Quote Originally Posted by Lauront View Post
The problem comes down to defining what actual content is. A lot of people would consider character customisation and appearance to enhance their enjoyment of the content. Whereas, you can count on a single hand how many people enjoy PVP in this game. Okay, perhaps an exaggeration, but it's a tiny, tiny minority, and yet they keep pouring money down this sink hole and still it shows little improvement. Ultimately, I do think they fall prey to the sunk cost fallacy at times with several forms of content. Maybe they'll eventually hit the right notes with PVP, who knows, but they should be priorisiting their resource flow in terms of where it enhances the product the most. It's questionable that they always do that.

I think with them cutting down a few dungeons per expansion, they will free up team resources to do a number of other things, depending on how they use them. Dungeons are pretty intensive in terms of how much they need to design, and ultimately, for a project like converting the textures to high res (previously, they gave an example of a trade-off for implementing this as being a reduction in the output of new gear... which I don't think is something most players would truly mind), it is gruntwork which does not require a hugely specialised skillset, either within the company or Japan. My hope is that they're gearing up to improve on the graphics for 6.0 and are reducing their workload elsewhere with this in mind. I also hope that there will be more of a focus on giving the existing jobs interesting abilities for 6.0... and no doubt, they're considering how to go about a new healer.

Where people lose faith is when nothing comes in to replace the content being cut... but for now, I wait and see.
what I mean by actual content is things like raids dungeon quality 24 man raids pvp zones. Combat related things. Also crafting related. I personally wouldn't mind there being less galmours which there already are a huge amount of or perhaps a couple less mounts or emotes or things related to side activities like those to finish both genders of the new races (the current ones seem liek something way too amateurish for ffxiv imo) but I really would not want the devs to remove scheduled raids limited jobs pvp scenes dungeons etc for the sake of a side activity which there's already a decent amount of options on like customization is