Page 10 of 25 FirstFirst ... 8 9 10 11 12 20 ... LastLast
Results 91 to 100 of 249
  1. #91
    Player
    Mansion's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    1,986
    Character
    Mansion Viscera
    World
    Louisoix
    Main Class
    Sage Lv 100
    Quote Originally Posted by Theodric View Post
    I predict that once the limited job system is cemented with a second limited job more people will recognise that there's plenty of room for niche content. I don't ever intend to do the ultimate raids, though I wouldn't want them removed just because they're niche content.
    You see, that's where I think the comparison is not fair. The problem with Limited jobs is not that they are limited, it is that they are jobs. So in that sense (and with the Final Fantasy history), people potentially expect any job to join the list on FFXIV's take on jobs, at one point or another.
    Calling BLU a "job" crosses it out of the traditional jobs. And that's why people are angry I think; not because it is niche content.

    I imagine that if they had made BLU a Gold Saucer glorified minigame with the Carnivale and all, people would possibly accept it as it is and still imagine a proper BLU job would come out some day.


    Now based on what is actually in the game, I'll see with BLU 60 and what it brings to BLU itself. If it does not solve the problems I have with BLU, then I'll just wish the devs can keep current BLU but add a real BLU to the casters, with fixed spells and rotation. The devs would "just" have to state that we should not expect any "solo niche content" for any other job. But that's still a lot of resources.
    (6)

  2. #92
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    I'd be all for more limited jobs but I'd rather they flesh out the current one first. I don't feel there is anything wrong with limited jobs but BLU can do with some love and attention, great idea but they've left it to stagnate for way to long.
    (1)

  3. #93
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by SDaemon View Post
    I don't feel there is anything wrong with limited jobs but BLU can do with some love and attention, great idea but they've left it to stagnate for way to long.
    BLU is stagnant because it's a limited job. It's a consequence of the core design: being locked out of new content released in every patch. It needs access to max level content, not "love and attention". No other job needs constant updates for people to remain interested in playing them and that's why Blue Mage is a waste of resources.
    (9)
    Graphics
    MSQ
    Viper

  4. #94
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Gula View Post
    So what you're saying is that I'm wrong for wanting non biased facts with proof, and that you know you don't have any.
    Just to play devil's advocate, do you have any unbiased evidence that limit jobs aren't a waste of the developer's time? :B
    (12)

  5. #95
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Reinha View Post
    BLU is stagnant because it's a limited job. It's a consequence of the core design: being locked out of new content released in every patch. It needs access to max level content, not "love and attention". No other job needs constant updates for people to remain interested in playing them and that's why Blue Mage is a waste of resources.
    Every other DoW/M job gets new content to do with every single [major]patch. BLU hasn't gotten any new content since its release. BLU doesn't need constant updates, it just needs updates at a decent pace like any other job. BLU's design and the Masked Carnival easily allow for greater innovation and more meaningful rewards to be added more often than every 2-3 patches.
    (0)
    Last edited by SDaemon; 12-10-2019 at 01:27 AM.

  6. #96
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,489
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Tbh, Beastmaster fits in the "Limited Job" glove much more than Blue Mage, because a battle pet system would be the perfect excuse to do so. And I think they might allow much better implementation wise.

    Collect pets around, use them to battle other player's pets. Yeah, WoW (and other games?) been there, but at this point, it's more like a predictable feature from a game anyways.
    (1)

  7. #97
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,489
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    My take on the Blue Mage working better with the "limited" brand:
    - BLU only roulette. Yeah, they are adding this now, but if this was something added at launch, it would take some of the sour-ness around the job;
    - More spells suited for tanking and healing... Not asking for a full kit, but try to run a hardmode 50 dungeon right now and be wrecked by the bosses as a tank is really bad.
    - Level cap in the xpac... There are a lot of soloing activities like Fates to benefit from a "soloing" job, and being gated behid 2 xpacs is not really good...
    - Access to deep dungeons and eureka as a Blue Mage solo
    - A pvp mode on Masked Carnivale. No idea if it would work or how it would work, but the concept of a BLU faceoff in theory sounds nice!
    (1)

  8. #98
    Player
    DynnDiablos's Avatar
    Join Date
    Mar 2019
    Posts
    1,158
    Character
    Shai Rae
    World
    Seraph
    Main Class
    Dancer Lv 100
    I should have just made a BST topic and left off the limited job part. I honestly wanted to celebrate the job because I loved BST. I just didn't see how it work in a party, which is why I recommended a limited job situation.
    (3)
    "The worst foe lies within the self."

  9. #99
    Player
    jon041065's Avatar
    Join Date
    Aug 2013
    Posts
    399
    Character
    Amson Beoulve
    World
    Jenova
    Main Class
    Warrior Lv 90
    Quote Originally Posted by DynnDiablos View Post
    I should have just made a BST topic and left off the limited job part. I honestly wanted to celebrate the job because I loved BST. I just didn't see how it work in a party, which is why I recommended a limited job situation.
    Speaking as someone that is not at all a fan of limited blu, it's fine that you love bst and want it in the game. Also fine that the only way you can see it working out in a way that you would enjoy is as a limited job. What a lot in my camp are just wanting is that blu and no future job be regulated to being ONLY side content. I would like to see bst as a full job and there be a solo only mode as well. I think we would get a lot farther if most of us could tell the devs that we want full jobs and then the resources they would normally put into side content like diadem be used to make interesting content for a job where it makes sense.
    (6)

  10. #100
    Player
    He-Saiyan's Avatar
    Join Date
    Sep 2019
    Posts
    65
    Character
    The-man That-is-super
    World
    Malboro
    Main Class
    Lancer Lv 70
    Quote Originally Posted by dinnertime View Post
    ...Or the devs could...you know...design Beastmaster in its own FFXIV twist like every other non-limited job, like Summoner for example, which is actually fun in this game unlike its certain other FF MMO counterpart.
    And people are complaining about the twist they put on SMN. Most of them are SMNs. Again, I am not saying any of you are wrong, but history shows, this will not end well.

    If they take away charm (Like they did with FFXI), BST is now a lesser version of SMN. FFXI's BST is constantly compared to a weaker SMN. The gist of BST was taming/catching wild creatures. If you take that away, we have SMN 2.0. If you keep it, we have a balance problem.

    How do you stop BST from taming everything in group content? Not allow them to charm? Then, that takes away BST most unique trait, hence it is now SMN 2.0.

    Easier to make it a solo job, imo of course.
    (3)

Page 10 of 25 FirstFirst ... 8 9 10 11 12 20 ... LastLast