Quote Originally Posted by HyoMinPark View Post
Or you could ask for both? And maybe this change will grant both. Who knows. It seems doubtful what with the overall theme of Shadowbringers being to lower skill ceilings/close skill gaps, but one can dream.

I disagree with removing Ultimates simply because they’re niche. If that’s the argument, might as well remove all niche content (hello, PvP). But this is a theme-park MMO. Having both is not a huge thing to ask for—it’s just up to the developers to make dungeons more engaging for the playerbase at that point.

I also think anyone can tackle and clear an Ultimate if they put in the time and effort into it. Most opt not to because it takes a lot of time to 1. Obtain the skill needed for the content, and 2. Prog and clear the content. Some people don’t have the time to dedicate to it because of life. Others simply don’t want to because it can be really exhausting progging an Ultimate fight. Others still are content with sitting back and watching Twitch streams. Honestly, I don’t think it’s just the raiders that tackle it that enjoy the content: all three Ultimates netted substantial views on Twitch just from people watching the races. And I have seen several people who say that they just enjoyed watching it.
At no point did I say that they should eliminate Ultimate. First, because any MMO should have a level escalation from casual to hardcore.

Another very different issue is that I think it's good and healthy for the game that the most remarkable content for a couple of months is precisely that which hardly anyone will try.

FFXIV is a casual game and that's what makes it grow. Other MMOs tried to please the hardcore community and died, as is the case with Wildstar.

And as far as everyone can do Ultimate... no. Just like the mythic one in WoW, people either don't have the skill, the time, or the interest to see everything you have to invest in order to have ilvl and a shiny weapon to show in Limsa.