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  1. #1
    Player
    Bernkastelx's Avatar
    Join Date
    Jan 2016
    Posts
    212
    Character
    Clown Conductor
    World
    Lamia
    Main Class
    Summoner Lv 90
    I don't know why you are surprised by this, them saying they were going to make crafting easier doesn't result in harder crafting content.
    (8)

  2. #2
    Player
    Callinon's Avatar
    Join Date
    May 2014
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    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Bernkastelx View Post
    I don't know why you are surprised by this, them saying they were going to make crafting easier doesn't result in harder crafting content.
    ^

    Yeah, not sure why some people were expecting crafting to get more complicated when SE was saying they wanted to make it less complicated.

    Guess it's a matter of hearing what you want to hear and never mind the facts.
    (9)

  3. #3
    Player
    Quenadarious's Avatar
    Join Date
    Sep 2013
    Posts
    8
    Character
    Teisu Kanashimi
    World
    Ultros
    Main Class
    Miner Lv 80
    Quote Originally Posted by Bernkastelx View Post
    I don't know why you are surprised by this, them saying they were going to make crafting easier doesn't result in harder crafting content.
    I am not surprised at all by this.

    I only said, I am unhappy with it.

    Quote Originally Posted by Callinon View Post
    ^

    Yeah, not sure why some people were expecting crafting to get more complicated when SE was saying they wanted to make it less complicated.

    Guess it's a matter of hearing what you want to hear and never mind the facts.
    I hear the facts loud and clear.
    I had no expectations going into this.
    Check the subject of the thread.
    I am only saying I am "Not Happy With The New Changes"

    Furthermore:

    My Genuine concern, if there will be "Leaderboards" with crafting eventually, that implies a competitive nature.
    How can there be any competition with such a limited selection of choices?

    I am in no way concerned about the economics of accessibility vs increased purchasing power.

    I don't bother engaging in Retainer Bell babysitting to compete on the market boards at all.

    I am only concerned with actually HOW you can have any meaningful competition without a diversity of choices.

    I was all Hyped for this, I was ready and understanding that there would be massive changes.

    I just was not prepared to see such a LARGE quantity of skills removed, particularly the meat and potatoes of the specialist actions.

    The overall message I am trying to textualize here has two points:

    I am not happy with the changes
    ---The lack of diversity of choice
    ---The purging of the specialist core skills

    I have genuine concerns with how crafting can be competitive in a fair and meaningful way
    ---RNG =/= Difficulty and if RNG is what determines the leaderboards, that's terrible...
    ---Gil spent on gear =/= Competitive skill, I hope the leaderboard wont just be who has the most gil
    (6)

  4. #4
    Player
    Vnolan's Avatar
    Join Date
    Feb 2016
    Posts
    453
    Character
    Vyncent Nolan
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Quenadarious View Post
    My Genuine concern, if there will be "Leaderboards" with crafting eventually, that implies a competitive nature.
    How can there be any competition with such a limited selection of choices?
    Not just leaderboards, but leaderboards with prizes:
    https://old.reddit.com/r/ffxiv/comme...th_yoshida_by/
    Q. What is the ranking system for the restoration going to be like?

    Y: The ranking will start in 5.2 and it announces who the top contribuers are and just like how the deep dungeon ranking system has "dot pictures for each job", the artits drew the gatherers and crafters with dots. There are also ranking rewards, so i'd like those who are proud to be crafters and gatherers to aim for the top.
    Rankings will probably be done through volume and difficulty. You don't have to worry about competition because there will be rampant botting.
    (1)

  5. #5
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Quenadarious View Post
    snip
    Honestly I have no idea how they plan to structure the Ishgard Restoration leaderboards. We don't have enough information to draw any conclusions on that front at all.

    But I will ask you this: what choice?

    You seem to be complaining that they've taken your choices away, but in reality the choices you had were "complete the synth successfully" or "do it wrong." Unless you'd like to make the claim that your gameplay experience was wholly dependent on Standard Touch having a sub-100% success rate?

    I'm actually very happy to see superfluous actions being removed or consolidated. My hotbars will be happy with it too because... christ.

    As for specialist actions, yeah I can kinda see your point there except that the reality is specialist actions were pointless. With the possible exception of Byregot's Miracle, what did you use? Did you honestly (be honest) use Whistle While you Work regularly? Because then I'd feel it necessary to ask why you were doing that.
    (4)