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  1. #11
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Angus-Beef View Post
    There need to be MORE battle based content out in the world, but thats just me.

    Jokes aside, I honestly just want More world Bosses and reasons OUTSIDe gathering and crafting, Possibly even public dungeons similar to BA like within Eureka.

    The idea of the world being dangerous and there being rewards waiting is a fun idea to me. But when you've played for a while you dont have as much as you used to have. Heres to seeing more stuff going into 5.2 tho
    Why? It either turns into hunts which are a zerg fest, or is fought over and becomes not a test of skill, but luck/that bot you use to claim it. Or, it can't have loot, making them pointless.

    Having "a difficult overworld" just for the sake of saying it's difficult isn't fun, it's tedious. I played lineage 2 for years. There were no instanced dungeons back then. It was all overworld. And it was neat... Until you realized the world was needlessly big because it had to fit all that crap and have enough room for tons of players to be there. Bosses were neat, but hey, if some group kept sniping them from you, it became not a sense of accomplishment when you got the claim and kill, but one of relief that the wait was over. Sure it was exciting getting loot, but I don't remember anyone being like "yeah the boss fight was epic", it was more "yeah, we finally were able to beat off the other guys and get claim"

    I'd prefer not going back to that. And if you say "well it can be a spawned boss you need an item for" well, that's maps or why not just use an instance for it.
    (8)
    Last edited by Valkyrie_Lenneth; 01-06-2020 at 04:22 AM.