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  1. #1
    Player
    yukiiyuki's Avatar
    Join Date
    Mar 2016
    Posts
    302
    Character
    Flame Foxter
    World
    Zodiark
    Main Class
    Rogue Lv 80
    Well, most new players who wanted play the actual game, just go back to games they came from, average player not interested in BLU, Ultimates, broken PvP with 3 sides. Those who liked the story will come back once per 4 months and go offline again, which is bad for MMO game. There is no room between casual content and savage content (which is boss in a circle anyway). As someone who's playing for so many years, seeing game not evolving much is kinda sad. Either way people use this game as social platform anyway.
    (5)

  2. #2
    Player
    AmeliaVerves's Avatar
    Join Date
    Oct 2016
    Location
    Limsa
    Posts
    1,475
    Character
    Amelia Wafflesmack
    World
    Louisoix
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by yukiiyuki View Post
    As someone who's playing for so many years, seeing game not evolving much is kinda sad.
    I have to disagree, bc ppl seem to forget that we basically had no 'additional' content in ARR. Relics were basically just "do these Fates" and "run all of these dungeons again" and can hardly be called 'content' bc they just reused already existing content.
    While I'm personally not a big fan of Eureka, I do acknowledge the extra effort they put in the whole system and say it offered a lot more than older Relics. Just bc I dislike it and decide not to participate doesn't negate it's existance and the work it took. We got PotD, HoH, Aquapolis + SB/SHB equivalent (I forgot the names), Diadem revamp (several times lmao), Ishgard restoration, Ultimates, RP stuff for housing, GPose, we will get Fishing boats, Performance, BLU with Masked Carnival and idk what.
    They added all of this bc ppl asked for it. So idk why you would say the game didnt evolve? I do not participate or use most of these features I listed, but they still exist and are even enhanced bc apparently ppl use them and do the content?

    I do agree that content difficulty in this game is flawed tho and would need some adjustment.


    Like idk, I guess I get ppl are unhappy about loosing a dungeon, but we gotta be honest here. Did anyone ever sat at home being like "oof, should I play FFXIV today?" and then suddenly came up with "Gosh ye, I gotta farm the hell out of that one specific dungeon for the next 2 months!". Just sayin' brah. :v
    (6)
    Last edited by AmeliaVerves; 01-09-2020 at 12:31 AM.
    I don't know, man.

  3. #3
    Player
    yukiiyuki's Avatar
    Join Date
    Mar 2016
    Posts
    302
    Character
    Flame Foxter
    World
    Zodiark
    Main Class
    Rogue Lv 80
    Quote Originally Posted by AmeliaVerves View Post
    We got PotD, HoH, Aquapolis + SB/SHB equivalent (I forgot the names), Diadem revamp (several times lmao), Ishgard restoration, Ultimates, RP stuff for housing, GPose, we will get Fishing boats, Performance, BLU with Masked Carnival and idk what.
    Here we go again, well...
    PoTD was introduced in HW, it was innovative, we still got 2 dungeons, no problem there. HoH basically the same thing, but it was more lazier, than its predecessor in terms of actual design.
    Aquapolis was a good idea, it was nothing special, but good addition to map system, then we got 2 more lazier versions of them, with the last one is basically one room with color swap, lol. Nothing innovating or new here.
    Diadem is just disaster, dont even want to talk about it, they had idea of open world instance but failed due the lack of experience in open world design.
    Ishgard restoration did nothing new for people who dont craft and for people who already got all crafters, they just did everything easier, thus killing interest and their income. For some people its good, for some not, did it introduced something new and groundbreaking? Not.
    Ultimates is a good thing, but if we talk it in terms of "evolving", its just same savages with circular arena and bosses.
    RP stuff for housing, Performance — like for real, stuff like this making this game a new Second Life and not an MMORPG.
    GPose — and with this cool feauture, we literally made SIMS from this game, combining with mods, literal SIMS game. Overall for some people, those things might be helping them "live" in this world, but it gives ZERO new improvements for someome who want to play the RPG part of game.
    Do we really need BLU in this game? Or niche fishing stuff? Maybe for someone, but at least dont take things from people who are not interested in this "content"

