Quote Originally Posted by Nicodemus_Mercy View Post
While I do feel that Hasty Touch, Rapid Synthesis, and Patient Touch should have their success chances boosted by 30% to make up for the loss of Steady Hand, I am fine not using them at all. It just seems a shame that they exist to only be used in desperate situations right now.
On the other hand it could also be said that it's pretty bizarre that two mid tier culinarian skills made up the basis for all of crafting leveling up to lv50 for every single crafting job.
You really couldn't understand how important hasty was until you got it, it's like you didn't even really unlock crafting until you get the hasty/steady2 combo.
It's because the default touch skills are so cp inefficient, along with basic having the awful 30% failure rate paired with that 18 cp cost, that they're laughably bad.

They've brought up the success rate of most of the skills so hasty going in the bin doesn't bother me, but rip rapid synth 2.
I know the rapid synth skills don't get much love, but I liked them for, well.... rapid synthing.