Quote Originally Posted by Darsien View Post
Who cares? Square has said that class difficulty doesn't dictate output. Also both classes are straightforward and their rotation concepts are easy to perform. Don't kid yourself.
And yet Yoshida has also said this is the justification for BLM to do more than Samurai circa Alphascape. SE has made conflicting statements in interviews and panels historically.

BLM: Primarily GCD based. GCDs have ping correction built-in.

SMN: Much heavier emphasis on OGCDs. OGCDs are subject to a considerable increase in animation lock with higher ping. OGCDs do not have ping correction.

The jobs are not remotely close to equivalent in impact at higher ping. But at least the Egi Assault change went a great way in improving this. I am a high ping player and the difference in feel is night and day.