Quote Originally Posted by BubblyBoar View Post
I can only assume the reason SE decided to prevent 8 man premades was to break up full alliance premade ( a particular problem on aether with adders) while letting people still play with their friends, just in smaller parties. Having one alliance be coordinated while the others are basically PUGs makes matches incredibly one-sided and no competition at all. I assume not allowing 8 man parties was to make things more fair. I could be wrong, but I don't know.

The problem is that this hasn't changed anything. The premades are all still in adders and still queue together to get into the same match as one. They are broken into smaller parties, but they are still all in the same GC and are funneled there. I won't go over the specifics of how they do it, but I believe the easiest solution to fix this is to make it so that premade groups are forced into the freelancer mode, even if all members are in the same GC.
So let me get this straight. What you're complaining about right now is that in Frontlines, a large-scale PvP army game, people are actually trying to organize their armies in order to win games in (and I put heavy emphasis on) a PvP game mode?

Clearly you don't understand how winning works in Frontlines. The win conditions are clear, the more organized army (like the premades) or the more mechanically skilled healers (with over 1.5m points healed) who can carry wins games. If you can't meet either criteria, then you will (definitely deserve) to lose. From this point you can choose one of several things:

1.) Join the dominant army and win.
2.) Organize your own army, train your troops, and beat the enemy general at their own game.
3.) Train yourself to be a skilled healer to carry your team to victory.
4.) Wallow in your own PvE self-pity and keep taking loss after loss after loss.

If you can't adapt to win then you don't deserve the wins, you don't deserve the mounts/glamours/titles/achievements, and you should feel bad for not getting good at the game. I have zero sympathy for players who try to destroy the efforts of people who actually work hard to achieve goals in PvP.