Quote Originally Posted by HyoMinPark View Post
Apologies...but that has been implied repeatedly in your posts throughout this thread. At the very least, you’re implying that the game would be better off without the Ultimate fights in favor of focusing on more “casual” content.

At the end of the day, I doubt that the existence of Ultimate is what ultimately cost us the extra dungeons. In SB, the developers expressly said that the extra dungeon for every other patch was cut to focus on things like Eureka and BLU. Not Ultimate. Ultimate only has two developers that can even work on it.
My point of view is as simple as that: Ultimate should not count as a major part of the content, nor should it address a large % of a patch. The reasons for this are very simple; on the one hand, it's completely niche content and on the other hand, I'm sure it's played by a very small percentage of the playerbase.


Quote Originally Posted by HyoMinPark View Post
FFXIV is still immensely casual even with the presence of Ultimate. Everything had been made easier over the years. EX primals and Savage are a shadow of what they used to be. Jobs are constantly dumbed down as the expansions pass to close the gap between higher tier players and the lower tier ones.
I don't know at what point I said that Ultimate would make FFXIV stop being casual. It has been, is and will be, and this is the feature that attracts so many people to try it and stay. It doesn't force you to be a toplayer, you have many options and they all have their charm.

Quote Originally Posted by HyoMinPark View Post
You didn’t read what I said. I said:

“I also think anyone can tackle and clear Ultimate if they put in the time and effort into it.” This includes things such as “gitting gud”, finding a static (because Ultimate is not very puggable), setting aside time/forming a schedule to prog, being willing to set aside enough time for the content (different prog mentalities mean you will spend different amounts of time in it—more causal prog mindsets will take longer than a more hardcore mindset; you have to ask yourself if you are willing to endure long prog times or not, because Ultimate is an endurance test), and then actually progging and learning the content with the intent to clear. Of course not everyone has an interest in doing it—there are even really good raiders that have no interest in it even though they could easily clear—but everyone has the capability to tackle the content if they try for it.
Nope.

I'm sorry, but the harsh reality is that there are people who, even if they put everything into it, are not going to be able to finish that battle. I've raided Mythical in WoW (in fact I have the last raid totally finished) and I've seen people who just couldn't. They tried hard, they improved their equipment, their rotations, but it didn't work.