    The only really NEW thing we got from HW to this day is Eureka, and now I see it as a good thing, because there is literally nothing new for people who want to kill mobs and grind.
    Its not about one dungeon, its stagnation of new ideas in combat and farming aspect of the game, improving the game in social aspect is fine, but its a bad sign if its core idea of future of the game. The engine need an overhaul, graphics looks outdated without AA and low res textures, UI feels clunky and old, new races half finished, clipping is still an issue, wardrobe is nowhere to be seen, so new people dont even know half of sets exist. I can rant about this whole day, as I played more than 4000 hours this game alone. And years by years I waited for something to change, but in the end, its the same old cycle, in 4 years people will say to me, that new hip feature like dance-dance revolution builded in the game is "improvement", while I still ran same one brainless dungeon and do 4 circular arenas with bosses every 4 months, because I came here for game, not "life"
    (5)
    Last edited by yukiiyuki; 01-09-2020 at 02:29 AM.

  4. #4
    Player
    AmeliaVerves's Avatar
    Join Date
    Oct 2016
    Location
    Limsa
    Posts
    1,475
    Character
    Amelia Wafflesmack
    World
    Louisoix
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by AmeliaVerves View Post
    Just bc I dislike it and decide not to participate doesn't negate it's existance and the work it took.
    idk dude, if you don't like most of the content thats fair, me neither, but ranting about how bad everything is and not being constructive is just not helpful.
    This thread was especially about loosing one dungeon and imo it's not a great loss, because we have dozens of dungeons already and they're all the same and so will the future ones (probably) be. Does it suck? Ye sure, but at the end of the day there is just so much we can do.
    Bring up your ideas and what you would like to see in the game in an adult manner instead of "you added this and that but I DO NOT LIKE THAT SO IT'S BAD".

    Quote Originally Posted by yukiiyuki View Post
    Do we really need BLU in this game? Or niche fishing stuff? Maybe for someone, but at least dont take things from people who are not interested in this "content"
    Apparently we need BLU bc a whole lot of ppl are participating and playing BLU. We literally have discords designated to build BLU statics to do raids and PF is (at least kinda) alive again with ppl doing BLU content.
    As I said, if you dislike it thats fair and all, but others want and like it and I would argue that BLU is not niche at this point. So many ppl are enjoying it, from HC raiders to casual players, so I guess it's a success?
    (2)
    I don't know, man.

  5. #5
    Player
    Mansion's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    1,986
    Character
    Mansion Viscera
    World
    Louisoix
    Main Class
    Sage Lv 100
    Quote Originally Posted by AmeliaVerves View Post
    Apparently we need BLU bc a whole lot of ppl are participating and playing BLU. We literally have discords designated to build BLU statics to do raids and PF is (at least kinda) alive again with ppl doing BLU content.
    As I said, if you dislike it thats fair and all, but others want and like it and I would argue that BLU is not niche at this point. So many ppl are enjoying it, from HC raiders to casual players, so I guess it's a success?
    I don't know if that's enough to make it a success. While people do run BLU content, it does not mean that it still has flaws and there's still a lot of negative feedback coming on the forums. They can't say "people played it thus enjoyed it", I guess it's more about the long run, achievement check, that kind of stuff. And BLU starts relying a bit too much on preexisting content rather than original creation (in my opinion at least) so it's getting its nice little spot in the cycle of patches like all content we've had since 3.X

    There is some truth in what yukiiyuki says though. Essentially, we have very little original content content per expansion, but more of the same thing with a different wrapping. It's a safe route to get content in the patch cycle, but it can be underwhelming for players that have been around for a while.
    Personally, I don't mind same iterations of stuff like Raids / Trials as long as the fights themselves are good enough to keep me entertained. But I'm pretty sure it would be the same if instead of Heaven on High and potentially the 5.3 deep dungeon we had some kind of expansion updates to the Palace of the Dead itself, adding level cap, new maps and new stuff there, same for the treasure map dungeons. And it could potentially add up on resource economy to focus on real new content... or actually improving on what already exists. The perfect example for me really is PotD and HoH. HoH does not improve anything on PotD at all.
    (1)

