Make the Mix system work like the mudras so certain combinations do certain things, and "lock" each button after using it once in order to prevent failed mixes.While I would love to see Salve-maker in XIV, as it was a favorite of mine in Bravely Default, sadly we might not see it. The main reason I say this is primarily because we have to remember AST started out as the Chemist job, wielding a gun, but because the system didn't turn out to their liking, it was reworked as AST. Don't get me wrong, as far as a next healer job is concerned Chemist/Salve-maker makes the most sense, but just curious what they would need to do to fix the system they initially deemed "unusable".
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