Since it's not clear, the problem isn't that premades exist, it's that queue abuse makes it so premades don't have to fight each other.
Since it's not clear, the problem isn't that premades exist, it's that queue abuse makes it so premades don't have to fight each other.
You can still form small 4 man teams. That's perfectly adequate enough to play with a few friends.
Moving mass players to 1 GC and 1-2-3 sync queuing solo to stack win ratio's in ones favour and rofl stomp pug groups is douche baggery no matter how you try to sugar coat it.
SE clearly thought the 8 man's were a problem, so they took steps to prevent it. Players now want to circumvent that so that leaves the last option - enforce freelancer at all times.
Good. All the changes did were piss off people who loved pvp the most. Really sucks being restricted to who we can play with in a casual game mode. My casual linkshell is really quiet nowadays because what used an easy way to play with a group of friends is now complicated because people pick and choose certain friends they like the most. These changes are literally segmenting a significant part of the community.
People don't lose to premades. People lose to premades because they're bad and don't care to interact with over avid pvpers in a SOCIAL MMORPG. They only care about the fact they aren't getting maximum rewards (wolf marks, wins, etc)
Last edited by SendoTakeshi; 11-07-2019 at 12:02 PM.
Your assumption it's always pre-made is what is toxic for your team. Again get some more pvp experience under your belt, because if they're pre-made as you seem to think, they can die just the same as anyone else. Their timing can be off just like any other GC alliance. It's not impossible to beat them with a PUG if that PUG knows the ropes and they do the objectives. With that hanging over you, you've lost before you even started by blaming it's all pre-made.Both Mael and Flames have groups that go in together. But Adders have the most that go most often. I know stomps are not always premades, but unless there's two groups of premades against each other, it's almost always a stomp in favor of said premade. I've led matches, many times to wins. I'm away you can herd and help PUGs. I have more faith in them than some that think the opposite in this topic, but I've also seen my fair share of people lose interest after being stomped constantly by premades when they are queueing.
People keep saying others don't care or don't try or don't want to take charge, but they don't want to be the one to change things and rather give up on everyone else. And it's mainly FL that has this problem. Feast and RW have the same people trying out those modes and people try a lot more in those. The difference is that queue abuse is harder for those two modes.
Your assumption it's always pre-made is what is toxic for your team. Again get some more pvp experience under your belt, because if they're pre-made as you seem to think, they can die just the same as anyone else. Their timing can be off just like any other GC alliance. It's not impossible to beat them with a PUG if that PUG knows the ropes and they do the objectives. With that hanging over you, you've lost before you even started by blaming it's all pre-made.
Again, it's not just an assumption, I'm literally in VC with them. Obviously not doing the games, cause that would be cheating. I leave/mute when queue pops.
Says who exactly? I don't know about you, but I have a great deal more than 3 other friends.
Right, so allowing 8-man groups throughout 2.x, 3.x, 4.x, and 5.0 wasn't a problem until right around when Garo was ending, then it became a problem? Big thonk.
Team Hello First Time - Fan Fest 2016 Feast Exhibition
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As a 100% introverted INTJ even "I" can agree with this.
Because who the frick only has 3 friends to PVP with???
8 needs to be returned stat, dedicated PVP teams or "NOT"
And now the majority of those friends still login, but most of them just sort of BS around housing, and not playing, pissed and/or irritated because solo queing is simply not the same / feels kinda pointless. You go in to play WITH FRIENDS, not solo que to be on the same GC. *Waves at ppl from a distance you no longer are friends with thanks to SE*
The Aether/Crystal DC split was bad but it was fixable.
This? This is not. People are going to drop subs, and lots of them.
8 person groups has existed since 2.x like Atreus said.
Literally the stupidest move SE has done yet, even worse then the Blue Mage introduction.
If they go in and force free lancer 100% even for solo'ers thats just going to alienate the rest of the PVPers who WERE solo queing with friends of the same GC
The suggestion on OP is to kill an already dying feature in FF?. Um no. Forcing Free lancer for solo'ing too is not even remotely close to a good idea.
Last edited by UnrealTai; 11-07-2019 at 12:44 PM.
^ This. Premades are not the issue it's the community I've played with several different premade ive never been in one that was just playing to crush pugs. Imagine complaining about people playing with friends in a MMO it is like this on Feast as well players complain cause they cant have it easy there has been so much demand to release rewards that were limited. If you are losing get better improve its that simple. Second VC is not the end all be all the ranked team mode I've played without VC amd stomped teams of good players within the community that were using comms and vice verse I've used comms and lossed. Same in FL I've beaten premade with comms without and with as well as lossed with and without. You dont need VC to communicate well this point is proven even further by the feasts limited options to communicate we cant even talk in the game mode lol. Let us play our game modes and stop trying to take it away from the people that truly love the PvP in this game.
^ This I mean (don't use this much)I don't see why premades are getting all this negativity when Maelstrom basically does the same thing with less steps. Frontline standings show Mael as the dominating GC because word gets around that "if you know how to pvp, queue Mael". Mael is basically a premade without pre forming a group. Even players that freelance and match into another GC may give up because they aren't on Mael.
Why blame premades when the lack of skill and compliance is the issue? Most 72s have entire parties without healers and people that refuse to switch to much needed roles that just end up feeding points, there is people that go AFK for easy rewards, players that are botting, people that go off solo, alliances that don't pay attention to the score and tunnel the losing team just because they are closer in proximity.
I've had friends kicked from the duty for PvPing even though our team was winning, the party just wanted to "guard the node" in Seal Rock. I've had friends reprimanded and verbally harassed because they tried organising objectives for our party playing with PUGs.
Unfortunately, players with these mindsets are far too common which drives players that want to win and want to improve to form a premade. But most importantly, the best part about playing with a premade is playing with your friends, why keep limiting party sizes in an MMO?
The experienced players don't gloat. Only 4 to 6 experienced players are in at a group at any given time and the rest are new players. Its usually the new players who say things like how easy FL can be with coordination and effort. The experienced players teach new players humility, respect, as well as how to improve at Frontlines.
Isn't admitting that there are better players in their group a sign of humility? As in they are aware of their own weaknesses and either looking to improve or compensating to win (either or is fine since its a PvP game and the point is to win).
Last edited by JustNaes; 11-07-2019 at 01:55 PM.
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