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  1. #61
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Omymy View Post
    At no point did I say that they should eliminate Ultimate. First, because any MMO should have a level escalation from casual to hardcore.
    Apologies...but that has been implied repeatedly in your posts throughout this thread. At the very least, you’re implying that the game would be better off without the Ultimate fights in favor of focusing on more “casual” content.

    At the end of the day, I doubt that the existence of Ultimate is what ultimately cost us the extra dungeons. In SB, the developers expressly said that the extra dungeon for every other patch was cut to focus on things like Eureka and BLU. Not Ultimate. Ultimate only has two developers that can even work on it.

    FFXIV is a casual game and that's what makes it grow. Other MMOs tried to please the hardcore community and died, as is the case with Wildstar.
    FFXIV is still immensely casual even with the presence of Ultimate. Everything had been made easier over the years. EX primals and Savage are a shadow of what they used to be. Jobs are constantly dumbed down as the expansions pass to close the gap between higher tier players and the lower tier ones.

    And as far as everyone can do Ultimate... no. Just like the mythic one in WoW, people either don't have the skill, the time, or the interest to see everything you have to invest in order to have ilvl and a shiny weapon to show in Limsa.
    You didn’t read what I said. I said:

    “I also think anyone can tackle and clear Ultimate if they put in the time and effort into it.” This includes things such as “gitting gud”, finding a static (because Ultimate is not very puggable), setting aside time/forming a schedule to prog, being willing to set aside enough time for the content (different prog mentalities mean you will spend different amounts of time in it—more causal prog mindsets will take longer than a more hardcore mindset; you have to ask yourself if you are willing to endure long prog times or not, because Ultimate is an endurance test), and then actually progging and learning the content with the intent to clear. Of course not everyone has an interest in doing it—there are even really good raiders that have no interest in it even though they could easily clear—but everyone has the capability to tackle the content if they try for it.
    (3)
    Last edited by HyoMinPark; 01-07-2020 at 11:04 PM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  2. #62
    Player
    Clover_Blake's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    1,134
    Character
    Clover Blake
    World
    Balmung
    Main Class
    Conjurer Lv 90
    I'm glad if we get less dungeons per patch. Less for my alts to unlock!
    (0)
    http://clovermemories.tumblr.com/

  3. #63
    Player Omymy's Avatar
    Join Date
    Apr 2018
    Posts
    445
    Character
    Omy Song
    World
    Moogle
    Main Class
    Warrior Lv 100
    Quote Originally Posted by HyoMinPark View Post
    Apologies...but that has been implied repeatedly in your posts throughout this thread. At the very least, you’re implying that the game would be better off without the Ultimate fights in favor of focusing on more “casual” content.

    At the end of the day, I doubt that the existence of Ultimate is what ultimately cost us the extra dungeons. In SB, the developers expressly said that the extra dungeon for every other patch was cut to focus on things like Eureka and BLU. Not Ultimate. Ultimate only has two developers that can even work on it.
    My point of view is as simple as that: Ultimate should not count as a major part of the content, nor should it address a large % of a patch. The reasons for this are very simple; on the one hand, it's completely niche content and on the other hand, I'm sure it's played by a very small percentage of the playerbase.


    Quote Originally Posted by HyoMinPark View Post
    FFXIV is still immensely casual even with the presence of Ultimate. Everything had been made easier over the years. EX primals and Savage are a shadow of what they used to be. Jobs are constantly dumbed down as the expansions pass to close the gap between higher tier players and the lower tier ones.
    I don't know at what point I said that Ultimate would make FFXIV stop being casual. It has been, is and will be, and this is the feature that attracts so many people to try it and stay. It doesn't force you to be a toplayer, you have many options and they all have their charm.

    Quote Originally Posted by HyoMinPark View Post
    You didn’t read what I said. I said:

    “I also think anyone can tackle and clear Ultimate if they put in the time and effort into it.” This includes things such as “gitting gud”, finding a static (because Ultimate is not very puggable), setting aside time/forming a schedule to prog, being willing to set aside enough time for the content (different prog mentalities mean you will spend different amounts of time in it—more causal prog mindsets will take longer than a more hardcore mindset; you have to ask yourself if you are willing to endure long prog times or not, because Ultimate is an endurance test), and then actually progging and learning the content with the intent to clear. Of course not everyone has an interest in doing it—there are even really good raiders that have no interest in it even though they could easily clear—but everyone has the capability to tackle the content if they try for it.
    Nope.

