queue times for "latecomers" who still need a party of eight to enter this otherwise-dead content.

    The roulette and rewards aren't implemented because the level is something intended to be run repeatedly, but because they realised that to ensure new players are able to do it at all, they need old players in there and regularly queuing for it - and they need to be incentivised to do it, because they wouldn't choose to otherwise. It's patching up a mistake rather than designing major repeatable content.

    The rewards aren't there to make the roulette a featured activity, they're compensation for helping new players through this acknowledged-to-be-badly-designed content - keeping the queue flowing for them whether they're directly in your party or not.
    (2)
    Last edited by Iscah; 01-11-2020 at 01:05 AM.

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