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  1. #1
    Player
    Nicodemus_Mercy's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    942
    Character
    Nicodemus Mercy
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    So far I am comfortable with the 5.1 changes. While I do feel that Hasty Touch, Rapid Synthesis, and Patient Touch should have their success chances boosted by 30% to make up for the loss of Steady Hand, I am fine not using them at all. It just seems a shame that they exist to only be used in desperate situations right now.

    It does feel strange that the only benefits to being a Specialist are extra stats and a single specialist skill. With that said, while I feel that Careful Observation is a niche skill right now (that could change in the near future), it is useful for it's likely intended to be used for, i.e. skipping "poor" states without losing vital buffs like Great Strides, or fishing for good/excellent procs for a beefy Byregot's or for extra CP.

    I feel fine with the removal of cross class skills since every crafting job has essentially the same skills now.

    I'm not certain under what circumstances I'd use Name of the Elements and Brand of the Elements over say Observe/Focused Synthesis. Mayhap it is simply intended to be used at lower levels and then outgrown?

    I do like that I can actually use Precise Touch and Intensive Synthesis now that they are 100% success rate. Prior to 5.1 I almost never touched them because the procs would happen when Steady Hand wasn't up or it would waste buffs. At least now if I am in a situation where I have a good/excellent proc with no buffs up I can actually hit one of those skills without rolling the dice and possibly losing both the proc and durability for nothing.

    Ultimately, I am not unhappy with 5.1 crafting right now. That could change when we see how Ishgard and 3star and 4star recipes are.
    (1)
    How many men am I involved with? Well that depends... do you mean men as in males? Or just midlanders?

  2. #2
    Player
    Orbus's Avatar
    Join Date
    Dec 2018
    Posts
    217
    Character
    Solala Sola
    World
    Leviathan
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Nicodemus_Mercy View Post
    While I do feel that Hasty Touch, Rapid Synthesis, and Patient Touch should have their success chances boosted by 30% to make up for the loss of Steady Hand, I am fine not using them at all. It just seems a shame that they exist to only be used in desperate situations right now.
    On the other hand it could also be said that it's pretty bizarre that two mid tier culinarian skills made up the basis for all of crafting leveling up to lv50 for every single crafting job.
    You really couldn't understand how important hasty was until you got it, it's like you didn't even really unlock crafting until you get the hasty/steady2 combo.
    It's because the default touch skills are so cp inefficient, along with basic having the awful 30% failure rate paired with that 18 cp cost, that they're laughably bad.

    They've brought up the success rate of most of the skills so hasty going in the bin doesn't bother me, but rip rapid synth 2.
    I know the rapid synth skills don't get much love, but I liked them for, well.... rapid synthing.
    (0)

  3. #3
    Player
    Nicodemus_Mercy's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    942
    Character
    Nicodemus Mercy
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    Quote Originally Posted by Orbus View Post
    On the other hand it could also be said that it's pretty bizarre that two mid tier culinarian skills made up the basis for all of crafting leveling up to lv50 for every single crafting job.
    You really couldn't understand how important hasty was until you got it, it's like you didn't even really unlock crafting until you get the hasty/steady2 combo.
    It's because the default touch skills are so cp inefficient, along with basic having the awful 30% failure rate paired with that 18 cp cost, that they're laughably bad.

    They've brought up the success rate of most of the skills so hasty going in the bin doesn't bother me, but rip rapid synth 2.
    I know the rapid synth skills don't get much love, but I liked them for, well.... rapid synthing.
    I can agree with you on missing Rapid Synthesis II & III, they were niche skills but I did use them when I wanted to complete a craft quickly and a failure wouldn't cost me the craft.
    (0)
    Last edited by Nicodemus_Mercy; 10-31-2019 at 10:00 PM.
    How many men am I involved with? Well that depends... do you mean men as in males? Or just midlanders?