    I'm sorry, but the harsh reality is that there are people who, even if they put everything into it, are not going to be able to finish that battle. I've raided Mythical in WoW (in fact I have the last raid totally finished) and I've seen people who just couldn't. They tried hard, they improved their equipment, their rotations, but it didn't work.
    (3)

  4. #64
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,361
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Just waiting to see the results of removing the dungeon. If they removed the 1 dungeon to add in a 3rd ultimate raid then IMO its a waste.
    (0)

  5. #65
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Omymy View Post
    My point of view is as simple as that: Ultimate should not count as a major part of the content, nor should it address a large % of a patch. The reasons for this are very simple; on the one hand, it's completely niche content and on the other hand, I'm sure it's played by a very small percentage of the playerbase.
    You do realise the insane bulk of content we got in 5.1 right? Compare the amount of stuff we got 3.1 or even 4.1. We got ishgardian restoration, BLU, ultimate, and a complete overhaul of crafting/gathering, new game +, and a new PVP mode. Don't pretend that casual players are losing out because top end raiders have exciting content.

    The developers have explicitly stated that ultimate is designed to not be a drain on resources. They use reused assets, and don't play any part on the lore. The only "expensive" thing about ultimate is the ending of alexander ultimate, and that was likely done because the developers see ultimate as a success. Why do they see ultimate as a success when so few players do it? Because constructive feedback is almost unanimously positive, and XIV saw a huge boost on sites like twitch where I believe it was even trending during UCOB and UWU.

    The likes on your posts compared to those who disagree with you, as well as the replies to your comments put you, ironically, in the minority here. Maybe try to understand what people love about ultimate rather than crying that you can't do it (or maybe suck it up, get a static, and make it a goal of yours).

    Quote Originally Posted by Derio View Post
    Just waiting to see the results of removing the dungeon. If they removed the 1 dungeon to add in a 3rd ultimate raid then IMO its a waste.
    See my list of 5.1 content, I believe the results already speak for themselves. 5.2 looks promising too, with additional Ishgardian restoration, 2 trials, exploration relic content, and more crafting/gathering stuff including relics and fishing boat, and thats just from one live letter.
    (5)
    Last edited by Lambdafish; 01-08-2020 at 01:18 AM.

  6. #66
    Player
    hasana's Avatar
    Join Date
    Feb 2019
    Posts
    86
    Character
    Jotaro Kujo
    World
    Spriggan
    Main Class
    Pugilist Lv 31
    Quote Originally Posted by Lambdafish View Post
    You do realise the insane bulk of content we got in 5.1 right? Compare the amount of stuff we got 3.1 or even 4.1. We got ishgardian restoration, BLU, ultimate, and a complete overhaul of crafting/gathering, new game +, and a new PVP mode. Don't pretend that casual players are losing out because top end raiders have exciting content.
    Amazing so a crafting base content done in 3 days.
    A limited job that no one care about after 1 week.
    A revamp of crafting system which is not content.
    A feature for those who have bought story skip potion or are so bored in game but can't stop playing for a while.
    A new area to press & key 3 times in a row.
    (4)

  7. #67
    Player Omymy's Avatar
    Join Date
    Apr 2018
    Posts
    445
    Character
    Omy Song
    World
    Moogle
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Lambdafish View Post
    You do realise the insane bulk of content we got in 5.1 right? Compare the amount of stuff we got 3.1 or even 4.1. We got ishgardian restoration, BLU, ultimate, and a complete overhaul of crafting/gathering, new game +, and a new PVP mode. Don't pretend that casual players are losing out because top end raiders have exciting content.
    But do you know what I was talking about specifically, or did you pick out four loose phrases and get wonderland in your head?

    I said that between dungeons or a difficult version of these or a battle that interests a tiny part of the playerbase, I'll take the first one. Next time you let me know and I'll draw you a picture or something.

    Quote Originally Posted by Lambdafish View Post
    The developers have explicitly stated that ultimate is designed to not be a drain on resources. They use reused assets, and don't play any part on the lore. The only "expensive" thing about ultimate is the ending of alexander ultimate, and that was likely done because the developers see ultimate as a success. Why do they see ultimate as a success when so few players do it? Because constructive feedback is almost unanimously positive, and XIV saw a huge boost on sites like twitch where I believe it was even trending during UCOB and UWU.
    FFXIV on twitch... what happened, it went from 4 viewers to 100?, it's still a laugh number. Go over to some Method stream and cry.