  6. #6
    Player
    yukiiyuki's Avatar
    Join Date
    Mar 2016
    Posts
    302
    Character
    Flame Foxter
    World
    Zodiark
    Main Class
    Rogue Lv 80
    Quote Originally Posted by AmeliaVerves View Post
    "you added this and that but I DO NOT LIKE THAT SO IT'S BAD".
    Its not bad, that they added it. Its bad, that they took chunk of battle content, while repeating same old stuff in new wrapping.
    Hands down I would be happy if they just make one dungeon with different diffucultes, making 4 person content more entertaning, but we all know that it wont happen.
    (3)
    Last edited by yukiiyuki; 01-10-2020 at 10:21 AM.

  7. #7
    Player
    reivaxe's Avatar
    Join Date
    Aug 2014
    Posts
    1,193
    Character
    Jellicle Jayde
    World
    Maduin
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by AmeliaVerves View Post
    "you added this and that but I DO NOT LIKE THAT SO IT'S BAD".
    Pretty much.

    It's foolish to think that regardless of how big this game is they would just never trim fat to reallocate resources and man power.
    Why mindlessly keep hiring new people to make new things as you pump tons of men power and time into dngs then you KNOW you have a stupid ton already and they're not very different now (because shocker, most people don't like having to spend 40+ mins in a dng cause they forgot how to get through it. They make them basically the same tunnel over and over now cause it's what people wanted and needed with the number of possible dngs have now)? Why not make fewer new dngs so you can make Eureka and HoH and so on with this creative team of modelers, animators and so on?
    Hell, I am 100% sure they're not gonna make the genders to the latest races but the only thing that gives me even a dot of hope is that they now decided to do one of the things I figured they would have to do to free up the men power needed to do it (make fewer dngs).

    Seems like no matter what they add some people here wont make the connection.

    (also fyi to some people in this thread, Eureka is a glowing success. It's still very active, even more so in these down time months. I was able to go back and smash out 3 more relics recently. Sure, it's not as popping as it was in it's prime ... but there are STILL people doing BA runs and starting their relic journey and it's not uncommon to see 140ish people doing trains on my casual af DC. On the flip side it was almost impossible for me to get a SB 24 men raid to pop today ... so yeah, I see the appeal to leaning into that)
    (1)

  8. #8
    Player
    Lersayil's Avatar
    Join Date
    Jan 2019
    Posts
    568
    Character
    Lhei Amariyo
    World
    Lich
    Main Class
    Samurai Lv 90
    I'm satisfied with how and how fast the game is evolving in areas I enjoy... but I agree with the crowd, that an ever larger amount of side content newly (and recently) released is... not applicable to me personally. AKA I'm fine with the quality, but slightly worried about quantity (longevity included).

    I hated Eureka and Pagos with a passion, but at least they gave me a long term goal I was interested in, to suffer for with my fellow lost souls grinding away our spirit.

    Maybe its just the pre-patch content lull and burnout speaking, so take it with a cup of salt.
    (0)

  9. #9
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Dungeons are my favourite part of content as well as alliance raids because its the only content that offers tank jobs doing something different.
    They are having more and more subs yet they are drastically decrease the quality and quantity of patches and content we get, this is a joke.
    (1)

  10. #10
    Player
    Tatiana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    197
    Character
    Desmina Lys
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Nedkel View Post
    Dungeons are my favourite part of content as well as alliance raids because its the only content that offers tank jobs doing something different.
    They are having more and more subs yet they are drastically decrease the quality and quantity of patches and content we get, this is a joke.
    To be fair, they also have a lot of increased costs associated with upgrading back-end systems ever since ceasing PS3 support which is a very positive thing for "future-proofing" the game but I agree it sucks when content has to decrease.
    (0)

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