Quote Originally Posted by CookiesNCreams View Post
Don’t get me wrong, I would love a skill based crafting system...but...it seems like a skill based system can’t be done for some reason, otherwise they’d have done it by now. So, in order to please the hardcore players that want endgame harder, they’re only left with RNG as a choice. (At the moment)

I mean, choose. Would you prefer a endgame crafting system where even a 12 year old that screams “i F’d ur mom” on call of duty can HQ top endgame recipes? Or a system where there’s RNG, but when you complete a recipe, it feels rewarding.

Obviously the latter is going to be their choice when it comes to increasing difficulty. FFXIV isn’t a phone game, it should not be 100% easy. There should be content for both types of players. Casuals and hardcores. To argue otherwise is basically just being selfish. I wouldn’t want FFXIV to be 100% hardcore, that’s not fair to people that want some easy content.
Really, you use an age example to make your point? There are many 12-year-olds who behave and act better/more mature than some of the "adults", who decide that they can behave how they want, and of course vice versa. That's not restricted to FFXIV or anyone on the forums as I don't know nor care about RL ages on random forum discussions.