    A totally success, yeah, I'm completely sure that the entire casual population (the vast majority that makes up the game itself) were crazy about Ultimate coming, hahahahaha. Jesus Christ man.

    Quote Originally Posted by Lambdafish View Post
    The likes on your posts compared to those who disagree with you, as well as the replies to your comments put you, ironically, in the minority here. Maybe try to understand what people love about ultimate rather than crying that you can't do it (or maybe suck it up, get a static, and make it a goal of yours).
    You are right, the opinion of this forum where 30 people participate compared to the million and some players is a very valid scale. Yeah, yeah, absolutely, you're right. There's nothing to do with those people who will like anyone who disagrees with me because they've eaten a few baits.

    (1)

  8. #68
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Omymy View Post
    But do you know what I was talking about specifically, or did you pick out four loose phrases and get wonderland in your head?

    I said that between dungeons or a difficult version of these or a battle that interests a tiny part of the playerbase, I'll take the first one. Next time you let me know and I'll draw you a picture or something.
    Let me quote exactly what you said:

    Quote Originally Posted by Omymy View Post
    Introducing "content" that even 80% of players don't try is a very smart decision. Who would doubt that. (sarcastic tone implied)
    You didn't say it wasn't to your taste, you said it wasn't a smart decision. Something which is untrue, as I have said, SE sees the content as a success. As for your weird comment about 100 viewers, like I said XIV became a trending game on the site during ultimate prog. Look at the statistics and correlate the spikes in views to 4.11, 4.31, 5.0 and 5.11 https://twitchtracker.com/games/24241 This is actual data that we can see, not 100 viewers, tens of thousands.

    Quote Originally Posted by hasana View Post
    Amazing so a crafting base content done in 3 days.
    A limited job that no one care about after 1 week.
    A revamp of crafting system which is not content.
    A feature for those who have bought story skip potion or are so bored in game but can't stop playing for a while.
    A new area to press & key 3 times in a row.
    Content is content, whether you enjoy that content is up to you, plenty of people do (hint, BLU parties are still prevailant in PF despite it being released a month ago, with people who actually do the content enjoying themselves, I wouldn't call that "nobody caring")
    (6)
    Last edited by Lambdafish; 01-08-2020 at 02:46 AM.

  9. #69
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by hasana View Post
    Amazing so a crafting base content done in 3 days.
    A limited job that no one care about after 1 week.
    A revamp of crafting system which is not content.
    A feature for those who have bought story skip potion or are so bored in game but can't stop playing for a while.
    A new area to press & key 3 times in a row.
    How is a dungeon better than any of that? ...specially when phrased like you did:
    A new backdrop for 20 minutes of tomestone-grind per day (for a maximum of 5 days a week) that a lot of people dont bother with after a few weeks.

    Personally I feel that Ishgard, an overhaul of the crafting-system, new game+, PvP and even though I personally dont enjoy it, Bluemage, brought a lot more to the game than one or even two new dungeons for the expert-roulette would have. While they might be fun initially and are exciting and intresting and all that good stuff, after running them on a more or less daily basis for my tomestones, I dont care much anymore which dungeon it is, I'm doing. They turn into a grind, which sadly takes away a bit of their "magic", in the sense that its more like "Oh, okay, this one today" and not so much a really intresting experience.
    (3)

  10. #70
    Player Omymy's Avatar
    Join Date
    Apr 2018
    Posts
    445
    Character
    Omy Song
    World
    Moogle
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Lambdafish View Post
    Let me quote exactly what you said:



    You didn't say it wasn't to your taste, you said it wasn't a smart decision. Something which is untrue, as I have said, SE sees the content as a success. As for your weird comment about 100 viewers, like I said XIV became a trending game on the site during ultimate prog. Look at the statistics and correlate the spikes in views to 4.11, 4.31, 5.0 and 5.11 https://twitchtracker.com/games/24241 This is actual data that we can see, not 100 viewers, tens of thousands.



    Content is content, whether you enjoy that content is up to you, plenty of people do (hint, BLU parties are still prevailant in PF despite it being released a month ago, with people who actually do the content enjoying themselves, I wouldn't call that "nobody caring")
    https://twitchtracker.com/games/18122

    Compare numbers and cry, please. But as i said, you are right, the number of likes in this forum clearly show what the entire playerbase like and don't like. Don't let up, buddy, everybody lies to themselves the way they want to.
    (0)

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