Again, you're stating the obvious, so what's your point? That a .01% difference is fundamentally the same as a 10% difference, and thus we shouldn't complain about imbalances of any degree? What?
Unless you see that opinion coming from a combined panel of the raid design team and our trio of job designers, it's almost certainly just lip-service to best placate the most vocal portions of the playerbase. That's been the only consistency across their combat design statements. Virtually everything else has contradicted itself over time.



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